So recently I had a game as Frederick the Great on Emperor (wow his bonuses are good lol) and I decided to try to go for a domination victory. Took me a couple weeks off and on to finish but there are so many units in Civ 6 so it was cool.
So my question to you guys is how do you take your cities? I found myself trying all sorts of units and it seemed like once a city had walls you pretty much needed some siege weapons if you didn't want to lose a ton of units. Siege tower was pretty useful and come late game good ol rocket artillery was the needed siege weapon. I also thought I'd tried bombers and I don't know if anybodys tried it but is it me or are bombers so good in civ 6?
Rocket artillery takes 2 turns to setup if you dont have the upgrade and can get shot at from cities if you cant get the 3 tile distance. Also rocket artillery has the relatively slow for the late game movement speed of 2 so it takes a while to get to the front line if you are rolling through civs and are building in your home cities. Bombers on the other hand have a huge range of 15! Like I was able to bomb across continents at some points. And the damage was roughly comparable to rocket artillery and the only setup is the 1st turn of rebasing. I'm not sure how vulnerable bombers are to AA/fighters since AI didn't use them much in my playthrough but for myself I was able to take a lot of cities late game with bombers and tanks that would rush to the damaged cities.
So my question to you guys is how do you take your cities? I found myself trying all sorts of units and it seemed like once a city had walls you pretty much needed some siege weapons if you didn't want to lose a ton of units. Siege tower was pretty useful and come late game good ol rocket artillery was the needed siege weapon. I also thought I'd tried bombers and I don't know if anybodys tried it but is it me or are bombers so good in civ 6?
Rocket artillery takes 2 turns to setup if you dont have the upgrade and can get shot at from cities if you cant get the 3 tile distance. Also rocket artillery has the relatively slow for the late game movement speed of 2 so it takes a while to get to the front line if you are rolling through civs and are building in your home cities. Bombers on the other hand have a huge range of 15! Like I was able to bomb across continents at some points. And the damage was roughly comparable to rocket artillery and the only setup is the 1st turn of rebasing. I'm not sure how vulnerable bombers are to AA/fighters since AI didn't use them much in my playthrough but for myself I was able to take a lot of cities late game with bombers and tanks that would rush to the damaged cities.