) model for the unit, can be build only in capital and you can have only one at a time.That's some more unit diversity : the King guard for example is a knight (with exactly the same stats as other knights) but it use another (beautiful) model for the unit, can be build only in capital and you can have only one at a time.
The noble maceman are not limited in number, but need a castle to be build, etc...


Ok thank you , I removed references and it s works now
On that note, how long until this mod is updated, I've been waiting for ages man. Ged whats in store for us?



I installed the new patch... I assume thats why the mod will no longer load... maybe there's another reason, but for now I'm going with the fact that this new patch has changed a lot of things
To make this mod working for 3.13, you have to delette the dll and delette XML/misc and patch artstyle. But some little bug will remain....
the game's civgamecore.dll, xml/misc, and artstyle (folder where?)?To make this mod working for 3.13, you have to delette the dll and delette XML/misc and patch artstyle. But some little bug will remain....