Wolfshanze
CFC Historian
Moving back... clarification... by default, in Civ4, the Submarine becomes available with the "Radio" tech... in my own mod (and I might suggest to anyone thinking about changing a sub's availability on their own end) I changed Submarine availability to come with "Electricity + Combustion"... which becomes available before Radio... ie: sooner then Radio.Sorry, I'm confused: by "moving back" do you mean "making available earlier" or "making available later"? And in comparison to what?
After all, the entire basis of early 20th century submarines was built around Diesel/Electric engines.... ie: Combustion + Electricity... so it makes perfect sense to have the sub available with these two techs, and you'll get to use subs sooner then Radio, which is the default starting point in Civ4 unmodified.
Never said that... I also haven't changed a Destroyers attack of 30... in my own mod destroyers are still Str-30, and still just as effective against Frigates and Ironclad Gunboats which also remain unchanged in strength (8/12). The ONLY thing I questioned in regards to the strength of a destroyer was it's effectiveness compared with WWI Dreadnoughts... WWII Destroyers are simply not as powerful as WWI Dreadnoughts... ergo, in my mod, Dreadnoughts are Str-38 (WWII Battleships are now Str-42).Or what did you mean by your post, Wolfshanze? That Strengths of 30 and 40 isn't representative of the power of oil-based capital ships (compared to the baselines of 8 for Sail and 12 for Coal?)
My mod mostly focuses on adding naval units between Frigates and WWII Destroyers... all "Pre-Dreadnought" ships I added are in the teens or twenties in strength... in other words, they are stronger then frigates and weaker then WWII destroyers... as they should be.
To summarize... irregardless of what Firaxis may have put into the game, naval development did not take a massive siesta between the Frigate and/or Civil War riverboat Ironclads and the advent of WWII Destroyers... naval evolution continued rapidly... ocean-going Ironclads of various sizes and shapes were quickly built and quickly obsoleted from roughly 1855 to 1890... then a "standardization" of design took place around 1890 with the advent of the "Pre-Dreadnoughts" and the Protected Cruisers that accompanied them... about 1906 another naval evolution took place with the introduction of the Dreadnought which radically altered the course of naval warfare and made all previous warships obsolete. All of this is MISSING in Civ4... I added these steps in my own mod. If folks want to roll all of that naval evolution into one cruiser, more power to them... I just did the best I could to reflect the true evolution of naval warfare during those years in my mod... those who have actually played with the above changes all seem to think it works-out quite well in-game.