Im just gonna go normal, but trying to get as many wonders as possible. not exactly the best civ to go 20k with. anyways, we are running one helluva farmers gambit
Early - move one square to SW. Start roading and irrigating both cattle and then a BG. Build 1 warrior for exploring and then start building granary. research pottery of course. Get 25 gold.
Middle - Start min research on alphabet. We get CB burial from hut
![Party [party] [party]](/images/smilies/partytime.gif)
send 1st settler to 5 ivory city. Pop a warrior. Very good since I only built one. In case u havent noticed, were running a farmers gambit. Get warrior code from hut.

seems pretty empty up in here. Send 2nd settler to future worker city site. It will have the wheat. Settle edrine. Start work on rax. It will be a warrior factory I hope.
Late - looks like im gonna have to explore with the settlers. Hope I dont run into any barbs. Settler heads west. Bursa founded, starts on worker. We get a 2nd warrior from hut. Contact rome on turn 31. They have IW, the wheel, and alphabet. Wont trade yet tho, as his prices are monopoly. Iznik founded. Has a goldn mountain and three other mountains. Also has quite a few bonus grassland and a hill.start on temple, tho it is vetoable. Send settler to a spot 6 tiles from capitol, but is coastal. Romes roaming archer is scaring me, so I go ahead and make a gpt deal with him for iron working. We have two irons in our first ring! One in the capitol, the other in one mountain next to the golden mountain. I think I averted disaster tho. Rome had an archer within 1 square of bursa. After giving him our entire treasury and 7 gpt, he didnt attack the undefended city and moved away instead. Founded uskadar. Dont know what to build, so it can be up to next ruler. Settler sent west. Keep exploring south with the southern warrior, go southwest with northern warrior, and use the other as mp. I leave the next ruler with 6 cities. Watch happiness when a city grows. Try not to let any go into to disorder.