1784AD (402):
Preflight check. Well, we are at war with Churchill and Monty, both who sailed across the ocean to get to us. Wang is also mobilizing and he hates us. Well we can all guess why the game was punted to me, lol.
Well, Chem in 1. Not expressly for Chem itself, but to pick up Mil Sci (for Churchill), and Steel (for Wang).
Ok, well Wang has been wasting EP blowing up farms and crap, so we have a sizable EP lead on him. Also leading with EP vs SB. So reweighing EPs. Church, Monty, and Wang get rating 2, while SB gets rating 1. Good to go.
We only have 8 spies left, and since spy abuse is so fun and fast, want to do that vs Wang since we have excess EP to burn (and tech stealing is too expensive, 7000+ EPs base, ugh).
Well, we are number 1 in all demographics that matter, so good to go there. Even our espionage is tops. Nice.
Ok, well going to look around the towns.
Mecca is building a Confused Monastery. No idea why. No spy hut and we are pushing health caps. Reassign a priest to a spy for more evil EPs on the stupid AIs. Will look to get this town into gear next turn.
Medina also pushing health caps, but we dialed a Christian Temple here with 16 of 35 out of the happy cap. WTF indeed! Has all building except a stable, so we need that if we WANT to build Cav, but no point. Just dial a rifle instead.
Damascus is working on a spy hut, which is needed as this town seems to be the first stop for Wang and his spammed spies. 10 turns. Switching a spy for a priest doesn't help it, so leave it.
Baghdad working on a stable here, no need for one. There is a Cav in the queue, which we also don't need coming from Baghdad... It is almost done though, sigh. Will let it finish and then build more spies here. Baghdad is like a Pre-Civil Damascus. While that might have worked for building Cats and HAs, it won't work for high hammer units like Cavs. We are better off doing something else.
Kyoto is on a 19 turn WP, not working one of its mines and instead growing towards a close health cap. Fix that, as we don't exactly need more growth here at the moment. Hmm, we actually have 3 turns left on a spy hut here, going to let that finish first as it would suck if Wang blew up all the hammers for WP...
Narjan is working on a granary, as lots of stuff got blown up here. It is not working the coast, as boats are landing en masse. We need our Madrassa back here ASAP for the two priest slots, but not much we can do to help this place at the moment.
Well Kufah has gone stagnant as the fish got pillaged, but not starving, so we will live. Can hire an extra priest here instead of the engineer. Need a military academy here someday...
Basra working on Cav, looks ok... Still growing, but need Communism to have this place really take off.
Khurasan working on a bank in 2 turns. Modest hammers here, so cannot contribute much to the war effort. Was drafted already, so have to wait for anger to fade a bit (although with 14 vs 23 happy cap, we can double up if we have to).
Anjar's Moai is up and we are cranking here, good to go!
Fustat is still working on the courts. Not much we can do to help, at least it pays for itself.
Aden still in development mode working on a forge, and needing many buildings...
Novgorod still in recovery mode from the war and me downsizing the pop a lot... Moving work the grass cottages to speed growth.
Manniville is at the health cap, and building a cav with no stable. Also making 7 food a turn, so this place is nuts. Well stagnating for mass hammers and dialing a stable in 2 turns. 9XP Cav ftw!
Cav coming from St. Petes, looks good. We need to continue piling on culture here, or we can kill Wang. Going to look into that second option soonish. Looks like Wang blew up a farm here, so moving citizens around.
Yakutsk is about to pop borders but has no hammers if not for the priest specs. Woking max food, so keep that up. We can draft here maybe.
Well, went from -3 gpt to +7 gpt with the MM, so good to go! Will be damaging that soonish.
Drafting not done for this turn yet, so let's abuse it! The unlucky cities are Medina, Manniville, and Anjar. All were pushing caps and had to artifically slow growth, so good to go! Still had lots of happy to go too.
Ending turn now.
1786AD (403):
Wang continues to waste his EP by blowing up a lumbermill. In Medina. Where we don't strictly rely on Lumbermills.
We also get attacked by a Churchill Galleon, but it dies to a Caravel.
Going to get Steel before Mil Sci, as we need Cannons, and the age advance discount would be nice.
Mecca done the Confused Monastery, dialing a Cav.
Pro tip for the lurkers...
It looks like Lumbermills that are ADJACENT to rivers get the +1 commerce, but Lumbermills that are DIAGONAL to them do not. So this SG
![smoke :smoke: :smoke:](/images/smilies/smokin.gif)
ed when we cut down two of the forests for farms. Should have cut down the diagonal forests for maximum gain.
Forge done in Aden, Aden is coming along nicely. I dial a Jew Temple, as we need more for the next Synagogue, and we would like the extra hammers.
Drafting Novgorod, Basra, and Fustat, lol
1788AD (404):
Wang blows up another farm by St. Petes, continuing to stall growth.
We can now see Monty's tech, he is teching Nationalism. Churchill now on Constitution.
Well, we dial up the Confused Shrine.
Brings in 8gpt, but modified by Medina's buildings, so 16gpt, lmao.
We also sink a GG into Mecca as an Instructor. Wow our upkeep went down, lol.
Cav done in Baghdad, sending him up and getting Baghdad back to spies!
Cav also done in Basra, more Cav!
Khurasan also finished a bank to help our flagging finances. Dial a grocer, so the wine can help the health cap, lol.
Rifle done in Anjar. Anjar is a long way from any fight, so dialing a stable.
Decide not to draft this turn...
1790AD (405):
Wang blows up one of Novgorod's grassland cottages. Too bad we have 4 serfdom workers to rebuild it immediately.
Cav done in St. Petes, dial another. We also draft here. Also drafting from Mecca and Khurasan this turn.
1792AD (406):
Wang built a Musket in Yaroslavl, so eff him, let's take him out!
Pinky immediately strips away Yaroslavl's defense.
Send in 4 suicide trebs and 3 die, boo.
Drop all 5 cats on the city too, but the last withdraws.
First up is Cao Cao the medic rifle, who wins flawless.
Next we send in the 3 drafted rifles, and they all XP, the first 2 flawless.
Next, all 5 of our named Camel Archers go in and wipe the floor with Hwacha parts.
Uber WE duo Beth and Lars are next to XP against an Axe and Treb. Bad news for Wang if that's his best defender now...
The four Cavs on scene kill random units.
Bigman Todd takes out a crossbowman.
Our uber First strike units dispose of more Trebs.
And Dean and Yanny get in their usual trouble, but poke down some Trebs instead.
Ok, well we are out of units for this turn, but many units are not scratched, and Wang's army is largely devastated.
Also punk out some random units as stacks move from St. Petes and Damascus to hit Pyongyang.
1794AD (407):
Well, Wang did nothing in the inturn, but his power dropped to 2.1 ratio to us, lol. He is like in Monty territory now.
First, he sent a mini stack into our territory, trying to walk past the forces attacking Yaroslavl. Bad move as he is on flat land. Cao Cao, 2 drafted rifles and a crossbowman finish them off.
The city itself still only has the hurt musket, and 2 beat WEs in it from last turn, rofl. Wang did not put any of his troops back in.
Well, we run down the city with 2 cavs, and since we want to keep it, the last WE dies to a rifle.
Dean and Yanny are now in WTF mode as they get Formation. Pwn 2 knights. Last WE up there is killed by Bobby. We also punt the worker that was built here.
Ok, well Wang's main army that was stranded is now all dead, yay.
Cav done in Mecca, dial another!
Spy done in Baghdad, you know the plan. Should really just do perma spies but that is bad form. And might make too many eventually.
Rifle done in Kufah. Kufah is now far from the fight, so get on a spy hut.
Stable done in Anjar, also far from the fight, so another spy hut.
Cav done in Manniville, dial another.
Yaroslavl wants to know what to build in a bunch of turns. Uh, courts first is good.
1796AD (408):
Well... seeing as it was just the road, no big deal...
Still have 4 other sources of cows, so screw that, lol.
lol, ok so Wang blew up farm near Damascus that we weren't working. No big deal, and we send workers to get on it.
BUT Wang also blew up the plains windmill in Baghdad, and we WERE working that... well worker army was heading south to mill up a spot for another iceball city, so they will just have to be delayed for like a turn to repair the windmill, lol. 4 workers waylaid for a turn to get Baghdad back in business.
Chewing on a castle in Pingpong, so likely have to wait till next turn to attack earliest. Probably not even going to waste siege...
Rifle done in Medina. Well, dial another!
Aden finished... uh... I forgot already. I dial a Jew Monastery.
lol, what a fool!
I guess his boats got home and found no troops to bring to us...
Can't get peace with Monty yet, so might be some evil surprises still. Staying with Nationhood for now.
1798AD (409):
The Wangker got Physics this turn, so hopefully he settles or builds an Acad...
BTW, can any lurkers help us out? What does this event do to Korea?
Meanwhile, in other news, Damascus nabs a spy.
Continuing to shell Pingpong...
A spy is done in Baghdad. Another!
Granary done in Narjan so we can finally get on a Madrassa!
1800AD (410):
Well, we luck out and get a Great Spy...
I guess somewhat appropriate from all the spy abuse.
We finish off Pyongyang's Defense Bonus...
I throw 2 Trebs at the city to get rid of some health on the top Longbow.
Then we ride forth with 4 cavs to kill the best defenders in the city.
We lose a camel because I didn't want to use better units, but the next camel kills a knight flawless. Nice rolls. Third camel owns a mace.
Top defender is now a crossbow, and we run him down with a rifle.
3 crossbows kill 3 of the last defenders, and there is only the knight that killed the Camel Archer left...
Send a drafted rifle in to take him out flawless, and Pyongyang is finally ours!
Ok, so Wang is pretty much toast, as no more WEs or Knights. So our Drill units are back in business!
Well, all troops back in borders now, so making mad cash...
North legion is also in St. Petes now, so Wang's days are numbered.
Cav done in Basra, we sent him down, but way far from the fight now, so Basra can get back to Infra... Getting on a spy hut.
Fustat finally finished the courthouse yay. Getting on a Jew Temple.
Novgorod finished the bank, so spy hut! Everyone needs one of these!
Manniville done Cav -> Cav...
Pyongyang wants to know what to build, and most stuff survived, forge not included, so dial one.
1802AD (411):
lol, Wang just dropped 3 Knights on Yaroslavl and they all died...
Chuchill wants OB... fine... Also hit him up for the following trades because he no longer hates us.
Industrial era comes in with this.
Dial Corp in 5...
Well, unified stack into Pyongyang now...
Cav done in Mecca, dial a Tao Monastery.
St. Petes done Cav, we don't need anymore so dial for a Spy Hut.
1804AD (412):
Well, AP Vote is up, and I vote for us lol. No one else to vote for.
Ok, well riding on Ulsan with the North Army, as they are pretty much healed.
I drop 2 obsolete seige units on Ulsan, and Wang gets a GG in Cheju. Razing that blight, so I hope he doesn't settle it there.
Bobby and Nellie XP, and then I realize that others need XP too!
Next up is CaoCao and the 2 WEs to XP...
Last up is a Hwacha, so Bigman Todd takes it out...
Raze that blight!
Damascus done a spy hut, go for a jail...
Spy done in Baghdad, we have plenty now so go for a spy hut. Wang burned all his EPs so seems to be having trouble catching our spies lol...
1806AD (413):
Well we win the AP, but it's such a non-event that it's not worth SSing...
Wang punks one of our Caravels with a Galleon, so revenge with the other one lol.
Army in Pyongyang heading for Seoul now...
Mecca finished a Tao Monastery, so might as well get on Ironworks now...
Rifle done in Medina, spam a Christian temple for laughs...
Jew Monastery done in Aden. Aden needs some source of happy soon probably so dialing a cheap theatre...
1808AD (414):
Cutting off EPs to Wang now, as it's like 400 to 2400, and we won't need many more to revolt his towns.
Cav done in Manniville. Spamming a settler to replace those razed towns.
Yakutsk finished a Jew Temple. Home of Islam, so need a Monsatery before it goes obsolete.
I notice that SB is going for Rifling, so going to trade him it for Astro and some cash...
lol, lost like 40gpt from that.
Corp next turn if I burn 124 gold on it, so do it.
1810AD (415):
Corp coming in saves us like 30gpt, so whew a bit... Steam power next in 10 turns as we need to bank some cash...
Well, ok delay on attacking Cheju this turn as spies just got there! So both towns dying next turn I guess...
Monty still being a jerk and not talking, lol.
1812AD (416):
Churchill wants to swap Demo for SciMeth and 80 gold. I need to get a Islam Monastery up first bud, check back later...
Well Wang suicided a Hwacha on us last turn from Seoul, so we took a bit of damage...
Agent 17 causes a situation in Cheju, and we burn it out.
Nellie attacks last so she can return to the stack.
Next up is Seoul. Agent 21 gets caught, but causes a revolt anyways, LMAO.
Burn up all the Trebs and Cats first. Only one surviving Treb, sigh...
4 cavs run roughshod over the city and we get a GG in Kyoto, sending him to settle in St. Petes.
Next up is 2 camels and 3 crossbows to kill units with minimal damage.
All that's left is a sword, so we are a go for the rifle.
Medina finished a temple, and an Observatory is available, so get on that.
Kufah finished spy hut, going to work on some workboats to renet the fish, lol.
Khurasan finished grocer, get a market.
Jew temple done at Fustat... ugh... forge?
Aden done a Theatre, go for a jail.
Seoul wants to know what we want to build, and that would be a granary...
1814AD (417):
We get the 50% roll, for nice progress towards Steam. That crap town is still giving, lol.
Wang is trying to resettle Cheju so use a stock Cav to run over the settler and it's escort.
Workboat done in Kufah, got the fish back, so building more WBs.
Manniville done a settler and it is pissed due to war, so dial a Jail.
Monty ready to talk... Get peace with the raving idiot for 85 gold, lol.
Well, now that he's not fighting us, I revolt to Free Speech and Emanci.
1816AD (418):
Settle the GG in St. Petes...
Also settle new city Yamama.
We dial a Granary.
1818AD (419):
We get the dustbowl event at Damascus.
Farm goes boom, but we stop spreading.
Agent 20 causes a revolt in Wonsan, lol.
No seige left... Send 2 cavs. 1 dies, the other wins.
Cao Cao XPs and has 37 XP for next turn.
Bigman Todd cleans up an enemy mace.
Bobby cleans up an enemy Pike.
Mack goes in with Drill 4 and blasts an enemy Musket to gain much XP...
Next is an unamed crossbow who should have a really easy time against a mace, but dies wtf.
Well, Skip next for more Drill 4 happy time, kills a Pike.
Beth picks up some XP on a Hwacha.
Last is a beat Mace, and hey Kate can get XP for a promo next turn, so gogo!
Jail done in Damascus. Completely out of useful things to build here... Missionary time! Confused Missionary!
Kufah WB -> Jail as we are pissed here.
Anjar finished a spy hut, also pissed, so jail.
Wonsan will dial for a Granary.
1820AD (420):
Unit shuffle dance!
We dial a Tao Monastery in Najran in a hurry...
Novgorod finished the spy hut. I get us started on Wall St.
lol, Pyongyang has 15 out of 15 people pissed at us, and is out of revolt. Need 2 turns for a slavery revolt due to previous civic changes. Might not even bother...
(cont...)