Better AI's diplomacy

lex_kravetski

Chieftain
Joined
Nov 1, 2005
Messages
59
Location
Soviet Union
Is it possible (or I missed somthing) to make AI use all diplomatic options available for human? I mean sending gifts to others including human. It could be good if AI will use some strategies (wieghted random emulation of ones, for instance) to improve relations with another players. Taking unit from AI could be nice too. If he doesn't want to fight with somebody but helps his friends.

And I think it is needed to rebalance relations penalties when AI wants his vis-a-vis to declare war on third country. It is some kind of disbalance. AI doesn't want to declare war when I ask him, but be offended by my refusals.

I think it's not big problem to code these things. Am I wrong?
 
Remember lex, you can be offended all you want by the refusal of an AI to go to war when you ask it!
 
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