KingofSpaniards
Chieftain
How come?Modern Australia is better
How come?Modern Australia is better
How come?
You miss my point. I said underrepresented areas. I know there are other civs that are very deserving besides for Europeans. But those areas also tend to be represented by other civs so far. I like geographical diversity and looking at a historical or TSL type map and you quickly see that Australia has nothing.
Thats what I mean. Thats why I enjoy the idea of polynesia, even if they aren't really a significant civ ( and possibly not a "civ" at all). They provide a nice variety geographically.
I would like Kongo too as they are in an area not very well represented right now.
Who cares if the Zulus, stood up more to the Europeans. That's not the point the point is that I am not aiming at a civ that has no ground whatsoever. Australian aborigines are not comparable to any random tribe, they actually had an intricate religion and culture. Polynesia and Shoshone even Brazil, there was little they could do against Europeans or Americans, and yet they are in Civ.
There's one kinda obvious issue that hasn't been pointed out yet: the problem of effort vs. gain. What you're suggesting is a reworking of large swaths of the Civ experience--tech progression, concept/role of cities, approach to land use, etc.--with the payoff being a single new civ. I highly doubt that this would be worth it, from a programming resources perspective.I think it would be pretty cool to see the Aborigines in the game. Even if they had no agriculture, this could open a new kind of gaming, tech wise and also change the dynamic of the game, look for other ways to get food or maybe have units move faster depending if its jungle or desert, that sort of thing. It would be interesting to see how you would achieve a victory without farms or other things.
Modern Australia is better
... Unique Unit: Kangaroo Warrior; may hop over enemy units! That'd please the realism crowd...As for UA:
Deadly Nature - all infantry enemy units loss 5HP each turn when in Aborigens territory due to scorpion/kangooro/platypus attack.
... Unique Unit: Kangaroo Warrior; may hop over enemy units! That'd please the realism crowd...
I like it (Aborginens). Even if it could be hard to scavenge informations about pre colonisation Australia.
As for UA:
Deadly Nature - all infantry enemy units loss 5HP each turn when in Aborigens territory due to scorpion/kangooro/platypus attack.
Are you thinking of making them one Civilization? It's not as though the various tribes were interchangeable or spoke the same dialect. Of course there were tribes that lived in the desert as opposed to those in the rainforests of North Qld- I find it difficult to think of as a single cohesive s=Civ.
There's one kinda obvious issue that hasn't been pointed out yet: the problem of effort vs. gain. What you're suggesting is a reworking of large swaths of the Civ experience--tech progression, concept/role of cities, approach to land use, etc.--with the payoff being a single new civ. I highly doubt that this would be worth it, from a programming resources perspective.
It's true that Venice introduced a new approach to playing the game, but this new approach required nothing more than tweaking the already-present system of CS relations. There was no creation of new systems, no ground-up reworking of how Venice accrued technologies or engaged with the land, etc. The kind of stuff you're talking about here is a far cry from anything that has been done so far, and I doubt that the payoff would be worth it.
NO. That would miss the point completely.
We want an interesting indigenous people that would add something unique to the game. Just because they did not have guns or create a full sized Civilisation does not disqualify them. Other Civs in the game never actually got further than Nomads and they`re in.
Many of these Civs in game are literally `What ifs` hypothetical after a certain date, of what we consider would happen if one of the early civilizations actually managed to get beyond basic survival to cities and to the future.
There`s absolutely no reason why Aborigines would not have later become a large, cohesive nation, rivalling others if they had been given the chance. They just weren`t given the chance, much like the American Indians.
They`re Human Beings, after all with EXACTLY the same capabilities as the rest of us, no matter what some of you may subconscously think. Do not dismiss any peoples just because they never made it as far as others.
Brazil is a European civ. Nothing about it represents the conquered native peoples of the area, it's all Portuguese.
Polynesian architecture is what gets it into the game. The Moai statues are incredibly iconic and have made a lasting impression on the world culture.
I explained the Shoshone earlier but I still don't think they were a particularly good choice of a civ. I give Firaxis a pass because they were basically just scrambling to find an NA civ to replace the Pueblo.
Australian aborigines are not comparable to any random tribe, they actually had an intricate religion and culture.
To attempt to shoehorn the Australian Aboriginals into Civ would be an exercise in complete fantasy, their culture simply didn't operate in a way that would be at all relevant to the game. The nature and the isolation of the continent meant that the tech tree would be entirely meaningless for a start, as they were never in a position to even attain Agriculture.
I can't see how it could work without being totally patronising and ignoring all the facets of the culture that allowed them to happily survive for 40,000 years totally cut off from the wider world. I believe that the Tasmanian indigenous population were the most isolated people in the world.
NO. That would miss the point completely.
We want an interesting indigenous people that would add something unique to the game. Just because they did not have guns or create a full sized Civilisation does not disqualify them. Other Civs in the game never actually got further than Nomads and they`re in.
Many of these Civs in game are literally `What ifs` hypothetical after a certain date, of what we consider would happen if one of the early civilizations actually managed to get beyond basic survival to cities and to the future.
There`s absolutely no reason why Aborigines would not have later become a large, cohesive nation, rivalling others if they had been given the chance. They just weren`t given the chance, much like the American Indians.
They`re Human Beings, after all with EXACTLY the same capabilities as the rest of us, no matter what some of you may subconscously think. Do not dismiss any peoples just because they never made it as far as others.
Did all of Polynesia speak the same language or dialect, I dont think so, and they´re in the game...
Some American Indians actually had agriculture and permanent settlements. .