Bug Reports and Technical Issues

After streamlining the Slave trade in recent update, we get the same civ offering to buy slaves every single turn. To the point that it gets very annoying (it does not follow the regular "do not disturb" after offer protocol).
 
Can you give a save where this happens?
 
Yes. If I reload 2 turns before the problem it works perfectly fine and the crash doesn't happen anymore even when I reach the initial problematic situation. Here the save in 220 which works fine.

Currently I'm in 1000 AD and I didn't get the problem more since 240 AD.
Another thing very strange. The game crashed again in 1485 AD, when I clicked on the "interior advisor" with a Microsof Windows pop-up about something using the wrong "adress memory" (litterally translated from French, maybe there is another manner to say it in English, I couldn't screen), I forget to mention the pop-up before but it was also present during precedent crashes.

Same as before the two saves before the crash don't work, I have to reload at least 3 turns back... but not if it's an auto-save. Here is the save which crash (manual) and the other which doesn't crash from the exact same turn.
 

Attachments

You might have issues with your hard drive.
 
I tried to recreate this issue on my laptop, but loading your working save and playing a few turns, I can load all the autosaves. However, I cannot load the broken saves you uploaded. So I would assume that it's a problem specific to your hardware.
 
Is spawning Polynesia on a water tile intended?
bjQH0OL.jpeg
 
Yes.
 
Do you have saves from prior turns as well?
 
There should be an autosave for that, if it's your first turn. Unless you've already started a new game without saving it.
 
I have a reproducible soft crash at the end of 1832/start of 1834 (Epic) on 1.17.4 in Linux. No modules. I have attached the 1832 autosave, recently modified logfiles, the .dmp, and the previous manual save. Steps to reproduce: End Turn.
 

Attachments

Something strange has happened. I've downloaded the latest GitHub 1.18 version, and upon auto-playing the game from 3000 BC spawning as Prussia I'm seeing that some civilizations didn't spawn whatsoever (Celtia, Nubia)

Here's the save attached. Additionally the Byzantines never appeared too as the city of Byzantium was never placed neither by the Greeks nor by the Romans
 

Attachments

Last edited:
Something strange has happened. I've downloaded the latest GitHub 1.18 version, and upon auto-playing the game from 3000 BC spawning as Prussia I'm seeing that some civilizations didn't spawn whatsoever (Celtia, Nubia)

Here's the save attached. Additionally the Byzantines never appeared too as the city of Byzantium was never placed neither by the Greeks nor by the Romans
Run 3000 BC Prussia spawn the second time, still Celtia and Nubia aren't spawning. The Hittites aren't spawning either in both runs, same with Toltec and Tibet
 
Last edited:
Something strange has happened. I've downloaded the latest GitHub 1.18 version, and upon auto-playing the game from 3000 BC spawning as Prussia I'm seeing that some civilizations didn't spawn whatsoever (Celtia, Nubia)
I only learned not too long ago that this is intended. Short version is that Low Impact civs don't spawn for later starts.
 
Last edited:
Back
Top Bottom