BAM2 The Mongolian Gauntlet (Redux)

Early

Complete stasis chamber, Move slider to get Superconductor in 5 turns. Exterior casing completes in 1778.

Middle

First transports roll off the lines--massing the fleet to go after Rome if needed (I don't think it will be). Superconductors comes in--Beijing and Dalandzadgad start parts right away. Nuc power due in 7 at a minor deficit. Rome has not learned any new techs--still in communism and only researching at 40%. Rome learns Synth fibers in 1784, starts its 3 parts.

Late

Fuel cells and Life Support complete. Rome completes its 5th part (2 in production). Lots of Roman battleships and transports moving--looks like another attack coming on Hotrod's turns.

We are up superconductors, and are two turns from Nuc. Power. The military is massed near Beijing, including the leader. Transports are moving (most with escorts, some hopping city to city) to Namp'o, which can deliver troops right next to Rome with only one turn at sea. I think we can out research to the Laser before Caesar can get it and superconductors--and satellites is only five turns @ 2nd. That part is 320 shields, which can be leader-rushed for the win. We should be able to complete the win in about 15 turns (2 to Nuc power, 7 to Laser, 5 to Satellites and 1 to rush-build the last part). Caesar will need at least ten turns to get all the required techs @ 4 turns/tech (which is much faster than he is researching). At five turns per tech, he needs 12 turns. I think this one is in the bag.

Hotrod, you may want to see if you can buy off Caesar's sneak to save some trouble--otherwise, he is not much of a threat ATM, except for the nukes :eek: (6 ICBMS and more tacticals). I think you are in for some interesting turns, Hotrod!

The Game
 
What I expect the Romans to do is to land their troops before the end of the 20 turn peace, but not sneak attack until the 20 turns is up. I cannot remember any time where the AI did not keep 20 turns of peace (except when provoked by spy actions or demands to leave territory).

I say let them land, surround them with lots of tanks, MI, and Modern Armor. Then renegotiate the peace deal--giving another 20 turn peace. Do not demand that they leave, since I am sure they will declare.

Normally, I would not care if Rome wants to war with us. Since Caesar has nukes, I would like to avoid the war, so that we can complete our research and launch the ship. Caesar learned Synth Fibers in 1784, and has not learned Nuc power in the subsequent 6 turns. The only possible way we can lose is if Rome gets gets nuc power or superconductor next turn, and that the remaining two techs (Superconductor/nuc power and the laser) take 6 turns each, and he builds the last part in one turn (1+6+6+1=14). We need 15 turns, and I have seen no evidence that Rome has a 160spt city, or a saved leader. That's worst case analysis, since at best, Caesar can research at 7 turns @ 2nd. I think he has been more like 8 turns/tech.
 
Originally posted by Bam-Bam
What I expect the Romans to do is to land their troops before the end of the 20 turn peace, but not sneak attack until the 20 turns is up. I cannot remember any time where the AI did not keep 20 turns of peace (except when provoked by spy actions or demands to leave territory).
I saw it happen several times. A tactic not unusual for an aggressive AI.
 
Urugharakh,

Do you mean that you have seen the AI land (before the end of peace) and then attack after the peace ends, or

the AI attacking before the peace ends?
 
Originally posted by Urugharakh

I saw it happen several times. A tactic not unusual for an aggressive AI.

I can confirm this one in PTW
 
How's it coming, Hotrod?

@Urugharakh--thanks for the clarification.

@Belisar--thanks for the info.
 
Coming ??? !!! :wallbash: :blush:

Bit of a feast mode and LK56 has turned out to be a long 10 turns. Should have it for you tomorrow late.

Hotrod
 
I’m back now. My stay at the in-laws was unexpectedly extended a week. Last Friday night, we learned the hard way that my wife had an ectopic pregnancy and she underwent emergency surgery. We are home now and she will be fine and will take it easy for the next 6 weeks. That will force me to lessen my Civ time for a while. Since this game is near the end, I just watch y’all beat the evil Romans.
 
Bam 2

1790 AD (0): Nuclear Power comes in 2 turns. We have ships ready to hit Rome if necessary. IF the part number 9 gets completed I will have no choice but to hit the capital. We are up by superconducter and behind Satellites. :hmm: to trade or not to trade. Press space bar

1792 aD (1): The Romans have landed I will ignor them for now. Rome will not part with Satellites. I really could use some lux as a few cities will riot without lux or lux tax. If I trade Superconductor to rome for Gold and lux I may be able to steal Satellites. A bit too risky but just a thought. Will go the safe route and try to out research a deity AI :eek:. We just don't have the gold to make that play.

1794 AD (2): Rome lands another party on our lands. Nuclear Power comes in and we start on Satellites, due in 4. Okay now the play. I trade Nuclear Power and Superconductor to Rome for Satellites, furs and 2500 gold. We can research laser in 5 turns. Running 100% lux -752. Dalandzadgad starts on Thrusters.

1796 AD (3): Cover the Roman units with our tank force and he will be forced to make a decision to attack or not. Rome has been moving units all across the countryside so I have used our tank force to hem him in. The laser is due in 4. Running -714 gpt but we have 2939.

1798 AD (4): Rome Declared as expected taking a few tanks out. Many cities riot with WW at 12% and the loss of the furs. Hire clowns. Pollution is a real problem now. Thrusters due in 2 turns. Laser in 3 turns. Wipe out all Roman forces on our soil and take out a few battleships, transports and carriers with our artillery and battleships. :hammer: :D

1800 aD (5): Rome attacks and takes 2 battle ships and bombs the heck out of our northern towns. They just completed there 6th and 7th parts. Continue to put a hurtin' on the Roman fleet.

1802 AD (6): :eek: massive amounts of Rioting and without scroll ahead lose production on our next to last part. Rome completed another piece. Laser due next turn -768 gold with 797 in the bank and 10% lux to help the WW.

1804 aD (7): Laser comes in and our 9th part (Thrusters complete). Leader rush the planetary lounge in Dalandzadgad and up lux to 30% Just in case.

1806 AD (8): Massive rioting again but the lounge completes and we launch [party] our score 4367 second to rome at 5478.
 
Nice work Hotrod! Well played by all. :goodjob: Great way to wrap up (I think) PTW succession games.

Texan--I hope you and your family are well.
 
Thanks to everyone for the game. Special thanks to Hotrod for taking the last turns from me.

This was way too easy and definitely not the screw you position of Epic 12. Nevertheless outresearching a deity AI and launching under serious restrictions was good performance.
 
Originally posted by Urugharakh
Thanks to everyone for the game. Special thanks to Hotrod for taking the last turns from me.

This was way too easy and definitely not the screw you position of Epic 12. Nevertheless outresearching a deity AI and launching under serious restrictions was good performance.

I call it--"playing with ringers" :lol:

Let me see, assemble a team that includes the following credentials 1) first documented AWD winner, 2) lone winner of "screw you" Epic 12, 3) 2 members of the victorious RBE "Beyond Deity" SG, 4) 1 member of the victorious LK53 5CC Deity Conquest SG, 5) 1 member of the Honorable Deity win RBE3 SG, etc. That's even with another well-known player sitting on the sidelines after a botched mod. :p

Guess I'll have to come up some additional challenge :eek: to pull in some more ringers... :scan:

Seriously, thanks for a good game, folks. A pleasure to play and watch a team dismantle a tough deity variant.
 
Thanks for the game Bam-Bam (and everyone else too...). The game did seem fairly easy although we did have a great crew.

Thanks again!

JMB
 
Well done gang. :goodjob: Additional thanks go to Rome for wiping out half the compition. I'm looking forward to your next challange.

My wife is doing fine. With an aunt in town to help out, all my wife has to do is rest, relax and find ways to keep me off the computer.

6gntxn
 
For the folks on this team--has everyone gotten conquests? Are you interested in a conquest SG, or would another :eek: PTW deity variant be preferable?
 
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