BlueMarble for Mac available for testing

Thx. I'll try putting copies there and see why it doesn't pick them up.

The locate database is updated for new files every 24 hours if your Mac is able to run its unix housekeeping tasks. I suppose it's conceivable that 24 hour civing at 180% CPU utilization could get in the way of that ;)
 
AlanH said:
Thx. I'll try putting copies there and see why it doesn't pick them up.

The locate database is updated for new files every 24 hours if your Mac is able to run its unix housekeeping tasks. I suppose it's conceivable that 24 hour civing at 180% CPU utilization could get in the way of that ;)

My understanding is that laptops won't be awake to do their housekeeping tasks because they sleep or get shut-off. It's typically only if you have a desktop that doesn't ever go to sleep that the housekeeping tasks get done. I could be wrong, but that was my understanding of the justification for the program MacJanitor - housekeeping doesn't get done as often as it might because home users don't typically run their PCs 24/7. (I think the scheduled times for these are some time between midnight and 6am.)
 
I read somwhere that in 10.4.x, the unix scripts run at startup if the computer was not on at 3am. So as long as you periodically restart the computer instead of just putting it to sleep you should be fine.

10.3 and earlier should use macjanitor periodically.

Hope that helps!
 
Macaroni is another utility that was produced to help with this.

Yes, 10.4 did make allowances for people switching their computers off. I believe maintenance tasks that were missed at 03:00 because the computer was off or asleep are now done when it next wakes or is started up. See last post here
 
Not sure if its still helpful to know when mods work/don't work, but yesterday I downloaded the low-res BlueMarble. Seems to be working fine- the jungle in particular is much improved. I installed using AlanH's Drag and Drop. Thanks!

I'm not far enough in my game to notice whether there's any performance boost...

I'm on a 15" Powerbook g4, 1.5ghz, 1gb ram, ATI Radeon 9700 64mb.
 
Has anyone been able to get Blue Marble mod to work with Warlords. I tried to get it to work with AlanH's installer, but the installer wouldn't accept the Warlords folder. If someone has gotten this to work and there isn't a thread on it already, I would be much obliged if someone could help.
 
Just expand the BlueMarble zip file and drop the resulting folder into your ~/Documents/Civilization IV Warlords/CustomAssets/ folder.

I'm currently in the process of updating the Mod Installer to deal with mods for Civ4 and Warlords more comprehensively. Should have something for you in a week or three.
 
Please help a very inexperienced gamer. I have downloaded the mod, which unzipped as a folder called CustomAssets. It contains only a solitary folder, named 'Art'. I'm reluctant to drag this into my existing CustomAssets folder, as I don't want to over-write the existing folder's contents.

Feel sure I'm missing something obvious, here...
 
If you have not installed anything in CustomAssets before then all its folders will be empty, or will only contain empty folders, so you can replace the Art folder with no problem. If you later delete the BlueMarble fodler no harm will be done.

If you have an existing mod installed in CustomAssets/Art fodler then you either have to forego BlueMarble or replace your previous mod. The simplest way to replace it is to change the existing CustomAssets folder name to, say, CustomAssets.Old, then put the BlueMarble one in the same place. The game will then load up BlueMarble instead of your previous mod. If you don't like BlueMarble you can trash it and rename the .Old folder again to restore your system.
 
Alan, I have no mods installed previously. I only installed the game first time round, as required. I seem to have a great many folders in the CustomAssets folder, but all of them appear to be empty (or contain empty folders; or contain folders which contain empty folders, etc.). For safety I think I'll use the work-around you suggest, however.

Not for the first time, many thanks for your help.
 
Just downloaded Blue Marble and the Mod installer and both worked great. I found that when I chose Civ IV from the drop down menu, I needed to click rescan system first to help it find the game. Once I did, it had no problems finding the game, despite the fact that I had the game in /applications/games. Can't wait to try out the mod! Thanks Alan.

Omaha
 
Just downloaded Blue Marble and the Mod installer and both worked great. I found that when I chose Civ IV from the drop down menu, I needed to click rescan system first to help it find the game. Once I did, it had no problems finding the game, despite the fact that I had the game in /applications/games. Can't wait to try out the mod! Thanks Alan.

Omaha

Pleased to hear it.

Mod Installer initially looks in /Applications/ and /Games/, and ~/. The option I didn't think of was /Applications/Games/ :(

Please note that I originally developed the Mod Installer when installing mods into vanilla Civ3 was like doing major heart surgery. It really isn't optimised for Civ4 or Warlords. Hand-installing mods in these apps is pretty simple, so I just haven't devoted much time to the changes it would really need for the Civ4/Warlords folder structures. So please don't expect it to work as a general mod installer for Civ4 as it currently stands.
 
I haven't tried to modify my civ 4 yet with the new Blue Marble 3.0 mod, but since a Mac specific one was made for us before, I assume that we can't use the it (3.0).
Am I right or wrong on this assumption?
 
The 3.0 version was so it would work with BTS, as far as I know. It has a lot of different goodies for BTS, such as leader head color changes, background screens and stuff like that. I don't think that they added those things to vanilla or Warlords, but I don't really know since I haven't fired those up after BTS was installed. The artwork for the terrain looks the same in BTS. I could poke around in my PC folders and see if there is a difference between what 3.0 installed and the Mac version for vanilla and warlords. But I don't think anything changed.
 
I noticed the few gui changes.Those look cool.Although I like to keep my Civ IV pretty basic, I work in GIS so map mods are always interesting. It would also be interesting to see if the gui changes would work with vanilla or warlords. It does seem like they didn't change the terrain.
 
I just drug my PC warlords CustomAssets folder into my Mac warlords CustomAssets. It seems to work fine. At least one extra thing is the main menu screen of the gnarly guy sitting next to the fire has the Blue Marble logo on it. The folder is 38.9 MBs instead of 36.5. I think this stuff was probably in the earlier versions of Blue Marble, they just didn't make it onto the Mac side of things. I'll try to figure out how to make it accessible.
 
I will see if I can load it into the custom assets folder. Have to use my warlords as a guinea pig. Most of the visual stuff was in Blue Marble before, I remember seeing the logo on Vanilla, but not on Warlords when I loaded it in. However I noticed on the Blue Marble page that there was an issue with terrain mods not working in BTS on a PC? Unless a new patch has been issued that rectified that? thanks, I will wait to see what you come up with.
 
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