The Almighty dF
Pharaoh
Firstly,
@ Madman; what's a Jibaro? And is it a good thing that it looks like that?
@ TAdF; great suggestions, just the type of feedback I need. Basically I am going to do what you suggested, CURRENTLY I plan on adding the following features;
- Manhattan Project will be altered as discussed previously
- Next War will be added along with maybe 2 to 3 more techs, this is only because I plan on adding a few new buildings and units, the techs will provide the buildings and units.
- Space Ships will take longer to build, require more research and also require certain buildings for specific parts. In effect it will be more difficult to win a space victory, I might also give a spy the ability to sabatoge the space ship. This could be parts or the entire thing, but they'd have to go to the enemy city that has Apollo.
- I am going to add more religions
- I might change Inquisitors to require a new building rather than the cathedral, which is pretty expensive to build
- I was thinking of adding that modcomp where barbarian states can rise into nations if they stay around for a while
- I am definitely adding the terraforming mod by avain. To plant forests you will only need environmentalism, or will have to be running the environmentalism civic. I haven't decided that yet. The terraforming itself will be a futuristic tech that might even need a new updated worker unit (like the clone worker from Next War or whatever)
- I might add the windfarms from Thomas' War, which is tile improvement for deserts. This would also require an early future tech.
- The regular version will only have the Israelis and Iroquois added, the Deluxe edition will have all of the modules I have made (and am making) plus the next six civs which will be released as a module pack and with the deluxe edition.
This is basically all I am going to do. Honestly I don't see many changes to gameplay there. What I liked about the first Diplomacy mod is that I didn't make many gamebreaking changes. In this set of changes the only real ones are to the future era, and the units/buildings won't be that overpowered because (a) everyone can build the units, and (b) the buildings will mostly be there to allow you to build certain units or spaceship parts, there will be slight bonuses and negatives (probably to health to keep it harder later if that is possible). But I agree with you, in general I don't want the mod to be too different.
EDIT: oh yeah, I am going to change some of the UBs, and I can take a look at the UUs
I had an urge to do this unit, so the unit got done. Here is the Filipino UU; the Katipunero. What do you think?
Very nice Katipunero.
Also, I'd set Inquisitors to Monasteries. I finally started noticing that glitch you mentioned, and it was getting really annoying.
Also, I'd still suggest maybe changing around some traits.
Not what the traits do, but with what has who. I'm still fairly confused about things such as why Washington is -expansive.- Only new leader off the top of my head with odd traits it Ahmadenijad, who is Philosophical/Protective. He seems more like an Industrious/Charismatic to me.
The way I've always thought traits should be handed out:
Aggressive - Warmongers, or anyone known for large bloodbaths. (Ex. Khan, Hitler)
Charismatic - Anyone known for diplomacy, wit, or tactics. (Ex. Churchill, Napoleon)
Creative - Any leader to put an emphasis on the arts, or a leader that had a large impact on the culture of his nation. (Ex. Henry "Greensleeves" VIII, Charles V maybe)
Expansive - Any leader that explored or grabbed land by relatively peaceful means. Fighting another country = no-no, but angering native tribes. (ex. Jefferson)
Financial - Naval leaders, or leaders that had some major economic impact. (Any Viking leader, Queen Victoria, Nixon)
Industrious - Any leader known for a great wonder, or for industrializing their nation in some way. (Rameses and Stalin are perfect with this)
Imperialistic - Anyone that expanded their empire by less-than-peaceful means. (Most Roman leaders, of course)
Organized - Any leader that changed their government some how, or was known for bringing order or changing the law. Pretty much anyone that -created- a nation. (Hammurabi, Washington, Lenin)
Philosophical - Anyone that was in power during a massive transition in terms of technology, was known for being philosophical, or any leaders known for being meritocratic (or who ruled over caste systems.) (Elizabeth II, any Indian leader, if we ever add Singapore for some reason this'd be them)
Protective - Any leader that had to defend itself against another nation, but did not attack first, although they may have declared first for reasons besides warmongering. (Churchill, Sitting Bull, Shaka)
Spiritual - Obvious. Just any leader known for putting a gigantic emphasis on religion, or any leader that ended up creating/changing a religion. (Isabella, Charles V)