510 AD (1) - Trade Military Training to Inca for Lateen Sail and 185g.
530 AD (3) - Meet the Iroquois. They are up all known techs, and huge. By the looks of it, Tibet and America met their end at Iroquois hands.
550 AD (5) - Recieve message that the Iroquois destroyed America. Unfortunately, our galley didn't make it to the mainland.
570 AD (7) - Meet Celts, who are up but not by as much as Iroquois. We also have made it to the sea, so we can hopefully meet some more civs.
590 AD (9) - Meet the Sioux, the last remaining unknown. They are inbetween the Celts and Iroquois in techs.
Built two armies in Kyoto, and I am guessing we are waiting for our UU? I don't really know how armies work in RaR. Barb problem in the north is taken care of, and the Inca have sort of lost their purpose. Current research (Alchemy) is vetoable. No beakers invested. Iroquois know everything that we could research, so it doesn't really matter a whole lot. We'll get crop rotation soon, so we can do some irrigation in Kyoto. I think that covers it.
530 AD (3) - Meet the Iroquois. They are up all known techs, and huge. By the looks of it, Tibet and America met their end at Iroquois hands.
550 AD (5) - Recieve message that the Iroquois destroyed America. Unfortunately, our galley didn't make it to the mainland.
570 AD (7) - Meet Celts, who are up but not by as much as Iroquois. We also have made it to the sea, so we can hopefully meet some more civs.
590 AD (9) - Meet the Sioux, the last remaining unknown. They are inbetween the Celts and Iroquois in techs.
Built two armies in Kyoto, and I am guessing we are waiting for our UU? I don't really know how armies work in RaR. Barb problem in the north is taken care of, and the Inca have sort of lost their purpose. Current research (Alchemy) is vetoable. No beakers invested. Iroquois know everything that we could research, so it doesn't really matter a whole lot. We'll get crop rotation soon, so we can do some irrigation in Kyoto. I think that covers it.