BC 3500 - BC 2750 (Turns 20 - 50)
Was indeed not much for the biggest part of it. Some animals and rumors of heavy action in a far away land is all we got. Finished exploring our continent. Pretty small and we are Semi-Isolated with Rosie.... Oh, well.
Turn 21, 22: We learned mining and proceeded to research BW.
Also sent the Warrior from Aachen towards Rosie, to look for Workers.
Turn 23: Made a dumb move with the Scout living him right next to a Bear. In flat land. Had ordered a tombstone already, but...
Turn 24: He got 3 Exp from a defensive battle
Turn 25 - 31:
On turn 31 (or was it 30...) the Worker was finished. Sent him to Farm the corn. Started a Warrior.
Turn 32:Another Hut. It was probably our last - tho i did not know it just yet...
Turn 33 - 39: More

The scouts killed some more animal (Wolfes) the Bearkiller got to the 5XP cap from animals - promoted him to C1+Medic1
Also found horses. Far in the east.
Turn 40: Got BW. Revolted to Slavery immediately. And look what we got here... And the best thing is - it seems to be the only Copper on our island. There are some unexplored Plots around Washington yet, but from what is visible they are all forest. With any luck Rosie does not have any strategic ressource.
Turn 41: Out of revolt, whipped Warrior. Started researching Wheel.
Turn 42: Regrew to size 2, started a Settler to absorb th overflow (23

overflow became 34

)
Turn 43: Interrupted Settler to let the City grow to 3 to work the - soon to be mined - copper.
Turn 44: Barbarian uprising, i presume... I wonder if it was Mao or Qin... At any rate: one protective backstabbing jerk less on the map.
Our warrior seen in the screenshot is on Worker Patrol - no luck so far...
Turn 45 - 49: It's peacefull and silent again....
Turn 50: Capital gros to 3. Working Copper, Corn and a FP now. Warrior is done, continue the previously started Settler (ETA 8).
Here a complete (with the exception of 3 or 4 plots in Rosies land we can't access yet) map of our island. The best land is between us and Rosie, so boxing him in as tight as possible should be our goal.
Notes: I sent the Worker to farm one of the FP. With that and the corn, we should regrow whips faster than the

goes away.
Wheel is due in a couple of turns. We can connect the Copper then. Should probably skip Archery for now.
I think we should take pottery after Wheel and start laying down some cottages.
After that we probably should move towards Masonry and Priesthood.