thehiredgun
Chieftain
ANCIENT ASTRONAUTS ver 1.0
This is a first attempt to create a MOD based on Ancient Astronauts theory as made popular by theorists Erich von Däniken in the book "Chariots of the Gods?" and shows such as Ancient Aliens on the History channel. This MOD explores these ideas and asks you to develop a civilization with a keen eye towards locating and identifying ancient knowledge lost on our planet.
Designed for vanilla BTS 3.19, the MOD focuses on new resources such as Ancient Ruins and improvements such as Excavations to help discover knowledge lost to the ages. Along with additional tech, buildings, wonders, and units, this MOD attempts to offer a new flavor for CIV IV without disrupting or overcomplicating the original design of vanilla BtS. For those who have played a lot of Beyond the Sword, the changes will seem subtle at first, but lead to intriguing gameplay. No additional MODs or Features needed. Simply unzip to your Beyond The Sword \ MODS folder. Enjoy!
by thehiredgun (aka dstahl)
(this is my first mod and first upload so let me know how I can improve!)
"According to ancient alien theorists, extraterrestrials with superior knowledge of science and engineering landed on Earth thousands of years ago, sharing their expertise with early civilizations and forever changing the course of human history. But how did this concept develop, and is there any evidence to support it?" - History Channel
DOWNLOAD V1.0 FROM ATOMIC GAMER (12.4MB Zip)
Here is a list of some of the features of the MOD
Link to images of tech tree/resources/improvements
Credits to many great modders on this forum for units and help files including woodelf, deon, and walter hawkwood. You inspired me!
As mentioned, this is a first mod and so there are known issues.
Please submit bugs and or any feedback to this thread or directly to thehiredgun@gmail.com
Cheers and enjoy!
This is a first attempt to create a MOD based on Ancient Astronauts theory as made popular by theorists Erich von Däniken in the book "Chariots of the Gods?" and shows such as Ancient Aliens on the History channel. This MOD explores these ideas and asks you to develop a civilization with a keen eye towards locating and identifying ancient knowledge lost on our planet.
Designed for vanilla BTS 3.19, the MOD focuses on new resources such as Ancient Ruins and improvements such as Excavations to help discover knowledge lost to the ages. Along with additional tech, buildings, wonders, and units, this MOD attempts to offer a new flavor for CIV IV without disrupting or overcomplicating the original design of vanilla BtS. For those who have played a lot of Beyond the Sword, the changes will seem subtle at first, but lead to intriguing gameplay. No additional MODs or Features needed. Simply unzip to your Beyond The Sword \ MODS folder. Enjoy!

by thehiredgun (aka dstahl)
(this is my first mod and first upload so let me know how I can improve!)
"According to ancient alien theorists, extraterrestrials with superior knowledge of science and engineering landed on Earth thousands of years ago, sharing their expertise with early civilizations and forever changing the course of human history. But how did this concept develop, and is there any evidence to support it?" - History Channel
DOWNLOAD V1.0 FROM ATOMIC GAMER (12.4MB Zip)
Here is a list of some of the features of the MOD
Spoiler :
New Buildings
Stonemasonry Hut
Warehouse 13
Museum
Tesla Towers
New National Wonders
Tower of the Winds
SETI
Skunkworks
New and updated World Wonders
The X-Files
The Great Sphinx
Pyramids of Giza
Easter Island Moai
Stonehenge
New Resources
Artifacts (Ruins)
Underwater Ruins
UFO (Crash Sites)
New Tile Improvements
Inuksuk
Geoglyphs
Dye Plantation
Excavation
Underwater ROV
Area 51
Crop Circles
New Units
Manned Kite
Trade Ship
Heavy Swordsman
Fabled Warrior
Biplane
Flying Saucer
Scorpion Gunship
Orbital Bomber
Assault Mech
New Technologies
Megaliths
Dye Making
Meteorology
Archeaology
Powered Aviation
Metaphysics
Xenoarcheaology
Fringe Science
Stonemasonry Hut
Warehouse 13
Museum
Tesla Towers
New National Wonders
Tower of the Winds
SETI
Skunkworks
New and updated World Wonders
The X-Files
The Great Sphinx
Pyramids of Giza
Easter Island Moai
Stonehenge
New Resources
Artifacts (Ruins)
Underwater Ruins
UFO (Crash Sites)
New Tile Improvements
Inuksuk
Geoglyphs
Dye Plantation
Excavation
Underwater ROV
Area 51
Crop Circles
New Units
Manned Kite
Trade Ship
Heavy Swordsman
Fabled Warrior
Biplane
Flying Saucer
Scorpion Gunship
Orbital Bomber
Assault Mech
New Technologies
Megaliths
Dye Making
Meteorology
Archeaology
Powered Aviation
Metaphysics
Xenoarcheaology
Fringe Science
Link to images of tech tree/resources/improvements
Credits to many great modders on this forum for units and help files including woodelf, deon, and walter hawkwood. You inspired me!
As mentioned, this is a first mod and so there are known issues.
Spoiler :
- not all civilopedia entries are in all languages
- some units need to be visually improved
- there is a WIP CONTACT victory condition that should be manually disabled before playing to prevent AI from trying to complete it.
Please submit bugs and or any feedback to this thread or directly to thehiredgun@gmail.com
Cheers and enjoy!