J.K. Stockholme
Right Opposition
ARCHIVE
Spoiler Persian Farmers' War :
Spoiler 2007 :
Persian Farmers' War (Middle Persia Warfare/Espionage Front):
New Events:
Changes:
New Events:
- Babylon: rolled 21, full success. +2 FP for crushing Suzukian resistance
Changes:
- defunct World Fact: Persian Suzukian-influenced rancher-farmers are violently seizing lands from drug cartel-affiliated farmers
- new World Fact: Persian society is effectively and near-totally controlled by Babylonian imported secret police and bureaucrats alongside terrified collaborators
Spoiler Galicia Question :
Spoiler 2007 :
Galicia Question (Middle Zapadoslavia Espionage Front)
New Events:
Changes:
New Events:
- Eurasia wins the Front (3 out of 3 Front Points)
Changes:
- Galicia and Slovakia secede from Zapadoslavia, are annexed by Eurasia
- Zapadoslavia changes its name to Czechia
- defunct opposition in Zapadoslavia: paramilitary ultranationalists (absorbed into Eurasia)
- the Eurasia Stress “secessionists and nationalism” loses 2 Collapse Points
Spoiler 2005 :
Galicia Question (Middle Zapadoslavia Espionage Front):
New Changes:
Changes:
New Changes:
- Eurasia: rolled 17, soft success. +1 FP for paramilitary promotion
Changes:
- new World Fact: Hungary is publicly reviving territorial demands upon Slovakia
- the Front’s Target Number is increased from 2 to 3
Spoiler Land of Opportunity :
Spoiler 2007 :
Land of Opportunity (Super Worldwide Administration/Economy Front):
New Events:
New Events:
- Front Collapses (8 out of 8 Front Points)
Spoiler 2000 :
The Land of Opportunity (Super Worldwide Administration/Economy Front): Once upon a time the Land of Opportunity for the toiling masses of Europe was America, where anyone could get land and be free. Nearly a century of racist immigration restrictions in America, which were copied to lesser or greater extent in Canada, Australia, and Great Britain, forced migrants seeking a better life to other ports of call, though never enough in any one nation for any place to become the world’s foremost nation of immigrants. For millions of migrants, there is no obvious choice of where to go to better one’s socio-economic chances, but should any of the Great Powers become a beacon of economic opportunity, they could benefit greatly from the intelligence and grit the world’s immigrants have to offer.
Rules: top two best rollers are Progress and Regress, new entrants replacing Regress and starting from zero; a close finish will split the pot between the two sides; collapse is recurring
Rewards: the establishment of a Nation of Immigrants/Land of Opportunity World Fact that represents a huge pull of immigration to the winning Great Power
Rules: top two best rollers are Progress and Regress, new entrants replacing Regress and starting from zero; a close finish will split the pot between the two sides; collapse is recurring
Rewards: the establishment of a Nation of Immigrants/Land of Opportunity World Fact that represents a huge pull of immigration to the winning Great Power
Spoiler War on Terror :
Spoiler 2007 :
War on Terror (Regional Islamic World Social Control/Espionage Front):
New Events:
Changes:
New Events:
- Babylon & East Asia win the Front (4 out of 4 Front Points)
Changes:
- the Babylon Stress “Egyptian Islamism” loses 3 Collapse Points
- the East Asia Stress “anti-Japanese sentiment” loses 3 Collapse Points
- the Front “Islamism & Jihadism” loses 4 Collapse Points
- stat changes for the al-Qaeda Power Centre: -0.4 Espionage
- new World Fact: Babylon and East Asia have fully dismantled al-Qaeda in their countries
Spoiler 2004 :
War on Terror (Regional Islamic World Social Control/Espionage Front):
New Events:
Changes:
New Events:
- Babylon & East Asia: rolled 14, hard success. +1 FP for counter-terror activities
Changes:
- new World Fact: Babylon and East Asia employ strict airport security measures to prevent aircraft hijackings
- the Babylon Stress “Egyptian Islamism” adds 2 Collapse Points
- the East Asia Stress “anti-Japanese sentiment” adds 2 Collapse Points
Spoiler Great Awakening :
Spoiler 2007 :
Great Awakening (Regional Union of States Social Control/Administration Front)
New Events:
Changes:
New Events:
- Union of States wins the Front (4 out of 4 Front Points)
Changes:
- defunct World Fact: pro-Southern televangelists are prepared to organize mass rallies again should the Union of States interfere in the Southern Republic, at least until the Great Awakening Front closes
- the Union of States Stress “forces of reaction” loses 4 Collapse Points
Spoiler 2004 :
Great Awakening (Regional Union of States Social Control/Administration Front):
New Events:
Changes:
New Events:
- Union of States: rolled 19, soft success. +1 FP for religious social policy
Changes:
- new World Fact: neo-pagan and New Age movements are taking off in the Union of States, but are potentially susceptible to neo-traditional and Suzukian influence respectively
- new World Fact: pro-Southern televangelists are prepared to organize mass rallies again should the Union of States interfere in the Southern Republic, at least until the Great Awakening Front closes
Spoiler 2003 :
Great Awakening (Union of States Short-Term Stress): Much of the lands the Rainbow Republic governs are rural and populated by proud conservative Americans who have been impervious to government attempts at political conversion. Having managed to evade censorship, religious pastors preach their message over radio and television and found a deeply loyal audience among these conservative strongholds. Although the mainstream media of the Union of States maintains that it has not directly agitated the Caribbean resistance movement nor recent unionization and draft dodger activities in the Southern Republic proper, conspiracy theories and coded political language among televangelists have captured the imagination of the conservative religious rural right. Evangelical activists have gathered people in huge outdoor rallies against the Union of States and in-support of the Southern Republic against instability and war and in favour of god and his dominion over earth - all totally at odds with the political hegemony of the government.
Rules: If this Stress is not resolved before it collapses, it will transform into a long-term Stress. Resolution of this Stress can be indirect (i.e. as a secondary consequence of an Action on a semi-related but distinct Front) or direct (i.e. making a Front specifically targeting this issue).
Rules: If this Stress is not resolved before it collapses, it will transform into a long-term Stress. Resolution of this Stress can be indirect (i.e. as a secondary consequence of an Action on a semi-related but distinct Front) or direct (i.e. making a Front specifically targeting this issue).
Spoiler Disaster Capitalism :
Spoiler 2007 :
Disaster Capitalism (Regional China Economy Front):
New Events:
Changes:
New Events:
- Argentina wins the Front (4 out of 4 Front Points)
Changes:
- Argentina controls the Shanghai Financial Centre Power Centre
- defunct World Fact: Argentine companies have construction and retail projects across all of China
- new World Fact: Argentine and pro-Argentina Shanghai investors dominate private investment across all areas of China in most sectors, especially in construction and retail
Spoiler 2006 :
Disaster Capitalism (Regional China Economy Front):
New Events:
Changes:
New Events:
- Argentina: rolled 20.4, full success. +2 FP for disaster capitalism
Changes:
- new World Fact: Argentine companies have construction and retail projects across all of China
Spoiler Merchants of Death :
Spoiler 2007 :
Merchants of Death (Super Europe Espionage Front):
New Events:
Changes:
New Events:
- Eurasia wins the Front (6 out of 6 Front Points)
Changes:
- defunct World Fact: criminal organizations are assassinating Eurasian anti-corruption agents
- new World Fact: Eurasian weapons stockpiles are highly monitored and nearly impervious to theft
- new World Fact: illicit arms trafficking among ex-Soviet countries is negligible except wherever and whenever it suits Eurasian national interests
- the Eurasia Stress “inflexibility and corruption” loses 3 Collapse Points
Spoiler 2002 :
Merchants of Death (Super Europe Espionage Front):
New Actions:
Changes:
New Actions:
- Eurasia: rolled 18, soft success. +1 FP for anti-corruption activities
Changes:
- new World Fact: criminal organizations are assassinating Eurasian anti-corruption agents
Spoiler 2000 :
Merchants of Death (Europe Regional Espionage Front): The demise of communism and the post–Soviet civil war in Western Europe have together created a black market of military hardware dealers, like “Sanctions Busters” Viktor Bout and Karlheinz Schreiber, who are nimble in moving arms over borders and disappearing state stockpiles. The situation promotes corruption in Eurasia and across Europe, and to a lesser extent in north India and the former United States, while providing a steady stream of arms to any regime or rebellion willing to pay, regardless of ideology.
Rules: Progress on this would make illicit arms trading much harder, Regress would harness this arms trade for the evil ends of whichever country rolls highest to do that
Rewards: if harnessed, your very own Merchants of Death cabal as a Power Centre worth 0.4 Warfare and 0.8 Espionage, and 0.1 AP
Rules: Progress on this would make illicit arms trading much harder, Regress would harness this arms trade for the evil ends of whichever country rolls highest to do that
Rewards: if harnessed, your very own Merchants of Death cabal as a Power Centre worth 0.4 Warfare and 0.8 Espionage, and 0.1 AP
Spoiler Second Dot Com Boom :
Spoiler 2006 :
Second Dot Com Boom (Super Worldwide Science/Economy Front):
New Events:
Changes:
New Events:
- Argentina wins the Front (6 out of 6 Front Points)
Changes:
- new Front: Internet Platforms
- new Power Centre: Silicon Pampa, controlled by Argentina
Spoiler 2001 :
Second Dot Com Boom (Super Worldwide Science/Economy Front):
New Actions:
Changes:
New Actions:
- Argentina: 18, soft success. +1 FP for entrepreneur immigration efforts representing Progress
Changes:
- new World Fact: immigrant American tech entrepreneurs are creating legally grey internet businesses that promote inequality
- new World Fact: Argentine broadband and internet infrastructure depends on the Spanish telecom company Telefónica
Spoiler 2000 :
Second Dot Com Boom (Super Worldwide Science/Economy Front): The internet began in 1982 but adoption was limited to academics until the advent of the World Wide Web between 1989 and 1993. Fallout from the collapse of both superpowers blunted mass adoption of the internet. Although academics, universities, and laboratories continued to develop browsers, servers, and HTML, the American businesses at the forefront of computer technology spent the 1990s relocating to New England, Texas, and California and scrounging for capital in a recessionary environment. A clunky but technically open internet is in desperate need of user-friendly browsers, search engines, faster replacement for dial-up internet, and all manner of software services. The race to replace Silicon Valley is on.
Rules: best roller is Progress, second best is Regress; another entrant replaces the Regress if they roll higher but lose any points accrued by that side
Rewards: winner receives wins a first round of internet startups (browsers, search, broadband) as a Power Centre worth 1.6 Science points and 0.1 AP
Rules: best roller is Progress, second best is Regress; another entrant replaces the Regress if they roll higher but lose any points accrued by that side
Rewards: winner receives wins a first round of internet startups (browsers, search, broadband) as a Power Centre worth 1.6 Science points and 0.1 AP
Spoiler A Special Relationship :
Spoiler 2006 :
A Special Relationship (Regional Great Britain Administration Front):
New Events:
Changes:
New Events:
- India wins the Front (3 out of 3 Front Points)
Changes:
- India gains control of the Royal Navy Power Centre
Spoiler 2004 :
A Special Relationship (Regional Great Britain Administration Front):
New Events:
Changes:
New Events:
- India: rolled 17, soft success. +1 FP for alliance formation
Changes:
- new World Fact: Britain’s participation in mutual military activities with India will be half-hearted unless it's clearly in their direct interest
Spoiler Sahara Conflict :
Spoiler 2005 :
Sahara Conflict (Regional Maghreb-Libya Warfare Front):
New Changes:
Changes:
New Changes:
- Babylon wins the Front (4 out of 4 Front Points)
Changes:
- new opposition in Libya: Toubou neo-traditional nationalists
- defunct opposition in Libya: militant pan-Islamists
- defunct opposition in Maghreb: Tuareg and Islamist insurgents
Spoiler 2002 :
Sahara Conflict (Regional Maghreb-Libya Warfare Front):
New Actions:
Changes:
New Actions:
- Babylon: rolled 16, soft success. +1 FP for intrigue against Saharan rebels
Changes:
- new World Fact: Toubou nationalists in Libya have struck ambiguous deals of support with Babylon that don’t involve surrender or cooperation with Gaddafi
- this Front’s target number is lowered from 6 to 4
Spoiler 2000 :
Sahara Conflict (Regional Maghreb-Libya Warfare Front): Due to drought-induced famines of the 1980s throughout the Sahel and resentment against secular authorities, Tuareg and Islamist guerrillas started waging a low-grade conflict over the interior of northern Africa. Algerian and Libyan armed forces have had a hard time projecting power deep into their interiors, but the Tuareg and Islamist fighters have yet to receive support from an outside power that could shift this status quo.
Rules: Progress represents Islamist or Tuareg takeover of the entirety of the interior of Algeria and Libya in a new state, Regress represents efforts to crush their rebellion
Rewards: elimination of oppositions to Algeria and Libya as well as undermining of fanatic Islamism, or establishment of an entrenched new NPC in the interior of the Sahara
Related Fronts: Islamism & Jihadism
Rules: Progress represents Islamist or Tuareg takeover of the entirety of the interior of Algeria and Libya in a new state, Regress represents efforts to crush their rebellion
Rewards: elimination of oppositions to Algeria and Libya as well as undermining of fanatic Islamism, or establishment of an entrenched new NPC in the interior of the Sahara
Related Fronts: Islamism & Jihadism
Spoiler Caribbean Resistance :
Spoiler 2005 :
Caribbean Resistance (Regional Caribbean Espionage Front):
New Changes:
Changes:
New Changes:
- Union of States wins the Front (4 out of 4 Front Points)
Changes:
- new NPC: Caribbean Federation
- defunct opposition in the Southern Republic: multiracial social movement
- short-term Stress "great awakening" resolved
Spoiler 2002 :
Caribbean Resistance (Regional Caribbean Espionage Front):
New Actions:
Changes:
New Actions:
- Union of States: rolled 14, hard success. +1 FP for Caribbean resistance support
Changes:
- new World Fact: Southern whites (whether Appalachian or Dixie) are being whipped into an anti-Rainbow Republic jingoistic frenzy
- the Union of States stress “forces of reaction” adds 4 Collapse Points
Spoiler Coronavirus :
Spoiler 2004 :
Coronavirus (Middle China Science Front):
New Events:
Changes:
New Events:
- Front collapses (2 out of 2 Collapse Points)
- Argentina: rolled 21, full success. +2 FP for disease control and research
Changes:
- Front changes from Special to Middle challenge rating due to Collapse
- new World Fact: Chinese experts and the Chinese press have a favourable view of Argentina due to their intervention against SARS
- new Power Centre: China Chem & Pharma Co
- Argentina controls China Chem & Pharma Co
Spoiler 2003 :
Coronavirus (Special Front): Information is scarce on the novel coronavirus reported in China this year, which has yet to even receive a name. Several hundred people have been infected and a few dozen have died, but thus far the outbreak is limited to a handful of hotspots among food and healthcare workers in southern China. Doctors there report the infected suffer flu-like symptoms such as dry cough, shortness of breath, and lethargy, with several deaths attributable to concomitant pneumonia. It remains unclear what the fatality rate will be and if transmission is airborne or a less infectious means like droplets, both factors that will decisively influence whether the disease peters out or emerges as the first global pandemic since HIV/AIDS.
Rules: This Front will collapse next turn, and the players will discover the virality and lethality of the novel coronavirus - but it will also by that time be too late to prevent its initial spread. The Front’s target number will then be re-adjusted; if the disease will peter out, the next collapse will end the Front of its own accord, if the disease is a pandemic, the next collapse will begin a new worse phase of the disease. Players can respond to this Front however they wish, whether ignoring it, attempting to stop the spread of this virus even before knowing if it's a serious concern (a “full success” would equal 2 Front Points and therefore beat the virus’s collapse points), or other actions. Actions taken this turn will have a far more profound influence on the course of the disease than actions taken next turn when you have more information, but have let the disease go ahead on its natural schedule for a full year.
Rewards: none
Rules: This Front will collapse next turn, and the players will discover the virality and lethality of the novel coronavirus - but it will also by that time be too late to prevent its initial spread. The Front’s target number will then be re-adjusted; if the disease will peter out, the next collapse will end the Front of its own accord, if the disease is a pandemic, the next collapse will begin a new worse phase of the disease. Players can respond to this Front however they wish, whether ignoring it, attempting to stop the spread of this virus even before knowing if it's a serious concern (a “full success” would equal 2 Front Points and therefore beat the virus’s collapse points), or other actions. Actions taken this turn will have a far more profound influence on the course of the disease than actions taken next turn when you have more information, but have let the disease go ahead on its natural schedule for a full year.
Rewards: none
Spoiler Omani Ultimatum :
Spoiler 2004 :
Omani Ultimatum (Regional Oman Warfare/Administration Front):
New Events:
Changes:
New Events:
- India & Babylon: agreed that the Gulf Forum will be controlled by Babylon
- India & Babylon win the Front (4 out of 4 Points)
Changes:
- Babylon controls Gulf Forum Power Centre
- new government in Oman: liberal students and reform-minded officials (blue)
- new opposition in Oman: neo-traditionalist princely elites (grey)
Spoiler 2003 :
Omani Ultimatum (Regional Oman Warfare/Administration Front):
New Events:
Changes:
New Events:
- Babylon & India: rolled 21, full success. +2 FP for compelling democratization
Changes:
- n/a (changes will take place when the Front succeeds)
Spoiler Babylon-Turkey War :
Spoiler 2003 :
Babylon-Turkey War (Regional Turkey Warfare Front):
New Events:
Changes:
New Events:
- Babylon wins the Front (2 out of 2 Front Points)
Changes:
- the Turkish Air Force Power Centre’s proficiency scores are reduced by half
- Babylon controls the Turkish Air Force Power Centre
- new NPC: Sublime Ottoman State
- new NPC: Anatolia
- defunct World Fact: the armed forces of Turkey have splintered between neo-Ottomans and republicans who fight on opposite sides of the Babylon-Turkey War
- defunct World Fact: Kurdish and Armenian guerrillas control eastern Turkey and are preparing to fight an asymmetric conflict
- new World Fact: Anatolia has a small but exceptionally experienced air force
Spoiler 2002 :
Babylon-Turkey War (Regional Turkey Warfare Front):
New Actions:
Trajectory: Babylon will seize the Marmara and Aegean regions of Turkey and the Turkish-DEP government will accept the peace terms, creating a new NPC in neo-Ottoman western Turkey within a couple years (2003). The Turkish Air Force’s proficiencies will be divided in half and assigned to neo-Ottoman Turkey (under Babylonian influence), representing officer defections, equipment captures, and neo-Ottoman experience from war, while DEP Turkey will receive a World Fact related to their air force, and will also rename and restructure itself.
New Actions:
- Union of States: voluntarily withdraws (free action)
- Babylon: substantially narrows war goals (free action)
Trajectory: Babylon will seize the Marmara and Aegean regions of Turkey and the Turkish-DEP government will accept the peace terms, creating a new NPC in neo-Ottoman western Turkey within a couple years (2003). The Turkish Air Force’s proficiencies will be divided in half and assigned to neo-Ottoman Turkey (under Babylonian influence), representing officer defections, equipment captures, and neo-Ottoman experience from war, while DEP Turkey will receive a World Fact related to their air force, and will also rename and restructure itself.
Spoiler 2001 :
Babylon-Turkey War (Regional Turkey Warfare Front):
New Actions:
Changes:
New Actions:
- Babylon: rolled 15, hard success. +1 FP for the invasion of Turkey representing Progress
- Union of States: rolled 14, hard success. +1 FP for arms shipments representing Regress
Changes:
- defunct World Fact: Turkey has a few nuclear missiles
- new World Fact: the Turkish people are hostile toward Babylonian invaders and are patriotically mobilized in support of the DEP
- new World Fact: the armed forces of Turkey have splintered between neo-Ottomans and republicans who fight on opposite sides of the Babylon-Turkey War
- new World Fact: Kurdish and Armenian guerrillas control eastern Turkey and are preparing to fight an asymmetric conflict
- new World Fact: the Babylon-Turkey War has created a wave of Turkish refugees, which are largely leaving to Yugoslavia, where they are openly accepting them
- new World Fact: the Union of States is provisioning the Turkish armed forces via tenuous supply routes over the Mediterranean and Yugoslavia
World-Building Request: Counter-Culture
Talk to me about your punks, your internet subcultures, your hipsters. What is an interesting counter-culture (whether political or otherwise) that is developing in your country? What slang do they adopt? What clothes do they wear? What makes them interesting or weird or cool?
Optional Orders: Propose a Front
(same as last turn): If you have an idea for a possible Front I could put into the world, I’m eager to hear of it! Please include it in your orders and I’ll consider adding it to the game. Fronts should generally be Regional or Super-sized, touch on something unique or which could produce a unique effect, and suit the time period and collective fiction.
GM Notes
I’ve decided to lengthen the order deadlines so that I can more easily manage updating. Likewise, I’m also going to stretch the mobilization deadlines out (basically double the time) since there’s more time for players to write orders in-general so it’s not so much of a rush.
EDIT: after posting this update I noticed a weird error; seems like I never put up the resolution to the Galicia Question last update? I've edited that passage into the 2007 Update so go ahead and read that missing passage from the prior update
Orders are due Wednesday November 9th 9:00 AM PST.
Mobilization deadlines are:
- Thursday October 20th 9:00 AM PST (for a +4 bonus)
- Saturday October 22nd 9:00 AM PST (for a +2 bonus)
- Monday October 24th 9:00 AM PST (for a +1 bonus) - no mobilizations can be declared after this point (and therefore no wars can be engaged in)
Last edited: