Attacks for no reason

t1footsoc

Chieftain
Joined
Dec 18, 2007
Messages
10
I'm playing on noble and I'm finding that I'm being attacked by "friendly" civs for apparently no reason. Are civs that susceptible to bribing?
 
No leader will decide to attack you at friendly. Never. And the only leader that can be bribed to attack a friendly ally is Catherine.
However:
- the decision of war can have been taken before you became friendly (in which case it does not stop)
- if you are in a team or have vassals, the attitude of the leader towards your team is the mean attitude he has towards all members or your team (you friendly + vassal cautious = pleased against your team; some leaders can attack at pleased)
- some declaration of war are automatic and forget friendly status: defensive pacts, apostolic palace, random event...

Also, keeping a good army is a complement to having good relations, and so avoid being declared on.
 
I find the behaviour of the AI races perplexing, and quite frankly an insult to my intelligence. Just ignore them and then pound them to dust when they get in the way, thats my solution to diplomacy in civ4.
 
In my last game a friendly Asoka declares war on me for no reason! It took me like 10 turns to finally figure out that Kublai Kahn Vassalized to Asoka when I attacked him!

Tricky tricky.
 
The only AI who will attack you at friendly is catherine
 
Genv [FP];7121411 said:
The only AI who will attack you at friendly is catherine

I pretty distinctly remember being friendly with Alexander and being attacked by him. Maybe different patches and such (It was Vanilla but I don't remember the patch)?

Maybe he was Friendly, then went to Pleased one turn and attacked me then?
 
I pretty distinctly remember being friendly with Alexander and being attacked by him. Maybe different patches and such (It was Vanilla but I don't remember the patch)?

Maybe he was Friendly, then went to Pleased one turn and attacked me then?

Or he was pleased when he made the decision to attack and became friendly (possible quite a time) afterwards. AFAIK the AI won't reevaluate an attack plan once it has been set in motion.
 
Or he was pleased when he made the decision to attack and became friendly (possible quite a time) afterwards. AFAIK the AI won't reevaluate an attack plan once it has been set in motion.
It can happen, but it normally involves being Dowed by a third party...

@all

Ok, once and for all.....

AI have a randon war declaration variable that has a prob of being activated modulated by a lot of factors ( especially the power rating and the status of the relationships... all of that is defined in the XML and there are intel sheets on that in the forums, by ori and dj_anion ). After the war decision is made ( that you can check easily.... if the AI is planning a war it will awser "We are with our hands full" if you ask them to war someone else ) the AI will normally take a while making a military buildup until it thinks it is ready for the war ( again , there are diferences between the AI. Sitting Bull, for a example, will war someone with 130% of its power ... most of the others are more wise )...it is very rare that a AI will make a cold start ( I only saw it once: Sal demanded Natio from me, I refused and he DoweD me in the moment ) and sometimes it may take centuries until the AI feels ready ( I had another game where hammurabi was preparing a war vs me for more than 300 turns, because he couldn't reach his power ratio threshold .... I won that one by space btw )...... In between, obviously that the relations may change, but it is extremely rare that a AI gives up of a planned war.

At that is why most of the people can't correlate AI DOW with the diplo: because they are not simiultaneous. Or did you thinked that a good AI would Dow in sight without preparing his army? Would you?
 
Or he was pleased when he made the decision to attack and became friendly (possible quite a time) afterwards. AFAIK the AI won't reevaluate an attack plan once it has been set in motion.

AI have a randon war declaration variable that has a prob of being activated modulated by a lot of factors ( especially the power rating and the status of the relationships... all of that is defined in the XML and there are intel sheets on that in the forums, by ori and dj_anion ). After the war decision is made ( that you can check easily.... if the AI is planning a war it will awser "We are with our hands full" if you ask them to war someone else ) the AI will normally take a while making a military buildup until it thinks it is ready for the war ( again , there are diferences between the AI. Sitting Bull, for a example, will war someone with 130% of its power ... most of the others are more wise )...it is very rare that a AI will make a cold start ( I only saw it once: Sal demanded Natio from me, I refused and he DoweD me in the moment ) and sometimes it may take centuries until the AI feels ready ( I had another game where hammurabi was preparing a war vs me for more than 300 turns, because he couldn't reach his power ratio threshold .... I won that one by space btw )...... In between, obviously that the relations may change, but it is extremely rare that a AI gives up of a planned war.

Aren't we basically saying the same thing? :crazyeye:
 
Sorry... that bit was not for you ;) Only the first sentence was a direct response to your post: the rest is a more general response to the thread issue. Should had made it more clear.....
 
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