BOTM 56 First Spoiler

DynamicSpirit

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BOTM 56 First Spoiler - 1AD



Go on.... tell us what you did with all that food!

Reading Requirements

Stop! If you are participating in BOTM 56 then you MUST NOT read this thread unless EITHER
  • You have reached at least 1 AD in your game, OR
  • You have submitted your entry, OR
  • You have abandoned your game and will not submit.

Posting Restrictions
Please do not discuss anything that happened after 1 AD.
Please do not discuss modern era resource locations (Copper and Iron are OK).
Please do not reveal names or locations of civilization not accessible by galleys.
Please do not divulge your final result if that happened after 1 AD.
Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.
 
Sorry for the wall of text; I'll try to edit it into something more readable when I get the chance:

4000BC: Scout moves north-*east*, to look for a reason not to settle 1W. It doesn't find one.
3960BC: I settle on the western hill. It turns out there was fur to the east. Bummer. I grow on the pigs.
The scout explores the southeastern coast.
3720BC/t7: I meet Justinian, and see a spot to box him in. I will do this if I possibly can - City 2 will be by the clams, wine and oasis.
3680BC: Work Boat is started. There aren't any turns to be saved by switching to minimum food for growth, so I'll keep the +2 food.
3440BC: I build the fishing nets. 1h left to complete the Warrior, and then the Worker is next.
3120BC/t22: The Worker and Bronze Working are both done. One more workboat (one chop) while growing to size 3, then a Settler.
2960BC/t26: Growth to size 3, and the 2nd work boat nets the crabs. The warrior moves into position to escort the settler, and I'll put one turn on Fish/Crab/River to get AH one turn sooner.
t30: AH is in, and I start to pasture the pigs. Justinian has Horses. We don't, at least not anywhere I want to settle soon. Maybe as city #5 or #6, giving a very dense settling pattern.
t38: Gondar is founded, between the clams and the wine.
t43: Writing is in. Sailing next - in the ideal world I could do everything, in my list of priorities, wonders come after securing ReX and Research for now. I'll pick up whichever of the Great Lighthouse, Pyramids and Oracle is still available at a late-ish date.
t47: Revolt to Slavery, as the settler walks to a gold-corn site.
t49: Lalibela is founded, NE of the floodplains, taking in Gold and Corn.
t50: So far, I have Mining, Agr, Wheel, Fishing, Hunting, Bronze Working, Animal Husbandry, Writing, and 108/156 beakers in Sailing (6 gold left, so it'll take 3 turns rather than 2).
t52: The fourth settler is finished in Aksum, and walks to found the Fur-Fish city.
t59: Masonry is done. Mathematics next. Gold-Corn city whips a Library - I plan to grow this to pop5 ASAP. I want to magic another Worker out of nowhere in time for Maths - currently I have just three (two at gold city connecting it up; one at fur) - so that I can improve Aksum enough to make GLighthouse a possibility.
t70: The first Maths-boosted chop is done.
t72: I am now certain of the Great Lighthouse, so it's time to fill out my coastal spots. There are two seafood spots to the east to settle, and also my horse-pig city needs to be founded.
t75: 4 cities, two settlers nearly finished. Stop here to plan for a bit.
Here's the plan: My research is starting to kick off, so now I need to ramp up my production capability. The cities with food+hills will grow into them, and I'll build workers to mine them, so that I can build an army once I have the tech+resources for it.
I haven't done enough exploring to merit researching Alphabet, but I'll put that right ASAP.
Justinian has already built the Great Wall. I'll see if he'll build the Pyramids for me too.
t93: I shouldn't have waited so long for Alphabet - I'd already met everyone on the continent. I trade around now, picking up Iron Working, and have also filled out my culture area so I can OB with Justinian.
t94: Justinian's wonderlust leaves me no choice but to bury him under those Pyramids he's just built :D
t99: I'm almost ready to DoW Justinian, and I meet Huayna and Pacal! The Great Wall does look quite pathetic, with a total length of 3 tiles, split into two sections.
t103: I DoW Justinian. Stalin has a stack on the move, but I've got a scout watching it and will be ready if it's coming for me.
t105: Stalin declares war on Korea. I hope this is a "softening Wang up" kind of war (and I can't believe I just said that :p) and not an exercise in promoting Protective Archers.
1AD: 9 cities, 125bpt at breakeven (50%), 95 hammers/turn. Techs up to CoL, Currency, Machinery. Justinian destroyed, and Wang will be next - but he has Philo so I'll extort that from him after taking him down a few notches. I don't really feel I've played very well so far, but I'll still be interested to see how others do.

I've got a lot of researching to do to get to Sushi, but my next goal in particular will be Compass-Optics, so I can circumnavigate, find the last opponent, and get the +1 movement bonus to make invading the east easier.
 
I noticed the same thing cas pointed out in the game thread; in the contender save, we had agriculture and wheel in addition to the normal starting techs. Was this some kind of mistake? Doesn't really matter, since it's the same save for everyone.

Anyway, on to the game: SIP. I neglected scouting the area to my east which is too bad because had I known that Justinian is there, I might've been able to block him pretty badly. Met Justy, Wang, Pacal and Stalin. No idea who the other 4 are.

I'm at 5 cities at 25 AD, but so is everyone else. The exception to that would be Stalin who has 8, but he's actually the most backwards (I guess that's what you get for not trading techs at cautious). The rest of us are almost at parity. I got to music first and kicked off a golden age right at the beginning of the ADs.

Everyone is Buddhist except Pacal, so adopting it was pretty much a no-brainer. I'm running HR (his favorite), so he shouldn't get too mad. Justy founded Christianity 400 Before Christ (I don't know how that works, either), and I'm pretty sure he's going to build the AP. No wonders yet (except for failgold), but I am building Great Library in my capital (chopped the hell out of it) and it looks like I'm going to get it.

Should probably get CoL before the GA ends. Might be able to get Civil Service too - didn't actually check. I Don't really know where to go from there, though. I have iron and horse, so knights are a possbility. If I don't go to war, my options are kind of limited. Culture is probably out, diplo could be possible due to the religious harmony. Space...I don't think so. If I somehow can out-tech the AI with just 5 cities, I really don't have the production.

I guess I gotta just play ahead and make my decision later.
 
I started by moving the scout SE which revealed that by settling 1E there were some extra hills available for production as well as the furs. Liked it enough so went for that. Of course soon enough met the 3 AIs on our side of the mountain block. From the beginning my idea was to expand as much as possible especially given the extra number of AIs. So decided to refrain from any wonders in the BCs also given the lack of marble nearby. IIRC the first city was gold/pig to the north, followed by corn/fish/silk due NW (3 south of Wang's 2nd city), then clam/deer due east and then I was just in time to settle at the horse blocking off Justinian to 3 cities. Actually had to settle in a foodless spot 1 of the coast as he already had a settler closeby, but this mediocre spot was compensated for by not letting Justinian out of his box and by getting the only strat resource around, pre-iron.

The other 3 cities could be backfilled with ease now, which were fish/clam way west, future Moai city at the western fish from the initial settler's BFC and a city 2E of the stone (sharing the cap's pigs) to fill up the land and try to maximize tile usage.

Tech went quite okay. Went typically for aesthetics to trade for alpha and maths, but when it was done, nobody had alpha yet so went ahead with that and was there first still. Can't remember exactly now, but I think with currency, calendar and CoL in the bag at 1AD the economic side of matters looked quite fine. AIs are slowish for emperor.

Exactly at 1AD I declared on Justinian with a 15-unit sword army after confirming he has no metals and was indeed boxed in to his 3 cities. Constantinople must be a decent acquisition as it has the Colossus, the Oracle (which is rather useless when conquered of course, but explains why he had MC) and a tasty bud shrine, as he spent the whole BC era trying to convert me to it, sending missionaries to every single city of mine. :)

Just before the ADs also meet Huyana and Pacal.

So at 1AD 8 cities (42 pop), which should be 11 rather soon. Can't remember sustainable beakers but I think it was similar to ZPV's, around 125. May check later.

I'll probably go for domination. I'm just so programmed to use guns 'n horses for it, that I guess cuirs and cavs will be inevitable yet again. :)
 
Goal: Conquest with Cuirassiers.

There was an interesting discussion about where to settle in the pre game discussion. So here is my story about the BC area:

Scout went west and I saw the PH without the forest so I decided to settle on the PH 1W because it would provide an early mine before BW. It was a small *hmpf* when I realized that I lost the Fur for the capital. But I think it was still a good capital for early rexing.

Worker first, improved Pig while building a workboat ( I hope I remember it right). Teching was Fisching, AH, BW, Sailing, Writing, Masonry.
Settler at size 4, two pop whip.

Second city went north to have Gold and Pig in the BFC:

Spoiler :

Civ4ScreenShot0003-4.jpg



Great Lighthouse very late *uff*: 950BC

Justitian dared to settle towards me and guarded this two cities with warriors. Easy job for my chariots :D. Later I teched HBR to capture his capital (access to marble) and another city to finish him off.

Situation at 1AD:

58 pop (got Hanging Gardens)
~130 beakers without loosing gold.

Spoiler :

Civ4ScreenShot0001-5.jpg


Civ4ScreenShot0002-3.jpg

 
t94: Justinian's wonderlust leaves me no choice but to bury him under those Pyramids he's just built :D

Sounds good, very generous from Justi ;)


t72: I am now certain of the Great Lighthouse, so it's time to fill out my coastal spots. There are two seafood spots to the east to settle, and also my horse-pig city needs to be founded.

Did you build it? When?
 
Sounds good, very generous from Justi ;)




Did you build it? When?

1. Yes - since he was boxed in with just two cities, he was unlikely to spend lots of hammers on workers, settlers and units, so I gave him stone, and he eventually delivered.

2. Yes - that t72 note means that it showed 1 turn to go. It went in the log as 1120BC.
 
My initial goal was to go for culture this game, something I have not done with Ethiopia before. Wanted to see that Stele put to use for something.

However, after a bit of scouting and close neighbors, I really did not like the land for culture, although Aksum was a fine L city.

Move the scout to the east somewhere and saw furs, so I settled to the east on the PH. Went fishing>BW.

Settled Gondor on the PH to the East next to the clams to block rexxer Justy from taking my land. Stele/Library there did a good job of holding border against his holy city and stonehenge. Didn't matter anyway since he would be short lived int this world.

I finally discovered horses, since AH was delayed in my failed attempt at GLH. So HBR it was and attacked Justy at a late 300BC date, but he went down easily. Prior, I was surprised to see Justy at just two cities. It wasn't until I took him out that I realized he was blocked to the East. Very create map design here basically separating 2 land masses and requiring ships to attack to the east. Should be interesting.

Justy was kind enough to provide me a Bud shrine with 10 gpt at the time.

Took some time to heal and move HAs back North to attack good old Wang at 25BC. Move directly to his iron first turn and will pillage it next turn which is the cut-off here. So I expect he will go down easily.

Unfortunately, I see that Stalin has plenty of ivory. He does not have HBR yet, but if he gets it by the time I attack it will be painful. I plan on taking this landmass and then seeing where I want to go then. Haven't decided, but dom seems the best option, although space or diplo would work.

Since it is Emperor I plan to self tech Feud and Engineering. My research is pretty good since I built Mids in Gondor, I will have cottages working soon in Aksum and the gold up north. Creative Libs are so awesome.

WBs have scouting pretty much everything by this point, but I won't mention the findings here
 
The sun rises on the year 4000 BC. Since time immemorial, the Ethiopian people have lived a nomadic life. After years of wandering, they are ready to settle down and found your first city.

Mynystry, the Ethiopian have vested absolute power in you, trusting that you can build a Civilization to stand the test of time!

So it began...


Fish (x2), Crabs and Pigs on the sight, that's for sure a lot of food, what else could I want? Hammers... So I settled on the hills to the East. That seemed to be a good place for a great capital.

Once settled I needed to discover a way to harvest all those riches from the ocean, so my mystics began wondering about it. In the meantime in the tiny settlement of Aksum, people began organizing into teams of workers. Outside Aksum explorers continued to map the land around, until they discovered another tribe, whose people called themselves the "Byzantines". They are led by a man called Justinian: an ambitious leader, whose fanatic belief in religion made me wonder if we could live in peace as neighbors.

Spoiler :
7611687656_28bb73ffd0_b.jpg


After such discovery my thoughts went about gaining control of the narrow passage from Justinian lands to the rest of the continent. Our warriors also needed better equipment and great efforts in research were made to find metal and/or horses near Aksum, but unfortunately we found none. Our only hope was to train archers to defend our new gain position at Gondar.

Spoiler :
7611686878_3a431c4a5e_b.jpg


Our scouts went far to the North. There they found a different tribe who called themselves the Koreans; they appeared to be skilled with the bow and the arrow. Our scouts also heard rumors of another tribe that lived further to the North; known as "The Russians" and led by a dangerous man known as Stalin.

---

My worries about military strength made me put more energy and resources on research. All the gold coming from our rich fur stations around Aksum, and the oasis and the wealthy cottages around Gondar, were put to the service of our wisest people, soon we became the most enlightened of the tribes.

Spoiler :
7611690226_713c4da6c3_b.jpg


Out of our growing population new settlers parted to the North and the West, and found great spots with food and hammers for new towns. We are doubtlessly in a rich land but rumors of a danger are heard... The Koreans, the Russians, and other barbaric tribes on the North also covet those lands…

Spoiler :
7611689380_564ba717c6_b.jpg


But we are not defenseless and now knowledge has become our strongest weapon. We have found stronger metal than bronze, and our cities are now well defended. We have learned better ways of organization, no longer a tribe, we are a Kingdom… Also, there is a faith that has conquered the hearts of our people. It is called Buddhism, and teaches about brotherhood among all. The other tribes seem to have embraced these believes as well, maybe this will lead to a peaceful coexistence, but I am not sure, because I know religions and I know men… both are full of deceit.

Spoiler :
7611688548_dfa4921c0d_b.jpg


...to be continued...
 
Ok, so here is a short summary.

Goal: Fast diplo.

Started settling 1W on PH, didnt see the fur =/.

Research:
AH-Fishing-Writing-Alpha. Traded only for BW and Pottery at this point. Researched Sailing (routes) - Math - Currency. Later traded for IW, Masonry and religious techs (and Archery). Self reasearched CoL - CS - Philo, traded for Monarchy, then decided to research Aestethics - Literature - Music. Last techs we got from AIs were when we became friendly with Wang Kon and Just (traded Calender, Theology and Drama). By 1AD we have also researched Paper and halfway through Education.

Cities:
7 Cities fairly early and TGL, then we started producing buildings and then came a GA (from a GS produced from library) 450-250 BC in which the capital produced Hanging Gardens, Moai St and Great Lib. Also switched civics twice during GA and ended with HR, Bureaucracy, Slavery and Pacifism (must have GE for UN). Switched to Buddism cuz of diplo (which Just had spread to us; thou founded 2 reli ourselves). After 250 BC built 2 more cities (inland) and National Epic in cap.

1 AD stats:
9 cities pop 61. 311bpt at 100% and about 500 gold in the bank (losing 25 gpt but we get more than that from tech trades)

Notes:
Several AIs had very few techs when we met them. We even had to gift techs like AH as late as 700BC (about). Therefore, not as much research help from the AIs as we had hoped for and our economy is somewhat limited due to close borders (we truly are pacifists:cool:). But diplo relations are easy (3 of them +10 or more).
 
My pre-game thinking was that with the extra AI, I want to try to expand quickly and make sure to get my share of the land.

On the question of where to settle, I was always going to move to a plains hill. SIP actually has “too much food” to use it efficiently, and the plains hill start will knock quite a few turns of the REX of the first 3 or 4 cities. Since I am probably going for a long game, settling on a river is also a big bonus, so 1E it was. I actually did that before moving the scout. The scout of course then went in the opposite direction.

So, I settled on turn 1 (not zero) and was reasonably happy with the beaver. It is not the best tile ever, but the extra happy will be very useful, and it will help keep the worker busy doing something useful between AH and BW.

I went Fishing-AH-BW, which were all in by turn 31 thanks to the early beaver. Started with half a worker, then WB, finish worker who first pastured the pig, and then camped the fur.

By 1AD, I have 7 cities, all peacefully built, including a full block of Justy, who is trapped with his two cities on his peninsula. I have pulled of a CS-sling, and am 1 turn of research away from education. I plan to build 6 unis for Oxford while researching the techs for knight, and use knights (I have the northeastern horses) to sweep north and take the entire continent (I will remove Justy as an afterthought with the war left-overs.) From them, the game will be won, and I will pick my condition (likely space).
 
Go on.... tell us what you did with all that food!
I settled in place. My plan is a fast space game.

As I wrote in the pre-game thread, my opening was an unusual warrior/fishing, putting my bets on stealing workers at a crowded map. Both finished t5, same turn I met WK (my scout went N) - the worker steal plan still looked ok.

Next steps were WB*2(t13,t24)/BW(t20)+AH(t29). Meanwhile, warrior moved next to WK's corn waiting for the worker to show. It took longer than I expected, but eventually he showed up.

I DOW on WK t23, hoping one of his protective archers won't retaliate. I capture his worker and discover his capital is guarded by 2 warriors? :confused: I think DS was felling generous this month: besides giving us agri+wheel, has he denied hunting/archery to the Emperor AI? :D

I'm no good at early rushes, but since there was a chance to fight warriors instead of archers, I decided to whip a settler at size 4 and hook up horses, which showed up near wine/oasis. I whipped it t35 (same turn pigs were pastured) but Gondar was founded NE of oasis t40.

It proved to be a sub-optimal choice - I should have blocked Justinian first. However, due to some bad/unlucky scouting (mainly northbound) I was met by one of his scouting warriors as late as t27, and was unable to figure out there was a perfect blocking spot to the east.

Therefore, he managed to settle 3 cities on my land: one S of pigs, and 2 coastal to the SE. Probably should have taken care of him early but with my attention focused on WK, I failed to do so.

I spent the BC years trying to balance peaceful expansion, limited war on Korea and economic build-up. Built 1 worker, captured 8. I have 9 cities (4 from WK, he's down to his last one next to the jungle rice), 38 pop.

I oracled currency 975BC, built GLH 650BC and Pyramids 450BC, all in the capital. GLib is 4 turns away, to be followed by NE so it will be my primary GP farm. It already has an academy, but zero cottages - I have built none anywhere so far. Science rate is 106bpt @ 50%, nearly breaking even.

I also met everyone else and was 2nd to Alpha (Stalin got there 1st, go figure). However tech trades were few and far between for an Emperor level game. Anyways, my game is not looking too bright but overall a decent attempt so far. Need to plan carefully the next steps, Stalin and Justin are each others' best friends. :rolleyes:
 
I oracled currency 975BC, built GLH 650BC and Pyramids 450BC, all in the capital.
Wow... you really got some luck there....

Settled in place. Nice to find those furs there, but I stuck with my orignal plan which was to go with the general consenus from the pre-game thread - teching fishing, AH then BW, and building a warrior until fishing was done, then a WB, then finshing the warrior (else hammers were lost) then a worker.

I think tech path after that went pottery, writing, sailing, masonry, maths, HBR, archery, asthetics, myst, poly, literature, construction, CoL. Alpha, Calendar, Monarchy and the other cheap religious techs were gained by trade.

Seeing that stone, all the forests in our BFC and the abundance of seafood in the area made me go for Pyramids. (Also cheap lighthouses and libraries meant cities would be up and running and free to run scientists pretty quickly). I pre-chopped before maths and stone were hooked up, then when they were done I chopped like mad. I thought I was beaten to it at the last moment as I heard the "wonder built" noise, but fortunately it was the GLH in Russia. Phew! Mids completed in 800BC and I revolted to representation.

Settled 6 cities in all; I made getting settlers out a priority and mainly achieved this by 3-pop whipping at size 6. I was the first to 4 cities and was a bit more leisurely with the last 2 as they were backfill. Importantly I grabbed the horses to the NE with a sad site that lacked any food resource. Creative trait was really helpful in such a tight area. Looking at my neighbours I think I got the best land overall.

Building the great library at the moment, and assembling a force of horse archers and catapults and a few other oddball troops to take on Justantin, who has 2 decent cities and 3 joke ones. Seems I'm a bit late to the party in terms of attacking. I can pillage her iron on the first turn of the war (dunno how some of you denied him all metals... his 2nd city claimed it in my game). His force is mostly archers at the moment, so hopefully won't be too much of an issue, unless he gets horseback riding himself, it could be a bit tricky then. Justantin seems to have spent all his hammers on buddhist missionaries so far, which is fine by me.

Economy is flying (for me), I am doing 116 beakers @ 100% losing -35g (or 65 bpt at +1 gpt). Could be doing over 150 easily but I'm using more hammer tiles rather than running specialists at the moment. Only 1 GS so far, he built an academy, next one will bulb Philo.
 
The beginning and cities founded:
- Scout NE and recognizing around - Settler SIP
#1- Aksum (4000 BC) – 2 fish, 1 crab, 1 pig, 1 fur :eek: ==>Warrior / WB / WB / Settler / Warrior…
#2- Gondar (2480 BC) – 1 clam, 1 wine, 1 deer ==> blocking :nono: the eastern passage from Justinian Empire
#3- Lalibela SE (1920 BC) – (1 fish, 1 fur, both shared with Aksum)
#4- Addis Ababa NW (1200 BC) – 1 stone, 1 silk, (1 pig shared with Aksum)
#5- Yeha NE (975 BC) – 1 horse, 1 incense, 1 pig, (1 wine shared with Gondar)
#6- Debre Berhan W (375 BC) – 1 fish, 1 clam, 1 iron

Technologies, Wonders and Great Persons:
- Fishing / BW / Sailing / Myst / AH / Masonry / Writ / Alpha / Math / Construction / Currency… (Pott / Poly / Med / Priest / IW traded)
- I tried Stonehenge and TGL, but I lost both :sad:…
- No Wonders and no Great Persons this time :sad::sad:…

The game:
- Barbarians: just one injured Archer…
- The land was infested with wild beasts :crazyeye:: 5 wolves, 4 lions and 1 panther
- Meetings: Byzantine Justinian at East passage (3640 BC), Korean Wang Kon at North (2280 BC) and Russian Stalin at North (1720 BC)
- Buddhism has spread in my lands by Justinian – accepted (1160 BC)
- All Empires Buddhists: Wang +6, Stalin +4, Just +11 ==> it could be a pacific game, but I have “to dominate the Domination” :groucho:
- The intencion: first is the continent, after I don’t know (with more 5 unknown AIs??? :confused:…)

1 AD:
- 6 cities (all founded) - Pop 33 / Treasury 119 / 8gpt at 0%
- Currency (556 turns). First in score (with more 3 Empires)…
- My army’s almost ready for the first war :trouble:: 9 Swords, 3 Axes, 5 Archers, 5 Catapults, waiting more 4 Cats. Wang’s the chosen…
 
I settled for the Fur, which was key because when I spotted Wang Kon and saw I had only room for 4-5 cities, I decided to Horse Archer rush him, and Fur helped me get there before he had Iron up (had just built the mine two turns after I declared).

My Horse city had blocked off Justy completely, so I scouted him during the rush and discovered his capital guarded by...1 Warrior. No joke. When I took it some turns later, I found out where his production had been going to: Great Wall, Stonehenge, Temple of Artemis, and Buddhist Shrine. Great GP farm.

At this point, with Stalin expanding slow as hell (four cities at that time) I maybe should have continued the conquest, but decided to right the economy (=spam cottages) instead and backfill the land.

1AD: eleven cities, only 98 BPT but courthouses are being whipped in. Researching Civil Service, techrate of the other AIs is rather slow.

Stalin has six cities, he's been in WHEOOHRN some time but has not actually built a stack (?). Everyone is in some other religion, and only one of them has a decent amount of land. With favorite civics, I think fast Diplo might be an option here after taking out Stalin...
 
My goal - a diplomatic victory
1Ad I have 5 cities
my science 120 beakers at 70%
I built Great Library Piramids and Oracle (Civil Service)
Being finisher Natinal Epic (3 turn)
Technologies - all ancient era, Literatuer, Marhematics, Construction, Currence, Metal Cast, Machinery, IW, Code Laws, civil Service, Paper (1turn)

24 population
5 granary 4 ligthouse 4 library
have 4 maceman
I prepare to DoW and attack Justinian (need 10 Maceman)
I met Justinian, Wang Kon, Stalin, Capac
All AI players is buddhism. I am too. Capac is induism.

What's interesting to you. Ready to answer your questions
 
I decided on an horse archer rush. Killed off Byzantine and Korea is down to 1 city.

I'm breaking even at 0% research... But got Code of laws in treaty so I will whip some Courthouses and then go for caste system.

Much easier to play with tech trading. I never play with tech trading and is struggling on monarch, here I have been in the lead constantly.
 
  • SIP
  • Started a worker.
  • Found no copper anywhere around so learned AH.
  • Founded a city to claim horses next to the Oasis.
  • Founded a city to claim gold.
  • Founded a city to claim the fish and the corn that the Koreans are burrowing at the time.
  • Founded a city to build the Moai Statue to west and later it had iron in its BFC.
  • Declared war on Justininan and captured a city placed a tile away from ocean with HA's and kept it.
  • Messed around Justies capital but instead of attacking it captured workers instead for a while.
  • Captured his horse city east of his capital.
  • Sued for peace and got a bunch of techs.
  • Declared war on WK and captured 2 cities first turn.
  • 2 turns later captured his capital with the Mids.
  • Next captured his gem city.
  • Somewhere along the way, Zara built the Oracle for MC.

I stopped the session at 50AD with 11 cities with plenty of cottages and I am ready to DoW on Stalin but will wait to capture 1 more city from Wong and ask for the crap city he built near our area. Then It will be conquest or culture. Feeling very "c"onfused at the moment. :crazyeye:

  • No Alpha.
  • Met all the AI in the game.
  • Cats are moving out and CH's are being built.
  • I am changing my mind on HA's, they are not crappy.

Will I finish this game? Please do says me and myself. After all the Koreans built the Mids for us and Stalin has the GLH.
 
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