blastoidstalker
The Geographer
- Joined
- Feb 27, 2006
- Messages
- 529
Also, thats 3 (or 2) turns used up in order to take a lot of unknown tiles. On Fractal maps, it could turn out to be dogsh*t. Then what? Use 2 turns to get back to start pos? Its a risk... could pay off, or could cost you. Frankly, I don't think I can lose on Prince level unless I take a lot of gambles, so I am not keen on that hill.
It only takes two turns. Crossig the river negates the 1/2 mp you would have for a road because ytou do not knbow how to build a bridge. Try it in the test game.
I actualy agree that if I was just building 1 city, 1 W would be ideal, but I am thinking of two cities not one and maximizing my pace to get to city 2.
the big drawback in my opinion to going SW SW is you can not mine the gold for some early commerece, but at this level I am not worried about losing a few extra commerece early on from the gold as they are not great tiles for worker and settler production.