[BTS noob] Adding resource to one city instead of civ

DisAstro

Chieftain
Joined
Feb 17, 2006
Messages
43
Hello everybody!

I just got into Civ modding, and I still have to learn a lot. That explains why I'm about to ask such a newbie question :)

How do I add a resource to only one city instead of the entire civilization after a certain building has been build? Think of synthetic oil factories in a limited-resource envoirment. Or has that idea already been done?

Thanks in advance for any help :)
 
Inverted National Park? That's pretty smart. I'll research how it achieves it effect, and try to reverse engineer it :)
 
"Reverse engineering" the National Park NW didn't work: it simply uses the <NoBonus> XML tag.

Anybody else have any ideas?
 
honestly this isn't possible with xml only. It would require python or sdk changes, and I'm not sure where to start with that
 
There exist a modcomp called Building Resource Converter Mod in the database(ModComps),but that means you have to merge the SDK
 
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