jesusin, contender. Goal: Fastest Cultural Victory. Result: 1530AD Cultural Victory.
Built HG. Dowed Churchill. He got lbs the following turn (but only 1 per city, he must be short of money), so I attacked without softening the defenses first. Anyway, Catapult collateral damage is amazing.
Trade for Currency the same turn I take London, with GLH. My economy is saved now, although my research rate is horrible.
Take the closest Churchill city and make peace, not interested in any other cities now I have the needed 9.
It's 275AD, let's recap:
I am first to Music.
My 3 Legendary will be capital (GPFarm), second city W with the FPs (Cottages and WW, and Mutai (Moai and WW).
I have 3 religions, 1 from Pacal, 1 from Churchill and bulbed Philo (too late for Sistine's-powered-temples&Monasteries to get their culture doubled).
I have 9 cities but only now I realize this is a small map and I only needed 6.
Land is horrible, I'll get a decent number of GAs but nothing impressive, no cottages to speak of.
All my cities start building wealth. Bulb Philo and Educ.
Defy the resolution to give London back. Big hit on happiness and hammers, no hit on relations (?).
SB dows me by surprise. Just reject them.
Unlucky GE at 66% GA odds, burnt it in a Golden Age to revolt to Bureaucracy, Castes, Pacif 580AD. Change religions too to go with the masses.
Liberalism and FS 840AD. End of research.
Unlucky GE at 90% GA odds. Use it in Univ of Sank to get some research going towards Constitution.
1000AD Stats: 9 cities, 93 pop, 8 workers, 41units (7WE), 5 strategic resources, 6 luxury resources, 7 health resources, 6 great people, 4 world wonders, 2 national wonders, food/production/commerce=201-133-1414, 67 sustainable beakers per turn, 940 culture per turn(useful), 207 great person points per turn, 800 gold. 3 religions. 9/9 cottages used, 37 Techs: Liber, Music, MC, Drama, Feud, Natio, no Machi. 2 civs killed. 16 hours played. reli/city, temples, caths== 25,21,8
MoM, Hermitage, TajMah, HE.
Revolt to Representation while in GAge, now we are researching for the first time in the game. Go for PP and Mercantilism.
Banking in, I can do nothing or revolt to Mercantilism. By doing so I risk losing a turn, but if a GP is a GA I'll finish before 1500AD. Let's for for it.
GM from Economy. A GM is born at 77% GA odds. Bummer.
Victory 1530AD. Multipliers 4.5-3.5-3.5, bombs 0-6-6, base cpt 190-150-150.
GP usage: 2GS Philo&Educ, 2GE Gage&UnivofSank, 2GM useless, 12GA bombed, total 18GP, 2 of them for free.