Nope. I just fix the python bugs (dry coding) in 7.5 and do not have spare time to test atm.
The black hole thing came with the sdk and I have no plan how to solve this atm.
-) bugfix: city state in advanced games
-) city states can create emigrants (they can't found cities anyway)
-) bugfix: early temples (Special_Building_Temple completely removed)
-) Alphabetical order of cities in go2city-popup and trade route advisor (capital is shown first)
-) possible bugfix: black hole (?!)
- New feature: City fires (see City Concept)
- Foreign Advisors adapted to the PAE GUI
- Bugfix: PAE_Christians
- New feature: Religious Conflicts (Part 1): poly->mono
- Updated feature: Religious Conflicts (Part 2): mono->poly
- In progress: Religious Conflicts (Part 3): Christians internal
- Bugfix: HolyMountainEvent
- Hunters can now also build watchtowers with money
- DomesticAdvisor: Donkey added
(31 files have been changed)
A new update is available in the download thread. With 2 new interesting features!
UPDATES 7.9:
- Bugfix: HolyMountain
- New feature: Elephants can spread ele bonus in jungle when there is no bonus and more than 50% jungle around 5x5
- Legio Imperialis: ST 15 (instead of 14)
- Bugfix: ICON BULLET
- Bugfix: Build limes button on forbidden terrain
- less huns on advanced starts
- less brothel warnings (and effects)
- GUI update: Terrain that can't be settled
- GUI update: Money warning if improvement cost > player's gold
- GUI update: no movement on terrain/features (units, plots)
- GUI update: chariots: movement on forests: road required
- New feature: Great Prophets now can terraform desert to plains or tundra to grassland (removes unit then)
- GUI: for scenarios: main interface players list: no (static) civ button (was in a wrong color)
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