Zulugwa
Chieftain
- Joined
- Jun 5, 2021
- Messages
- 2
I merged Better BAT AI v 2.1 + For the Civilization mod which replaces civs and religions. Gameplay is unaltered, it just looks like Warcraft.
For vanilla game, mod works well >> correct pictures of religions in Civilopedia, religion screen in the game.
With BBATAI mod, in CIV4ReligionInfo.xml with modified religion types
<ReligionInfo>
<Type>RELIGION_LOA</Type>
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
<Adjective>TXT_KEY_RELIGION_HINDUISM_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_RELIGION_HINDUISM_PEDIA</Civilopedia>
<TechPrereq>TECH_POLYTHEISM</TechPrereq>
<FreeUnitClass>UNITCLASS_HINDU_MISSIONARY</FreeUnitClass>
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
<MovieFile>Art/Movies/Religion/Hinduism/Hin_Found.nif</MovieFile>
<MovieSound>AS2D_BUILD_HINDU_MOVIE</MovieSound>
<Sound>AS2D_BUILD_HINDU</Sound>
</ReligionInfo>
religions are doubled >> there are the new ones with warcraft graphics supposed to replace the vanilla ones, but vanilla ones are still present with their vanila graphics and their effects stack.
So I changed it so religions have vanila <TYPES>
<ReligionInfo>
<Type>RELIGION_HINDUISM</Type>
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
<Adjective>TXT_KEY_RELIGION_HINDUISM_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_RELIGION_HINDUISM_PEDIA</Civilopedia>
<TechPrereq>TECH_POLYTHEISM</TechPrereq>
<FreeUnitClass>UNITCLASS_HINDU_MISSIONARY</FreeUnitClass>
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
<MovieFile>Art/Movies/Religion/Hinduism/Hin_Found.nif</MovieFile>
<MovieSound>AS2D_BUILD_HINDU_MOVIE</MovieSound>
<Sound>AS2D_BUILD_HINDU</Sound>
</ReligionInfo>
BUM! FIXED! ... almost
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
works ok, tested, game reacts to it.
Now: main point of this clusterfudg.
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
Those are ignored. Why. Any, Sherlocks?
For vanilla game, mod works well >> correct pictures of religions in Civilopedia, religion screen in the game.
With BBATAI mod, in CIV4ReligionInfo.xml with modified religion types
Spoiler warcraft :
<ReligionInfo>
<Type>RELIGION_LOA</Type>
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
<Adjective>TXT_KEY_RELIGION_HINDUISM_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_RELIGION_HINDUISM_PEDIA</Civilopedia>
<TechPrereq>TECH_POLYTHEISM</TechPrereq>
<FreeUnitClass>UNITCLASS_HINDU_MISSIONARY</FreeUnitClass>
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
<MovieFile>Art/Movies/Religion/Hinduism/Hin_Found.nif</MovieFile>
<MovieSound>AS2D_BUILD_HINDU_MOVIE</MovieSound>
<Sound>AS2D_BUILD_HINDU</Sound>
</ReligionInfo>
religions are doubled >> there are the new ones with warcraft graphics supposed to replace the vanilla ones, but vanilla ones are still present with their vanila graphics and their effects stack.
So I changed it so religions have vanila <TYPES>
Spoiler warcraft edited by me :
<ReligionInfo>
<Type>RELIGION_HINDUISM</Type>
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
<Adjective>TXT_KEY_RELIGION_HINDUISM_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_RELIGION_HINDUISM_PEDIA</Civilopedia>
<TechPrereq>TECH_POLYTHEISM</TechPrereq>
<FreeUnitClass>UNITCLASS_HINDU_MISSIONARY</FreeUnitClass>
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
<MovieFile>Art/Movies/Religion/Hinduism/Hin_Found.nif</MovieFile>
<MovieSound>AS2D_BUILD_HINDU_MOVIE</MovieSound>
<Sound>AS2D_BUILD_HINDU</Sound>
</ReligionInfo>
BUM! FIXED! ... almost
<Description>TXT_KEY_RELIGION_HINDUISM</Description>
works ok, tested, game reacts to it.
Now: main point of this clusterfudg.
<Button>Art/Interface/Buttons/Religions/Loa.dds</Button>
<TechButton>Art/Interface/Buttons/TechTree/Loa.dds</TechButton>
<GenericTechButton>Art/Interface/Buttons/TechTree/Polytheism2.dds</GenericTechButton>
Those are ignored. Why. Any, Sherlocks?