I fixed a bug where the game speed was not properly taken into account. An equivalent city should have five turns of unrest at normal speed which is on the high end. I can look into your game if you want to see if everything works right.
But shouldn't cities in unrest also consume no food?
The AI should not build Mole Antonelliana without peaks, I'll look into it.
But shouldn't cities in unrest also consume no food?
The AI should not build Mole Antonelliana without peaks, I'll look into it.


Basically I can start to construct a castle, but 1 turn before being complete that error comes up.
layer 5 Civilization Gupta Empire City Tanjapuri was razed by Player 49