not home right now but off the top of my head
Armoured Bn - Attack
Armoured Regiment- beefed up version of Armoured Bn
Light Armoured Bn - weaker defense but greater mobility
Self Propelled-AT Bn - slightly weaker attack but greater defense than Armoured Bn
Infantry - Defensive unit, slow movement
Motor Infantry - Defensive unit, faster movement
Armoured Inf Bn - weaker attack unit
Airborne - Elite Infantry that can hop 10
Ranger - Helicopter Elite Infantry
Marine - Amphibious Elite Infantry
AT Bn - Stronger defensive unit, slow
Self Propelled AA Bn - balanced unit that can also hunt aircraft
Tactical Air - mid-ranged bomber - ala Stuka/Apache
Strategic Air - Nuke
Salvo - short ranged aircraft - a la artillery
Brigade HQs - mobile artillery base
SP-Artillery - faster version of the same
Emplacement - land locked battleship
RPL - river transport unit
MGB - river superiority unit
Combat Engineers - settlers
Commandoes - submarine Spy for sabotage only.
Recon Coy - cannot attack but moves fast and can C2.
Minefields - unit to slow down attacking spearhead.
Division HQ - the unit you need to hide and defend.
Choice - use this to pick reinforcment options.