Archon_Wing
Vote for me or die
- Joined
- Apr 3, 2005
- Messages
- 5,255
Well, it's important to understand that the troops are spread out because of the sudden and unavoidable barbarian explosion. The warrior has to run south to survive, and the slinger up north is coming back from claiming a goody hut. Basically, a player can explore their environment, *or* they can plant units at every possible point where a camp could spawn. As you say, when others suggest the situation was avoidable, it's purely platitudinous.
Even a player can eventually deal with suddenly having all hell break loose, it's pretty just random, chaotic, and pointless nonsense that basically favors players who have nearby city-states to take up some of the slack and penalizes those who are on their own.
I did say that most of it was out of your control; right? It's not a good mechanic. But why are you making this into 2 extremes? Not every unit has to scout; you could just have the scout scout. And the thing here is I say this even if there were no barbs unit on the screen since you haven't met anything and there's been plenty of time for there to be barb camps.
Plus I do believe the warrior should do his best to go across the river. =p. I'm just trying to help for next time; certainly better than giving you a copy and paste response that is guaranteed to fail, no?
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