DavidPBacon
Chieftain
- Joined
- Aug 24, 2007
- Messages
- 97
[/QUOTE] Like, my ideal system would be no technological tree, but to start researching a tech, you need to "unlock" it - this would be the role of the Eurekas - and once it's unlock, you could research it without any prerequesite. Of course, some Eurekas would be a previous tech, keeping the "tech tree" in some form (like, yeah, you need mining before iron working, that makes sense) but otherwise, each play would be different because the way you'll unlock the techs would be at first map dependent and then different on how you play or prioritize your civilization.
I really like Babylon for this and it's now one of my favourite civs.[/QUOTE]
I think you struck gold here, that at least would be a very good mode, if not incorporated into the main game.
I really like Babylon for this and it's now one of my favourite civs.[/QUOTE]
I think you struck gold here, that at least would be a very good mode, if not incorporated into the main game.
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