azzaman333
meh
OTTOMANS
Leader: Osman
Aggression Level: 3
Favorite Government: Republic
Shunned Government: Despotism
Culture Group: Mid East
Leader: Osman
Aggression Level: 3
Favorite Government: Republic
Shunned Government: Despotism
Culture Group: Mid East
Trait Combo; Scientific and Industrious; 23/28
1 of the better trait combinations. Not only do you get fast research from cheap libraries and free techs, but you can road your lands quickly to get a lot of gold with Industrious. One of the few "lows" is that the traits dont really lend themselves to an early attack, but more of a mid-Middle Ages attack. Of course, if you do war very early then Industrious and Scientific is one of the best for bringing you back on track.
Unique Unit; Sipahi; 31/31
A cavalry replacement with 8 attack points, the Sipahi is very overpowered. Until Infantry, the Sipahi is almost unstoppable, unless there are enough Riflemen in Cities and Metros. Gives a perfectly timed Golden Age, at the start of the IA when you are building your Rail Networks. The only downside to the Sipahi is its comparitavely low defense, 3, but Sipahi shouldnt be defending in the first place, so it is almost a non-factor.
AI Game Play; 8/10
In mty experience, the Ottomans are normally a strong science powerhouse, with better than average war capabilities than most AIs. One of the main reasons for this is because they actually build artillery, bu no where near enough to be effective. A slight downside is they build too many temples, and they are pathetic with a below average start. Otherwise, the AI is kick-ass with the Ottomans.
UU & TC Blend; 1/1
Industrious to build the improvements that are required for fast research, Scientific to use that research capability, Sipahi when its al done and you have nothing more to do. Simple.
Total Score: 63/70 Rank: 1/7
Comments and discussion welcomed.
1 of the better trait combinations. Not only do you get fast research from cheap libraries and free techs, but you can road your lands quickly to get a lot of gold with Industrious. One of the few "lows" is that the traits dont really lend themselves to an early attack, but more of a mid-Middle Ages attack. Of course, if you do war very early then Industrious and Scientific is one of the best for bringing you back on track.
Unique Unit; Sipahi; 31/31
A cavalry replacement with 8 attack points, the Sipahi is very overpowered. Until Infantry, the Sipahi is almost unstoppable, unless there are enough Riflemen in Cities and Metros. Gives a perfectly timed Golden Age, at the start of the IA when you are building your Rail Networks. The only downside to the Sipahi is its comparitavely low defense, 3, but Sipahi shouldnt be defending in the first place, so it is almost a non-factor.
AI Game Play; 8/10
In mty experience, the Ottomans are normally a strong science powerhouse, with better than average war capabilities than most AIs. One of the main reasons for this is because they actually build artillery, bu no where near enough to be effective. A slight downside is they build too many temples, and they are pathetic with a below average start. Otherwise, the AI is kick-ass with the Ottomans.
UU & TC Blend; 1/1
Industrious to build the improvements that are required for fast research, Scientific to use that research capability, Sipahi when its al done and you have nothing more to do. Simple.
Total Score: 63/70 Rank: 1/7
Comments and discussion welcomed.