Attacko's Babylonian Maneuver

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Venn diagrams or set diagrams are diagrams that show all hypothetically possible logical relations between a finite collection of sets (groups of things). Venn diagrams were conceived around 1880 by John Venn. They are used in many fields, including set theory, probability, logic, statistics, and computer science.

Like so many other things, you got this one wrong as well. Use of graphic representations to make logic more understandable was going on for centuries (possibly millenia) before John Venn. He does deserve some credit based on his paper that popularized (but did not originate) the specific idea of using shapes to categorize objects as being possible members of 1 or more sets. Often, those shapes are circles, but not when 4 or more sets need to be represented on a 2 dimensional surface.

Check out http://en.wikipedia.org/wiki/Venn_diagram (the site that troytheface plagurized with his quote, "Venn diagrams or set diagrams are diagrams that show all hypothetically possible logical relations between a finite collection of sets (groups of things). Venn diagrams were conceived around 1880 by John Venn. They are used in many fields, including set theory, probability, logic, statistics, and computer science." for a very nice example of how to make a Venn diagram with more than three categories on a flat surface.


Likewise a good attack is based on confusing the enemy- ie cutting off troop supply roads so you don't have to fight four hundred and fifty two archers.

Wow, this is just wrong on so many levels.
First of all, most people play single player most of the time, so it might be handy to mention sometimes that your advice is strictly for multiplayer and that it does nothing against the AI. You can't confuse the computer. You can mislead it and you can misdirect it and you can outthink it, but you can't confuse it.
Second, cutting off supply roads is not confusing to the enemy. It's inconvenient and disruptive, but it's not confusing. Many of your other tactics are confusing, but that's because they are stupid. (Like moving a bunch of Scouts up to a city because you think your opponent is dumb enough to drag his assault force away from its target to deal with the "threat" that the scouts present.)
Third, if you don't want to have to fight four hundred and fifty two Archers, then DON'T CUT THE SUPPLY LINES. If you cut the supply lines, then the opponent can ONLY build resourceless units like Archers. If you do not cut the supply lines, you will face fewer archers because the opponent can build Axes, Swords, etc. as well. I do think that cutting supply lines is a good idea, but it's not because you will face fewer Archers. It's because you will face MORE Archers and fewer of the other units.

It bothers me that so many of your stupid ideas seem accidental. It's as if you are putting together something that you want to sound smart with stupid things in there as a form of entertainment, but the things that you sprinkle in to make the article appear smart are just as foolish as the intentionally foolish ideas.
 
No. I live in a box on the street, and acquired a laptop by donations for my juggling skills. I am, however, an expert on advanced telepathic psychology.
Do you know my friend Weasal? Hes a mime in NYC. He also wears kilts. He is . . . disturbed but one of the coolest gamers I know, LOL.
 
"the quote plagerized...."

lol. it was cited moron boy.

"you can't confuse the computer"

lol.. the term refernces making enemy units lose cooridination. (ie routes)
"Confuse" the enemiy peices in chess...ie- hinder their ability to support one another.

"It bothers me that so many of your stupid ideas seem accidental"

lol. i am sorry ideas bother you.
 
Seems you could gear the game towards any one of the great people - make a great artist civ for example.
 
sorry, I meant "whence" of course.

Re: the universal set - the set of all sets can't be a set without encountering Russel's paradox.

http://en.wikipedia.org/wiki/Set_of_all_sets

Yes but the universal set is not the set of all sets, unless the definition changed recently, and wikipedia is not really a valid source for claiming such a change.

"A contains B" does not mean the same as "B is a member of A", although even mathematicians are often lazy enough to not make the distinction clear in conversation.

"A contains B" means every element of B is necessarily an element of A. i.e. B is a subset of A (whether a strict subset or not is not important).

"B is a member of A" means A is a class and it has at least one set as one of its members (the set B).

The Universal Set is often denoted by the Greek letter Omega, particularly in Probability.
 
yes, subsets are not "members".

they do however, explain everythiong that algebra can - and more.

in regard to Civ4 it explains how a bowmen and organized can be the superior.
 
digression from the topic. However, suffice to say that if B is in A it does not mean B likes A, nor does it mean A invited B to anything.
 
Well little spoilt miss A will get a darn good suprise, won't she?
 
You are all sets maniacs.

If B is in A did he have to Euler first?
 
in strategical terms-

A= Civ4 (mechanics- psychology-(ie theory)
B=Babylonian Empire (mechanics- psychology-(ie theory)
C=Bowmen/Garden...Organized/ Aggressive
D=Player's Psychological/Environmental make-up

In Venn Diagram terms (4 not three-note-) the Babylonian Maneuver is merely an analysis of an actual Attacko game. (see "Attacko's Best 100 Games")

remember - don't put the cart before the horse- movement and response to catastrophism and luck (circumstance?) are more important than analysis when ramming War Elephants down your opponent's throat.
 
Real nice. This thread should be relocated to the off topic jokes/humor section.
 
in strategical terms-

A= Civ4 (mechanics- psychology-(ie theory)
B=Babylonian Empire (mechanics- psychology-(ie theory)

C=Bowmen/Garden...Organized/ Aggressive
D=Player's Psychological/Environmental make-up

In Venn Diagram terms (4 not three-note-) the Babylonian Maneuver is merely an analysis of an actual Attacko game. (see "Attacko's Best 100 Games")

remember - don't put the cart before the horse- movement and response to catastrophism and luck (circumstance?) are more important than analysis when ramming War Elephants down your opponent's throat.

You have just disproved everything I ever thought I knew. There is no point in existence now. I cannot believe you would do such a thing to me. I hate you, and I hate Attacko, and I hate your diagrams, and I hate most of all your ruthless, merciless LOGIC! I will never speak to you again until you come out with something funny.
 
My head hurts from reading this thread :lol:
 
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