BNH02: 2+2= ... Nevermind, Ill beat the answer out of ya!

Turn 0, 500 AD:
The turn isn't played. But there isn't much to do. I simply load some troops onto some

galleys.

Turn 1, 510 AD:
Buy Monotheism from Xerxes for 3 luxies and 68 gp.
Declare waron thje Ottomans.
Land a force onthe northern coast of the continent south of our home.

Turn 2, 520 AD:
Take Uskudar.

Turn 3, 530 AD:
Upgrade several spears to pikes.

Turn 4, 540 AD:
Rush harbor in Uskudar.

Turn 5, 550 AD:
...

Turn 6, 560 AD:
...

Turn 7, 570 AD:
Capture Edirne (wrongly spelled Edrine)
Found New Satsuma at west end of continent.

Turn 8, 580 AD:
Found New Kagoshima on the north end.

Turn 9, 590 AD:
...

Turn 10, 600 AD:
...

THE SAVE


An info for the fella that cuts down the taiga forests and mines all the tundra: a mined tundra produces 1 shield/1 food while a forest tundra produces 2 shields/1 food.
 
(0) Wow, we’re big.
(1) Lot’s of shipping and I’m sending Babylon a present.
(2) Capture Iznik and Bursa. 3 horses die. Um . . . Oopsies? Buy Engineering. Those rivers are killing us and its time to upgrade our catapults. Presto! 17 trebuchets.
(3) What’s this? Did we capture the ToA? Istanbul’s and another’s cities cultural influence expands.
(4) Declare war on Babylon. 3 horses retreat from a spear. Last kills it redlined. A bowman attacks a full health horseman and dies.
(5) Capture a worker. Lots of movement.

I suggest an attack on Persia soon. A few galleys are being sent to the last Ottoman city.

I only have time for 5 turns though.
 
Ill be out of town until friday. Going to a friends house and to a Detroit Tigers baseball game. Please skip me until then. Sorry for the trouble.
 
Im back from out of town and have got it.
 
Preturn- Everything looks dark-green.

IBT- Persia demands horses, I tell him to boil his head, he leaves. Several things built.

Turn 1(710AD)- Stop a scientist in Kyoto. Must not have him. Make him collect taxes. Capture the last Babylon city, and they are no more. Make peace with the Ottomans for a city and 35g. Not much, but we took his lunch money :). Hurry some pikes on the front line to get us some protection for the war with Persia.

IBT- Palace expands.

Turn 2(720AD)- Just setting up for the Persian war.

IBT- Nothing special

Turn 3(730AD)- Declare war on Persia.

IBT- Nothing.

Turn 4(740AD)- Will attack Persian city next turn.

IBT- Nothing.

Turn 5(750AD)- Capture Samaria. Nothing else. No leader. Buy Chivalry for 674g. Samurai time!

IBT- Have very good luck with horses defending against immortals. Kill 3, lose 0 horses!

Turn 6(760AD)- Trying to generate leaders.

IBT- Nothing.

Turn 7(770AD)- Generate a leader from an elite horse! Make an Army with him.

IBT- Pentagon pop up.

Turn 8(780AD)- Start the Pentagon in Osaka. That'll finish in 30. We enter our GA. $$$. From +201gpt to 341gpt.

IBT- Nothing.

Turn 9(790AD)- Many upgrades and we'll have the Persian's backs broken soon.

IBT- Lose 1 Samurai to multiple Immortals. He held off 3.

Turn 10(800AD)- Capture Antioch. In position to take another town next turn.

Advance slowly with trebs and samurai and take out the mainland. We'll figure out where to go after that.



Da Save
 
I probably can't play before wednesday. You can skip me if you wish.
 
Im not in a hurry, school just started so ill be slow to games as well.
 
Out of town skip me in games, Im just about to leave for a trip to Alaska! Surprised by my parents! OMG I CANT WAIT!!!! Such a great thing! Please dont hate! :D Own them Persians!
 
Sorry Lull, i couldn't resist kicking some persian @$$

I forgot everything but here the highlights:
Cities captured- Tyre, Sardis, Arbela

Other things- 1. Sam army pillaged the trade route, now Persians have no iron.
2. Two sams on the Persian isle NW of Persia.
3. A giant stack is ready to attack Persepolis.
 
No problem with that. This game is absolutely under control and I don't see the point in playing forth.
 
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