Ramesses-Rules
King
I don't understand why he doesn't build granaries. That is normally the second thing I build in a new city (after Oblisk, if I didn't build Stonehenge).
This was a really interesting thread and then this advice blew my mind ! Actually I know its good advice, but are there any links you can recommend for non-cottage economies (not SE, I know that - ish) - I'm thinking WE as I'm going through a Qin phase at the moment (emperor)
I don't understand why he doesn't build granaries. That is normally the second thing I build in a new city (after Oblisk, if I didn't build Stonehenge).
a lot of what you build depends on the situation:
1. i learned the hard way on deity for exemple that early archery is a must, cause gambling on bronze and/or horses kills you more often than you survive without (if you try to play without reloading that is). having gold/gems... in your capitals bfc might change things, cause you can squeeze in bronze and maybe even AH, but thats a special case again. living on an island or a peninsula or having neighbours that near that you can early fogbust everything is another special case in which you might skip archery. i got a lot of criticism for my advice for going always for archery, but i refuse base any strategy on luck...
2. i also learned the hard way that not having a minimum military score results in early war declarations you simply cant defend against. so i adapted my build order to the needs on deity:
- monument if not kre is first build
- baracks is first or second build
- 4-6 axes/chariots in next build
- granary, lib etc. after the above mentioned cause you dont absolutely need them to survive (they really help, but NOT beeing killed early helps more)
if you get declared upon having like 6 mobile units (axes and/or chariots) and the 4-6 archers you built in the beginning, you should be able to sit out any war declaration around turn 1000 BC (build a junk city and gift it for peace or try to get alpha in time to give a tech for peace)
point 2 should answer your question
Your missing somethingDo you think my conclusion that this was just a rotten location with some bum luck if I wanted to try this strategy is right, or does it sound like I'm missing something else?
@EditorRex,
Your missing something
This guide is written for higher difficulties and as such compensates for and makes use of AI bonuses.
The Aesthetics for Alpha trade thing is almost never a good idea below Emperor and is only so-so there, only coming into major use on Immortal. On Prince, AIs research so slowly that waiting for AIs to research Alpha so you can trade Aesthetics for it will set you behind several thousand years......
Your also not going to need Archery, the reliance on Archery is a purely Deity thing as gambling on Copper or horses appearing is very risky when barb Axes will appear shortly after you research AH or BW.
@EditorRex,
Your missing something
This guide is written for higher difficulties and as such compensates for and makes use of AI bonuses.
The Aesthetics for Alpha trade thing is almost never a good idea below Emperor and is only so-so there, only coming into major use on Immortal. On Prince, AIs research so slowly that waiting for AIs to research Alpha so you can trade Aesthetics for it will set you behind several thousand years......
Your also not going to need Archery, the reliance on Archery is a purely Deity thing as gambling on Copper or horses appearing is very risky when barb Axes will appear shortly after you research AH or BW.
However, I broke the mold in my current Immortal game. There are 4 of us on this continent -- Cyrus (top military dude), Shaka, Cathrine, and me. I beelined to Confucionism and converted Cyrus and Shaka. Catherine was already Judism. So now we are 3 against one on religion, and I am trying to make sure I beat her to Theocracy. On the good advice of TMIT, I quit playing for religion months ago, but am trying this just as a departure from the normal formula.![]()
This question is not related to the guide but more to the concept of "converting" AI Civs to your religion. I don't use the game aspect of religion enough in my games, except to converting to the dominant religion (which I guess is good enough in most games). BUt how does one go about "converting" an AI Civ? Is it simply founding a religion or if you already have a state religion, and spreading it to the AI? Even if you spread it, what makes it sure that the AI will convert especially if they already have a religion? Is this done through diplomacy by asking the AI to convert?
This question is not related to the guide but more to the concept of "converting" AI Civs to your religion. I don't use the game aspect of religion enough in my games, except to converting to the dominant religion (which I guess is good enough in most games). BUt how does one go about "converting" an AI Civ? Is it simply founding a religion or if you already have a state religion, and spreading it to the AI? Even if you spread it, what makes it sure that the AI will convert especially if they already have a religion? Is this done through diplomacy by asking the AI to convert?
I am only at Immortal now, so I don't do the Archer thing. I can almost always get either metal or horses before the Barbs arrive in numbers. If not, I hit start a new game.
Depending on level, you have to build a decent defensive force after your first worker is completed (starting with a warrior or a scout, depending on what you started with).
I've lost over 20 emp games in a row, I don't know how you do it... either Shaka/Genghis kills me in the BCE, or the AI outtechs me in sometime during the renaissance, even though I won liberalism. It is getting to the point where I'm burned out from Civ due to only losing.