lurker's comment: Bede is now getting out the holy water and calling for an exorcist, but I feel the need to comment. I've read the thread, albeit, a little quickly. Nobody has commented about the cost of early wonders. In variant games, early wonders are many times necessary. In a straight emperor game, as you have here, get out all the fingers and toes and prepare to count. Ask yourselves, if we build wonder X, how many shields will it cost (it's there in the civilopedia) and then check how many units or city improvements could be built with the same amount of shields. Is the wonder effect worth losing those units or improvements early in the game? Hope this is general enough for ya. I resisted commenting on what early wonders I feel are useful. Have fun!