Bug Report Thread

Gem Hound

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Well, couldn't find one so I'll help you by making one. I found three very annoying things while I was playing and 2 major problems in the Civilopedia. Python Messages galore.
1.This would pop up for every civ on the map every turn((I tested it with two starts)):
Spoiler :
p5Jxt.jpg

2. This would pop up every time you went to Civilizations in the Civilopedia:
Spoiler :
Tiq6v.jpg

3. The Civilopedia for Civics does not exist at all - I tried multiple methods to reach it - No Python exceptions, box lights up and you get nothing.
Spoiler :
hZ7uW.jpg

4. This would pop up every time a civilization discovered a tech:
Spoiler :
D0Tq7.jpg

5. This would pop up on founding of every city:
Spoiler :
h0o7T.jpg


Everything so far seems to work regardless of the Python Exception spam.
Just helping out. :) I haven't checked if the Civics are bugged yet but that should get you on your way to getting this up and running. :)

This is on the version posted today. "0.0".
 
I know about the civilopedia, but I thought I had python exceptions turned on? That could explain the broken City Name Manager...Thank you for the feedback!
 
More Stuff!
1. Clicking on the Phoenician, Israeli, and Macedonian Civs on the Civlist at the start kicks you to the desktop.((they did with me - I was going to start with an early civ and add copper to Greece seeing how it would affect the other than allowing them to build their UUs))
2. Meeting the Phoenicians crashes you to the desktop. No doubt the same with the Macedonians and the Israelis. Tested this with Egyptians and Babylonians. The crash persisted.
Macedonians didn't.
 
I think I've narrowed it down to the cause. Something is wrong with the first contact for Israel and Phoenicia. Maybe it's missing?((I can't make heads or tails of the mess you have in the XML alone. :)))
Not sure about Macedonia though... Maybe it's because they have an auto-war?
 
Odd, I am not getting the crash to desktop bugs either, though I can repeat the Python exceptions
 
I am confused... You are in contact with Phoenicia in your first screenshot, right?:confused:
 
I'm not sure if this belongs here.
Those files should fix some python exceptions:
- civs should be selectable in the civopedia (you might notice that the civs miss buttons). Keep in mind that this should be updated when you add more civs.
- The onTechaquired method in stability.py should be fixed. If it happens again, just comment out the lines that represent a tech that shouldn't be in the modmod, while keeping a correct syntax.

Don't bother to ask python-related questions:goodjob:
 

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:thanx:, I will try it out!
 
Ambush promotion has no info at all in game, seemingly does nothing.
 
So I'm playing as Hittites and my stabillity is bad from conquering Babylon + Ur. There's a message that ask me if i want to liberate Ur, I said yes, and it automatically gives to Myceanae ???
Civ4ScreenShot0000.JPG
 
Ummm... I didn't save up to that point so this is a save 10 turns before the event.... I think the event is "TXT_KEY_MISC_CITY_LIBERATED" in 1388BC?
Civ4ScreenShot0001.JPG
 

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