I absolutely love DRFC. I especially love playing through the ancient and classical civilizations into the modern era. Which ones have y'all found provide the best playing experience to do this with? Specifically, not having to deal with a bunch of flips or invasions.
I absolutely love DRFC. I especially love playing through the ancient and classical civilizations into the modern era. Which ones have y'all found provide the best playing experience to do this with? Specifically, not having to deal with a bunch of flips or invasions.
There's very few nations that start in the ancient period and survive uncontested throughout all of history. If you are having trouble with invasions specifically, I suggest you focus less on buildings and more on lots and lots of units. Try playing a game as Egypt, conquer Babylonia, Jerusalem, Sur, and Persia, and then survive the Greek and Roman invasions and you'll understand the amount of units you generally have to produce to survive the test of time. I used to barely ever build units, but then I decided to forget about the Egyptian UHV and just conquer as much as I could.
China and Japan are meant to survive into the late game, so if you want a historical long game they're your best bet. India would probably be interesting to play into the modern age, provided you survive the Mughals and British.
In the West, Greece and Rome are probably the best civs to do this. You'll lose a lot of territory when the Middle Ages come, but your core is safe and you can eventually reconquer whatever lands are rightfully yours.
Civs in the Middle East, on the other hand, are a nightmare with the Arabian, Seljuk, Mongol, and Ottoman invasions.
As China or India the game should be easy if you have enough military, since those lands are huge and rich in comparison to most other countries. It shouldn't even be a challenge
For an oddball option, the Tamils don’t have anyone spawn on top of them excepting a few Trading Company stacks and their UP helps your commerce a fair amount. On the other hand, your production’s terrible..:
I played a game with Carthaginians with Carthago capital, two other cities in northern Africa, Sardinia, south Italy and i could survive until industrial age.
I once did a cultural victory as Greece by using the republic strats.
Basically, i settled the Aegean and the Anatolia. Took Rome after i shrugged off their attacks and during the medieval era, used Lancers to kill the Seljuks.
For some reason Mongolia didnt invaded me and the Turks flipped some of my cities, which i took it back.
Afterwards, i expanded my nation to the Middle East and Egypt and by that point, i decided to go for a CV with Athens, Epidarmos and Byzantion. Was a tough one since i did not do the right build for that and i almos lost to England's SV
I think the emotion I am trying to express here is less frustration but ... exasperation? It's impressive yet also unexpected that someone would try and succeed but also typical from what I know about some players in the Chinese DoC community. It's hard to put into words in any other way but "dshkjdhfdjsfs"
Considering that i once got the Great Lighthouse on Aotearoa once in my Polynesia UHV playthrough, i don't feel surprised.
Despite starting VERY behind, Polynesia goes thru the game very uncontested and while yes, you do suffer from not having production on your cities, you still get a ridiculous ammount of commerce. And once you meet the others, you can just trade them. I mean, unless you added some TC and invasion events against Polynesia, i see no problems facing against the European powers and the USA
Despite starting VERY behind, Polynesia goes thru the game very uncontested and while yes, you do suffer from not having production on your cities, you still get a ridiculous ammount of commerce. And once you meet the others, you can just trade them. I mean, unless you added some TC and invasion events against Polynesia, i see no problems facing against the European powers and the USA
The problem is that Polynesia existing as a civ outside of its UHV is extremely unrealistic. Polynesia was extremely decentralized by necessity; every island was its own nation (or multiple nations!) with few exceptions. There was no possible way anyone could have controlled the Hawaiian Islands from anywhere else in Polynesia, for instance.
In other words, Polynesia existing as a coherent nation to make contact with other civilizations is only possible in a complete fantasy scenario, let alone catch up technologically and go on to build a spaceship :-/
I played a metric crapton of China games from 3000 BC to 2000 AD back in the summer of 2012 (on normal RFC, before I discovered DoC in October 2012)
It's fun to do in DoC too. If you just are playing for the sake of playing instead of to win, it's fairly easy with the exception of surviving the Mongols.
I played a metric crapton of China games from 3000 BC to 2000 AD back in the summer of 2012 (on normal RFC, before I discovered DoC in October 2012)
It's fun to do in DoC too. If you just are playing for the sake of playing instead of to win, it's fairly easy with the exception of surviving the Mongols.
In other words, Polynesia existing as a coherent nation to make contact with other civilizations is only possible in a complete fantasy scenario, let alone catch up technologically and go on to build a spaceship :-/
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