That thread is more what I was looking for Ghpstage, I was afraid your post would be not what I was looking for when I read about creative and imperialist traits.
I am not looking for AI friendly "bonuses", I am looking for better designed AI behavior.
As TMIT's AIs demonstrate, the Civ 4 AIs are not designed to destroy you. They all have weaknesses. To make a super one you would have to combine all the strong AI qualities with none of the weaknesses.
FWIW, I'm not looking for an AI that destroys me specifically, as I often WB us on seperate continents.
I'm looking for an AI that will destroy other AIs. I rarely see civs destroyed by other civs, at least on noble - I haven't moved beyond noble, as I just don't like the concept of just adding huge arbitrary bonuses to the AI to make it difficult.
I'd rather see a pseudo-"smarter" AI.
I'm thinking of upping the dogpile stat on many of the AIs, and including one "spoiler" AI to kick things off (as I don't think the AI is capable of factoring in potential [non vassal] ally strength when going to war).
I want some civs to end up like Poland ended up a few times- a few civs just gang up on other civs and completely obliterate them.
And of course, if I give one civ a bunch of UU, UB, and all the leader traits.... I expect it to dominate.
I'd like my continent games to end with me dominating my continent, and finding the other continent dominated by a single AI (I'm talking an AI that holds at least 50% of the landmass, and has vassalized the rest)...
And this enemy continent would be very keen on going to war.
First I tried Monty's AI- and monty did do fairly well with the advantages (and other civs are really weak if you take away the ai bonus vs barbs, I had to WB every capital to start on a hill with a river moat around it to keep most of their capitals from falling early on when I did this, meaning the surviving ones held out against the super-monty AI longer, and while monty did destroy a couple civs, the performance was underwhelming).
I think I remember reading about how suryvarman was a well balanced AI, and I tried combining Sury's AI behavior, with Monty's war propensities and such.... that AI performed very poorly, and despite the good start location, every leader trait, UU,UBs... Boudica seems to be the most powerful on the continent, and could easily stand up to this lame duck AI.
Looks like I am going to have to custom craft my AI - first things to do, increase the dogpile war propensity a lot, for multiple AIs.
Increase tech trade willingness/ its "tech whore-ness"
Make it love cottages and chopping...
Look into making it a REXer as well?
Since it gets ikhanda's, and later Rathaus (-95% maintenence!!!), and it should be militaristic and build ikhandas, its size (from REX, and conquest), should be managable, No?
Or would it be better to give it sacraficial altars (ikhanda+ court house is still pretty good, no?)
Since there is more than 1 UU or UB for many units, and I had to choose, I am looking into making a second civ, that will REX and techwhore, but go for cultural/diplomatic victories - but still be able to fight off the warmongers, what would be a good starting AI template for that?
I'm thinking for the Rexer/Warmonger/Military domination civ+ AI, totem poles for exp points (though archery units are mostly defensive), whereas the peaceful civ gets the stele (+25% culture).
Maybe give the war monger the sacraficial altar (for whipping out troops), and the peaceful one the rathaus?
War monger: Skirmisher (+ totem pole= a good pre bronze working attack unit?)
Peace monger: bowman (the +50% vs melee makes it a better city defender, lower base strength = poor city attacker?)
etc
Also, I'm considering making buildings pay off faster, how do I get the AI to build them more?
(For example, a forge gives +1 hammer, in addition to its old bonus,
aquaducts: +1 food [barrays get+2], harbor +1 food, grocer, +1 food, factory+2 hammers, industrial park, 2).
And just incase constant war will make unhappy citizens, the war monger AI gets a custom UB jail: -70% war unhappiness)