void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
Even if they don't attack immediately the magical instant spawning can often surround your troops near the CS, making it impossible for them to get out of the way due to zone of control issues.
Would a more realistic solution be to spawn a barb camp near the CS and have a stream of barbs emerge from the camp that attack the CS?
I also strongly object to the current state where you can be near the end of the quest, have a CS at full health, and a single nearly dead barb wandering about and still lose the CS to the barbs. That seems nuts after all the work invested in the quest, especially if there are barb ships around and you haven't even researched sailing.
Would a more realistic solution be to spawn a barb camp near the CS and have a stream of barbs emerge from the camp that attack the CS?
I also strongly object to the current state where you can be near the end of the quest, have a CS at full health, and a single nearly dead barb wandering about and still lose the CS to the barbs. That seems nuts after all the work invested in the quest, especially if there are barb ships around and you haven't even researched sailing.