Birds chirping, unpleasantness, followed by death

HardCoder

Arrrr
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Oct 21, 2006
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I've been trying to make some headway playing a duel-size inland sea at monarch, ALWAYS WAR. At prince it is not difficult with a little luck, but at monarch, with the AI's 2-city start, it's just going nowhere for me. By the time I have a worthwhile combat unit (bronze working + copper, iron working + iron, riding + horses) the waves of immortals, war chariots, whatever, are already coming over the hills in unmanagable numbers while the AI continues to grow like end stage cancer. Oh well. I keep thinking there might be a decent strategy for this that involves only a moderate amount of good fortune. Making it to something like longbow in time to allow a half decent war economy to take hold seems entirely out of the realm of normal possibility.
 
Read the ironman challenge thingy. Great advice there.
 
oyzar said:
Read the ironman challenge thingy. Great advice there.

That's what inspired me to give this a try. That and needing to get better at "oh ***t I've been dropped on a map next to the French."

I think it's possible to get to longbow (I almost did just now) but the tiles have to work out. Also I'm not sure that founding any extra cities is worth it at first if you have a good starting location and can do mostly pure research from the start instead.

It's amazing how hard it is even to get what seems like a fighting chance.
 
Heh, conquest victory in 2027, monarch, random leaders - Salidan (me) vs Montezuma, on the abovementioned duel-size always war inland sea.

I played with a single city and was *determined* to get to feudalism. I got my first longbowman roughly the same turn that the real waves of war elephants etc. started arriving. That was as close to being wiped out as I got, and it was very close. Then for centuries it was waves of Aztecs throwing themselves on my arrows. Until things started to turn around I was behind just shy of 3:1 on score. Monty never threw more than about 10-12 units at me in one turn, and there were often 2-4 turn lulls where I could recover. It was rare to see more than one unit below 50%.

Monty's major problem was that he never grew any combat tech beyond feudalism and instead spent all his resources depleting the continent of elephants. If I'd been playing a leader who did some research and a little building I'd probably have lost a time victory or due to cavalry/infantry. If he'd saved up his elephants for a while and hit me with 20 of them, that might have done it too, although I'd have built more longbows if it became strangely silent.

Mecca was founded on a hill tile by the sea. I eventually built a five wonders and the Kashni Vishwanath there, which were the only wonders/holy buildings built. What kept my economy afloat was about a half dozen great prophets that I converted to specialists. What else was I going to do with them? With banks and so forth and very little to support, it goes a long way! When I started my offensive I had over 2000 in the treasury to upgrade longbows and muskets. I was behind on score about 2:1 but by then I was pretty sure I would win at least a time victory.

I placed the city in a spot where it would survive at size 7-10 without any improved tiles. I improved them to start but didn't bother trying to fix anything after the horse archers showed up and pillaged the tiles.

I had no access to resources of any kind throughout the game and figured I wouldn't. I might have been able to hold a mine next to a city but not a road, so whatever.

I eventually built 3 more cities, none with more than 2 tiles of improvements, and all of those hidden behind guarded forests and hills.

When the tech of Monty's units failed to improve and I saw that I was behind by less and less, first nearly 3:1, then every so slowly 2.5:1, and then headed toward 2:1, and I was getting some useful research done, I figured things were looking up. By the time I got gunpowder the effective attacks had stopped. Rifling was on the way and I thought that when I got it I could, at least, start pillaging the daylights out of Monty's territory.

Monty's units started vanishing and then abruptly stopped coming. I think he flat ran out of money. By the time I got my riflemen there were no enemy units around. The first of his cities I got to was garrisoned only by a couple of longbowmen. So I started cranking out catapults and riflemen and the rout was on. With NO IMPROVED TILES and nothing fancier than a forge, Mecca was putting out a rifleman every 3-4 turns and a catapult in 2. 3 other cities added up to about the same. The stacks 'o death made their way into enemy territory and started looting towns and then razing cities. Eventually I was negative by 62 a turn (still at 100% research - I don't know if I ever got below 100% and certainly not 90%) but the pillaged towns and captured cities more than made up for it.

I took the first city in 2000 and Monty was gone in 2026.

I lost a total of 14 units including two workers. (Until the end I didn't really have more to spare.) Meanwhile I killed 17 longbows, 28 chariots, 79 horse archers, 67 war elephants, and 66 catapults, and a few odds and ends. I built 21 rifles and 27 cats, but I'd upgraded a dozen or two longbows and muskets to rifles.

One longbow made it to 50xp and 6 promotions, and another to 122xp and 10 promotions. The latter one probably killed 1/2 the units that attacked Mecca.

Anyway, that's that. On to something more uplifting, less of a grim struggle followed by a war of annihilation. Cheers.
 
Good story. Bet those troops of yours were happy to get out of the city they'd been sitting for 4000 years and do some payback.

...It's easy to beat deity duel always war as Inca...
 
Thomas G. said:
...It's easy to beat deity duel always war as Inca...

Good to see the old fish in a barrel strategy keeps growing new legs. :rolleyes:
 
Thomas G. said:
Good story. Bet those troops of yours were happy to get out of the city they'd been sitting for 4000 years and do some payback.
Me too, not just them. Actually it was more like 6000 years.

It's funny how "well there's no way this is going to work out" works out, although after a while I saw it coming. It's not the same kind of "this isn't going to work out" as seeing Asoka finish the elevator when he's ahead in the space race on another continent.
 
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