Bioshock???

Harbringer

Your A One Flower Garden
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Well this is mostly a thread to ask what people think is so great about it, and do you honestly think it warrants its incredible praise that it gets. It averages something like a 9.5 and after playing it myself and forming my own opinion I just havet o wonder if people agree with the hi reviews or not.
 
I think it was pretty good. It had an interesting setting and ambiance. That is what made it stand out in my opinion. Best ever? No, just very good. They missed some opportunities. The good vs evil really didn't change much in the story. The hacking mini-game got old quickly. But, I think it was a good first person shooter.
 
Hmmm...I was going to wait until some more posted but nevermind. The atmosphere was ok, but everywhere in the game was the same, there wasnt any variety in the enviroments, or anything for that matter. It was all the same throughout, the enemies all essentially looked the same and that really bugs. There were to many gimmicky things in the game, the powers are functionally another gun, the story was just a knock and rip of every other science fiction and dystopic novel. That wouldnt bug me but it was also done terribly, who the hell wants to sit around listening to exposition on audio tapes? The main gripe with the game though is that the actual first person shooting was really weak, the guns felt underpowered and you only really had two or three effective plasmids. And the stupid morality...god that was dumb. When are develpers going to get that its a video game, I dont care about a bunch of pixels you have to actually give me some kind of feasible reward or consequence for doing either thing.

But dont get me wrong, overall the game was decent, a solid 7 out of ten.
 
It looked good, the story was good and the atmosphere was good but to me the downhill started from the fact that there wasn't any actual RPG elements left in the game. I thought it shared similarity with system shock 2. That you had to pick carefully what cybernetic implants plasmids/tonics to take with limited Cybernetic modules adam. In system shock there was many diffrent play styles forced on you by the RPG elements in the game. You couldn't be a jack of all trades. In Bioshock everything is handed to you on a silver platter. No limitations. Your choices do not actually influence the gameplay because in the end, you will have every plasmid/tonic/weapon, and even adam to throw around. Then it becomes your average FPS. Then another thing. The Rapture is a very small place, and enemies respawn like there's no tomorrow. You can't take a step left without getting into a fight. Also. There's no penalty whatsoever if you happen to die. So feel free to give that big daddy a pat in the bubble with your wrench. The vita chambers are everywhere, and it's totally free. And my main gripe with plasmids was, that it did not matter what plasmid you had in use, because you could use any trick, anywhere to kill enemies. Water pools, oil spills, heavy objects, exploding objects. Everywhere. "Whoops, 10 splicers are coming at me, and I have this fiery finger equipped. There's a pool of water. I wish i had the electric shock so I could kill them easily. Hey but wait, there's a puddle of oil right next to the pool of water."

In the end I did enjoy the game, but because of the handicapped RPG elements, I don't feel replaying it anytime soon.
 
Yeah it sounds like it lacks replay value. My firend has it, and I'd borrow it but he's worried about the limited installs BS. And I'm not about to spend $59 on it when Crysis is only $49 and I know Crysis works on my comp (though I still need to upgrade) while the Bioshock demo crashed.
 
I will agree that it lacks replay value. I started a second time as evil (I played as good the first time) and realized that it made no difference (till the end movie from comparing notes with a friend who played as a harvester), so I quit playing it.
 
Outstanding game. Loved playing it. Too easy though, and WAY too short. no replayability. With only two options of good / evil there's not much flexability in what you can do. It's now sitting on my shelf gathering dust now.

Sequal better be better
 
It's interesting. Although it kept crashing my computer and replay is kind of low.
 
Hmmm...I remember being bored to tears but because of my perfectionism trudged throuhg the last two or three hours, even after spending a good nine hours on it I still felt I had just wasted fifty bucks on the game, I was so dissapointed with it. I even went and got it the day it came out so excited, only to be destroyed byt the mediocre expierience.
 
Yeah it sounds like it lacks replay value. My firend has it, and I'd borrow it but he's worried about the limited installs BS. And I'm not about to spend $59 on it when Crysis is only $49 and I know Crysis works on my comp (though I still need to upgrade) while the Bioshock demo crashed.

They got rid of the limited installs like two weeks after release
 
Did anyone else notice the inherant contradictions to in having all of these christian symbols lying around, and things like a poor house and orpahnage in a society that was supposed to ber based on radical objectivism. Even the name was "rapture"........
 
I think games seem to be somewhat afraid of touching upon religion.

I liked the story of it, I like the whole idea behind it and the twists, but it was too short for me to really get my teeth into. And the lack of multiplayer, although I do agree with the reasoning behind why they didn't make it, does leave it coming up short in terms of replayability.

In terms of general gameplay, is there anything you didn't like? By the end of the game I foudn some pasmoids (not correct spellign I know) to be rather useless and I always seemed to struggle for ammo near teh end on the difficult setting.
 
I think games seem to be somewhat afraid of touching upon religion.

I liked the story of it, I like the whole idea behind it and the twists, but it was too short for me to really get my teeth into. And the lack of multiplayer, although I do agree with the reasoning behind why they didn't make it, does leave it coming up short in terms of replayability.

In terms of general gameplay, is there anything you didn't like? By the end of the game I foudn some pasmoids (not correct spellign I know) to be rather useless and I always seemed to struggle for ammo near teh end on the difficult setting.

The gameplay was the worst part and probably the part that brought everything else down for me.It had a good setting and great graphics and the sound was ok to, the story was just a rip off of every other dystopic novel ever written but you cant really blame them for that. The gameplay was just so crappy though, the shooting mechanics sucked and all the weopons felt like you werer shooting pellets instead of bullets. Pretty much all of the plasmids were just not effective enough to be usefull, they had some good ideas for plasmids but it just doesnt work that well, if certain ones did more damage, like incinerate and the bee swarm one, and even the cyclone trap ne then they would actually have been usefull but they were far to week to justify the hassle of there use. Essentially the only plasmid you needed was the electricity. Thats what I hate about this game, they make most of it useless by making everything way underpoiwered.
 
Most overrated game of 2007. Linear to the extreme, claustrophobic, easy and repetitive. I consider it the biggest waste of money since Combat Mission: Shock Force. The atmosphere and graphics were great, but if that's what I was looking for I'd go to an art museum.
 
Great game, I loved the graphics and the atmosphere, but not enough difference between being good or evil, and I not going to be playing it again anytime soon.
 
O and why the hell does "Atlas" tell you to harvest the little sister in the beggining?That just seems a little counterproductive.
 
To get you hooked? Get you into ADAM so that you're stronger to complete the game
 
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