BoG 01- American Pride

Shillen
Bewareofgnomes
Bam-Bam
LordMongoose <==== UP
Stormrider<==== ON DECK
Grimjack


BTW it has been over 48 hours since I posted my turn.
 
Yeah I think we should skip LordMongoose unless he responds before Stormrider does. You following along Stormrider or LordMongoose?

I understand though that the GOTM just started and I know I for one have been busy playing that.
 
grimjack, you can take it now. shillen, you can take it if grim jack doesnt within 24 hours
 
I see it, and will play it late tonight. ( Or in about 7 hours. )

Grimjack
 
Sorry - I thought the LordMongeese was up and I did not see the post from yesterday asking if I was around until just now. Would have loved to play. Anyway, good luck Grimjack
 
Sweet. Thanks BoG
 
Executive summary.
Lots of roading, some improvements, some MPs and WRiting discovered. Left next tech choice up for discussion, no beakers invested into next tech.

Save: http://www.civfanatics.net/uploads4/BoG1,1450_BC.zip

1675 Look around. Do nothing. Looks very good to me.

IBT: Disease in Atlanta, NY Warrior -> Granary

1650(1) Some exploration, Worker moving to hook up iron

IBT Boston: Temple -> Spearman, Washington Settler-> Settler

1625(2) Explorer spots land to our north. No borders though

IBT: Quiet

1600: San Fransisco founded, set to worker

IBT: People want Forbidden Palace, Philadelphia, warrior -> warrior

1575(4) Road to iron complete

IBT: ...

1550 (5) Worker movement WInes connected

IBT: Washington -> Settler. Must have missed something, as washington got to size 3.
WIll be more careful MMing erst of turns.

1525 (6) Boston expanded, so I put Scientist on Fish instead for two beakers.



IBT Chicago Warrior->WOrker, Atlanta Warrior -> Granary, Boston Spear-> Colossus ( Vetoable, just placeholder )

1500 (7) ...

IBT: ....

1475 (8) Road to Philly completed. STart improving some squares. Turn down science for Writing in 1 and 10gpt.
Turn down lux. SIgh, should have done this in 1550.

IBT: Writing comes in. Hmm, we haven't discussed what to research here. MapMaking and Great Library Gambit
Looks equally good. Setting on Literature for now. This may well be :weed:

1450 (9) Position first settler. Second settler on his way. Will put game up for next person now, rather than
waste a turn researching the wrong thing. Note, you will have to raise luxes when big cities grow.
Note also, you have to decide on max research or min, I have placed slider on 30%.
 
Just noticed.

We will get Lit in 9 if we go 100% on sci.

New York would probably be better to put a citizen on hill, for growth in 5 and Granary in 3, if growth takes away food before production of Granary happens.
 
i would suggest map making as lit would tgl would be pointless unless we got some contacts. stormrider, your up. (as you can tell this is pretty loose, but i want to get this going so i am going to start skipping some people)
 
We'll find contacts long before the great library is obsolete, but there's just no way we'd be able to build it. You pretty much have to use a pre-build to get it on emperor or deity and as far as I know we aren't prebuilding anywhere. We should definitely go for map making to get contacts. Btw you should prebuild a galley too. Sucks to get map making then have to wait 9 turns to build your first galley.
 
Got it.
 
Preturn

In the year 1450 B.C., Lord Stormrider takes control of American government. He surveys the empire and is truly amazed at the wide open spaces. His advisors heard him walking around the palace muttering something about 'Manifest Destiny'. He then ordered the scribes to learn how to make a graphical representation of all the lands that the American people claimed (Map Making). In fact, he saw that treasury could afford a little deficit researching and order 100% science at -2gpt to get map making in 11 turns.

MM NY to grow in 3 rather than 4

1) 1425 BC

* Miami founded
* Wash Settler -> Settler
* Seattle Warrior -> worker (may change later...)
* Settlers on the move. One to yellow dot on the last Dot map I saw. The one from Washingtom is going to make a long, long, long journey to the frontier. Workers working.

2) 1400 BC

* Finish up some BG mines. Move settlers.
* NY, Atl, Wash all grow in pop next turn

3) 1375 BC

* MM NY (size 6) to prevent riots
* NY Granary -> Worker

4) 1350 BC

* SF Warrior -> Spear
* Philly Worker -> temple

5) 1325 BC

* NY Worker -> Worker (can't have enough right now). I have started some workers on a road project to connect the newer cities to the older core cities. It is taking forever to get settlers to the frontier.

6) 1300 BC

* Wash Settler -> Settler. I will be sending this settler as a filler for the 'White dots' referred to in the last dot map. Although with our road situation, I am sure the next leader can veto before the settler is in place

7) 1275 BC

* Houston founded at yellow dot.
* SF changed production to worker. We NEED roads.

8) 1250 BC

* Chicago worker -> worker

9) 1225 BC

* NY worker -> Worker. Sent worker towards Boston to mine BG to hepl along Colossus

10) 1200 BC

Move worker onto BG by Boston for mining next turn


Summary:

* Settler on floodplains in our unsettled middle can be made a city next turn or moved out to the frontier if that is desired

* Settler on frontier in NE sould move one square NE to found a city (or where ever the next leader sees fit)

* MM NY to grow and build new worker in 2. NY is set to be come a powerhouse of production (relatively speaking), We may want to have it build other than workers.

* Map Making next turn. 2 choices for galley:
* Washington is only decent coastal city, so you can switch settler to galley
* Whip one out of Philly, its got the population to spare and for the moment, little productive power.

* STILL NO CONTACTS

Game
 
Looking good!

Looked at the save--gotta love all this land. Attached is a new dotmap. I think the settler in between NY and Seattle should move southeast--this settles on a desert, making it a productive tile--still has 2 FP in its expanded radius, and adds two reg grassland and one bg. One downside is that it will not be on a river--but I think the pluses outweigh the minuses here.

Dotmap is attached. I suggest priorities are the red, green and blue dots. The other dots are my best cut at optimal placement--only one being off the river.

Slider should be MM'ed to min sci--MM still in one @ 33gpt. I suggest changing DC to a min shields (all on water tiles--same growth) so that the settler will arrive in 2 and you can change to a galley after we learn MM.

That Korean city to our south has expanded TWICE :eek:. We need to get some culture going...

Otherwise, I think we have a great setup here. We might want to think about moving the FP out further beyond Seattle and then moving the capital to NY. My $0.02.


bog1dotmap2.jpg
 
I got it.

Otherwise, I think we have a great setup here. We might want to think about moving the FP out further beyond Seattle and then moving the capital to NY. My $0.02.

I don't think that would be wise. The FP is going to be hard enough to build in Seattle due to corruption. If we move farther away even a courthouse won't help us much. It's easier to build the FP in Seattle, then either move the capital far to the NE or leave it where it is and take some Korean cities.

There must be 2 Korean cities on that coastline. Washington has expanded twice itself at 100 culture. It almost doesn't look like it because the borders won't go out farther than the ocean/sea border. You need 1000 culture for the third expansion and I don't think it's possible they have that much in 1200 BC.
 
Preturn: Turn science down to 10% (map making in 1 turn). Move citizen in colossus city from fish to bg for 2 extra shields and same food. Move Atlanta citizen to flood plain, growth is more important than shields right now. Miami switched from warrior to worker.

1175 BC (1): Map Making discovered, research set to Mathematics at 100% (7t/-3gpt). Miami worker => temple. Seattle worker => granary. May switch those to barracks if they start producing more than 1 spt. The corruption is pretty bad, I’m getting too used to playing large maps. New York worker => settler

1150 BC (2): Washington galley => settler. Buffalo founded where Bam-Bam said to. Set to temple. St. Louis founded on green dot. Set to worker.

1125 BC (3): We meet Korea. Omg we have a huge tech lead. They have no techs for us, just contact with Zulu. We’re up Masonry. Pottery, the Wheel, and Ceremonial Burial on them. I give them masonry for contact with Zulu and their 20g. They have no iron either. :hammer: Zulus have horseback riding, they lack masonry and alphabet. They want both techs and world map for hbr. I decline, we don’t need it bad enough right now. I trade ceremonial burial and pottery to korea for their world map. They have their own continent, Korea only has one city and Zulus have 2, I guess they’ve been at war the entire time? I’m clueless. Neither have horses or iron in borders. Lux 10% to prevent riot in Washington.

1100 BC (4): San Francisco worker => temple.

1075 BC (5): Washington settler => barracks. We want to hit Korea/Zulu while they’re weak. We won’t have to move Washington if we manage to kill them off and settle their island. Settler sent NW to horse tile. Lux down to 0.

1050 BC (6): New York settler => settler. Send settler 1 NE of yellow dot. Yellow dot isn’t on river. I put priority on closest city location, since they’re all going to be corrupt until we get our FP up anyway. Science down to 80% (math in 1).

1025 BC (7): Mathematics discovered. Research set to currency at 100% (11t/-3gpt). Houston worker => worker. Philadelphia switched from temple to galley.

1000 BC (8): Philadelphia galley => galley. Lux 10%.

975 BC (9): Detroit founded on horses. Set to barracks.

950 BC (10): New York settler => settler. Washington barracks => swordsman. Zulus founded a third city w/ horses. Korea still has only 1.

This is the most bizarre game I’ve played in a while. Our start location is just too good to be true. Only way it would have been better is if the good land was on the SW part of our continent instead of the NE part. Atlanta will finish barracks soon and should start pumping out swords along with Washington. New York is our new settler factory. I failed to mm it though and it dropped to size 3. Colossus is done in 8, then it should switch to barracks and swords as well. We probably only need like 10-12 swords to take out both korea and the Zulus. Just noticed, the poor Koreans got an all desert start, no wonder they only have one city. But even so there must have been some warring going on for both of them to be so weak. I don’t see any razed cities though.

The western galley is moving up the coast to scout out that bit of land you can see up there. The other galley can scout the eastern side of the zulu island but don't take it too far cause we'll probably need it for transporting swordsmen.

BoG1-950BC.zip
 
Couple more thoughts.

If we don't find any civ's in the immediate area we might think about trying to build the great lighthouse so we can use suicide galleys more effectively. Not sure we could get it though. Also if we don't find civ's we should go for republic after currency. Then literature after that to increase our research speed.
 
Agree on :hammer: to Korea and Shaka ASAFP. Should send 15 swords followed by settlers and a couple of native workers. We should check out their locations--keep if good--otherwise raze if we do not like what they chose (e.g., all desert...).

Agree on the movement of yellow dot (new dotmap attached). I was torn on this one between using all our land and keeping everything on the river. As you can see from the map, I am still torn on location of orange dot---whoever has it, make the call. Neither location is :smoke:.

I am also torn on the location of FP--though I am now leaning to Shillen's position. If we put the screws to Wang and Shaka--current capital is optimal. Add that to a getting the FP up quickly--we may be on our way to a romp with that many low corruption cities.

In any case, this is a great start--let's keep it rolling! :D

Shillen
Bewareofgnomes <==== UP
Bam-Bam <===== ON DECK
LordMongoose (MIA) suggest we autoskip until we hear from him
Stormrider
Grimjack
bog1dotmap3.jpg
 
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