PAE VII (Jan 2025)

I will soon change some XML files again. If you have bug saves of PAE 7.5 for me, please post it this week.

otherwise you'll have to wait and install the upcoming 7.6 for bug save checks.
 
Nope. I just fix the python bugs (dry coding) in 7.5 and do not have spare time to test atm.
The black hole thing came with the sdk and I have no plan how to solve this atm.

I hope I get some advice over time...
 
Patch 7.6 is online (download thread):

-) Bugfix: Domestic Advisor (SPECIALBUILDING_TEMPLE)
-) Bugfix: leaderheads: diplomacy and city music (some leaders didn't work)
-) Bugfix: some wrong letters in pedia texts
-) Bugfix: special trade bonus (camel archer unitclass instead unit)
-) Update: long sword topic
-) Update: parthian shot promotion
-) Updates in late antiquity (techs, crossbow)

(not save game compatible)
 
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Patch 7.7 is available (download thread):

-) bugfix: city state in advanced games
-) city states can create emigrants (they can't found cities anyway)
-) bugfix: early temples (Special_Building_Temple completely removed)
-) Alphabetical order of cities in go2city-popup and trade route advisor (capital is shown first)
-) possible bugfix: black hole (?!)

(not save game compatible)
 
Patch 7.8 is now available (download thread):

- New feature: City fires (see City Concept)
- Foreign Advisors adapted to the PAE GUI
- Bugfix: PAE_Christians
- New feature: Religious Conflicts (Part 1): poly->mono
- Updated feature: Religious Conflicts (Part 2): mono->poly
- In progress: Religious Conflicts (Part 3): Christians internal
- Bugfix: HolyMountainEvent
- Hunters can now also build watchtowers with money
- DomesticAdvisor: Donkey added
(31 files have been changed)
 
A new update is available in the download thread. With 2 new interesting features!

UPDATES 7.9:

- Bugfix: HolyMountain
- New feature: Elephants can spread ele bonus in jungle when there is no bonus and more than 50% jungle around 5x5
- Legio Imperialis: ST 15 (instead of 14)
- Bugfix: ICON BULLET
- Bugfix: Build limes button on forbidden terrain
- less huns on advanced starts
- less brothel warnings (and effects)
- GUI update: Terrain that can't be settled
- GUI update: Money warning if improvement cost > player's gold
- GUI update: no movement on terrain/features (units, plots)
- GUI update: chariots: movement on forests: road required
- New feature: Great Prophets now can terraform desert to plains or tundra to grassland (removes unit then)
- GUI: for scenarios: main interface players list: no (static) civ button (was in a wrong color)

savegame compatible to 7.8
 
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