Hey there, I'm just wondering if this is a bug or a change in this quest. I can't choose the 3rd option after completing the quest. I definitely own the Statue of Zeus, haven't researched Theology yet and, owning all three pagan wonders, am even still running Paganism. Is it a bug, or is the third option disabled altogether or after the classical era? If so, the description of the quest better be changed.
Other than this, for the first time, I haven't encountered any bugs up until now. The civilopedia and loading tips remain untidy, however. There are too many examples of this. For example, 2 loading tips are present, one which misleadingly says that barbarians spawn in fog of war and the other correctly says that they don't spawn 2 tiles from any unit.
Taking this opportunity, a little suggestion. I really love the barbarian civ mechanic. However, I think that some games may benefit from some sort of a milder barbarian civ option. Currently, A LOT of barbarian civs spawn and, depending on the land, they may spawn as very strong civs thanks to their bonuses. This is nice as such. However, with the number of barbarian civs already spawned in this game, I don't think there will be any land left to colonize come renaissance. So, to keep colonization alive, one may want an option that somehow limits the number of barbarian civs that can spawn. I haven't revealed the map yet, but the great number of barbarian civs that have already spawned will surely leave very little space for colonies. To the starting 12 civs, no less than 9 barbarian civs have already spawned. As an option, one may want to limit this number to 4 or 6.
Other than this, for the first time, I haven't encountered any bugs up until now. The civilopedia and loading tips remain untidy, however. There are too many examples of this. For example, 2 loading tips are present, one which misleadingly says that barbarians spawn in fog of war and the other correctly says that they don't spawn 2 tiles from any unit.
Taking this opportunity, a little suggestion. I really love the barbarian civ mechanic. However, I think that some games may benefit from some sort of a milder barbarian civ option. Currently, A LOT of barbarian civs spawn and, depending on the land, they may spawn as very strong civs thanks to their bonuses. This is nice as such. However, with the number of barbarian civs already spawned in this game, I don't think there will be any land left to colonize come renaissance. So, to keep colonization alive, one may want an option that somehow limits the number of barbarian civs that can spawn. I haven't revealed the map yet, but the great number of barbarian civs that have already spawned will surely leave very little space for colonies. To the starting 12 civs, no less than 9 barbarian civs have already spawned. As an option, one may want to limit this number to 4 or 6.