Early Orthodox monastery
Do you have the turn before the flip for that?
Edit: I ran five games and none of them had it.
LOL. That was a long time ago. No I don't.
But seriously, what is the deal with my version of this mod? (I shout the question at the sky, not you.) The installer wouldn't work for me (thanks again for shooting me over to the non-installer version). I get Python exceptions out the ass, but they don't replicate when I reload an earlier save. There's that ghostly Orthodox monastery that doesn't replicate for you.
And then there's today's adventure in non-replicable buggy behavior.
So I'm playing Harappa, killing time until the Turkmen spawn. The Turkmen spawn, I switch. I play a few turns, getting my new empire in order. I go in to check Toshkent.
There's a Solar Plant in the city.
You know, the kind that provides clean power.
A ************g Solar Plant in a Central Asian steppe city in AD 590.
Well, it could have been worse. It could have been in Edinburgh or some other place where the sun doesn't shine.
Anyway, I go back a few turns, to just after the switch. Yep, there it is. So I open up my last Harappan turn, just before the switch, look in World Builder.
No Solar Plant in the city.
Huh. So I play forward, switch civs again. Play until Toshkent flips to me. Look in the city.
No Solar Plant. I play forward a few more turns. No Solar Plant shows up.
So is there a point in me uploading a saved game showing said Solar Plant? If I give you my last Harappan save, I will eat the front left tire off my car if the error replicates for you.
It's like my version of DoC is haunted.
In other news, would you like a screenshot of the Great Wall of China in my last China game? The one where the Wall was built to enclose two Mountain peaks in Yunan province, north of Kunming? It was either built to enclose Kublai Khan's Xanadu, or the Chinese were more scared of Yeti than barbarians. (It's just a graphical glitch anyway; the Wall, despite its screwy locale, worked as intended.)