@jimi12:
Most of the pedia isn't done yet. Unless you are experiencing serious omissions like the above poster (no new leaders, graphics, etc.) then there is nothing wrong with your install. They will be done in the future though - I am a frustrated writer at heart so love the literary side of modding.
re. religions, I figured what's the point of thinking up interesting post-apocalyptic religions if you don't do fun things with them? When in the future I get around to seriously modding the religions I am working from he following blueprint:
Early Game Religions
Word of Solomon:
The religion most closely resembling current real world religions and arising out of the progressive Foundationist movement. Word of Solomon is a monotheistic religion based around Christianity, Islam, and Judaism. They see their divine destiny as purging the earth of both the undead abominations and the heathens. Currently they have a couple of units in game (as of 0.2) and will be a religion providing strong units, especially against the undead.
Flesh of Vodoun:
The dialectical anithesis of Solomon's Word, Flesh of Vodoun worships the undead as Gods or, more accurately as multiple manifestations of God. This religion is required to enact the civic providing peace with the undead, as well as allowing the player to build undead units themselves. Will probably have penalties to culture and possibly happiness.
Mid-Game Religions
Breath of Gaia:
The worship of the Earth herself and dedication to preserving her in her pristine form. Disallows many industrial buildings, units and improvements but allows better yields from unspoiled lands, especially forests and rivers. Provides lots of happiness.
Florentine School:
Represents a second enlightenment for mankind as ideas of science, culture, philosophy and art are developed and spread throughout the land. Carries some severe military penalties but is unmatched for science and culture growth.
Late Game Religion
Sunya:
The worship of the void, Sunya is the apotheosis of destruction. Sunya seeks to return all matter to a state of nothingness whether through it's reaver priests or the doctrine of suicide it preaches. Any factions beyond the faction where it is founded would do well to avoid this religion as, when it spreads to their cities, it will slowly shrink them until they are destroyed.