archers are 3/5. Crap unless they're fortified in your city, which means your enemy can merrily pillage all your farms, SR, and cottages while his are running just fine.
Firstly, you will need to learn to balance development with military strength. Cottages, Farms, and Mines are useless if you do not have the units to defend them. A few Raging Barbarian games would get that lesson through rather quickly.
Archers are viable, and so is turtling with Archers against a rush. If your opponent did rush to Axemen, then chances are he doesn't have the technologies for Farms and Cottages. He is relying entirely on an early conquest to give him a lasting advantage. As I mentioned in my previous post (which you seem to have completely ignored), Archers can be used with Council of Elder and Marketplaces (+ specialists) to keep your economy strong enough to withstand his rush. If you buff up your warriors enough by fighting animals, you won't need Archers to turtle.