Balance of Defender Trait & Elohim

Not to stray too much off-topic, but I was thinking wouldn't it be neat if each Civ had ONE assigned trait and the Adaptive trait? You could then have a lot of freedom playing every civ.

Yes, that one assigned trait would be a key, but at least you could have the option of choosing your second trait. And, I really like the idea of being able to change according to game time and conditions.

What do you think?

PS. Maybe this would not work for some special civs who have three traits, etc.
 
I personally like having only a certain few be flexible. It really makes it mean quite a bit for them, and seems rather fitting in the places currently used. Spread it out to everyone and we start to lose some of the impact of your leader choice (as it is, some civs play COMPLETELY different depending on which leader you grab).
 
Maybe just increase the Fortify bonus for all units with Defender (in or outside cultural zone)? Alternately increase the benefit per turn up to the same cap of 25%
 
Maybe just increase the Fortify bonus for all units with Defender (in or outside cultural zone)? Alternately increase the benefit per turn up to the same cap of 25%

That's a good idea. A good way to do that would be to modify the Chancel of Guardians. Instead of it having only a 20% chance of bestowing Defensive, just change it so it gives Defensive to all units trained in the city. Would make Chancel worth building too, since right now it's not terribly useful.
 
I think it'd make more sense if the defender leader trait caused your units to get the 'defensive' promotion, and merge said promotion with 'homelands'. That is, doubling your fortify bonus, and giving you +10% withdraw.
 
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