Nevermind the Caliphate just violently exploded, but there's very little time left for the Seljuks to expand until the Mongols arriveWell the Arabs now captured Asia Minor from Byzantium instead of the Turks
Nevermind the Caliphate just violently exploded, but there's very little time left for the Seljuks to expand until the Mongols arriveWell the Arabs now captured Asia Minor from Byzantium instead of the Turks
Just tried it, didn't help... Thanks for the advice anyway!Are you using the old version of the game via steams beta tab? If not try that I don't know if RFC needs it but other mods break on the Steamworks version. I'm using the github version with no problems via steam myself see no reason why the download would be different.
Update: Solved an issue by messing with WorldBuilder and cancelling the Capitulation for Turkestan, instantly the Seljuk expansion event was triggeredNevermind the Caliphate just violently exploded, but there's very little time left for the Seljuks to expand until the Mongols arrive View attachment 655471
No, specialist food is capped at 1.Hello. I have an attached screenshot of a statesman in Republic civic with Porcelain Tower built only giving 1 food? is this a bug?
If you haven't played again since then, they should still be in the PythonErr.log file in your Logs folder (next to the savegames). If I don't know what the errors were I cannot do anything about them.Additionally, I got a whole bunch of harmless Python exceptions (or something like that, I just clicked through them and am not a technical guy) when Iran spawned.
I don't think it would, but as always changing game settings comes at your own risk.As a sidenote, does no random events break any scripted RFCDOC related things? Thanks
This is from 1490; if you advance 2 turns they appear. thanks. not sure if the log file is right or not (also would not let me upload as .log)No, specialist food is capped at 1.
If you haven't played again since then, they should still be in the PythonErr.log file in your Logs folder (next to the savegames). If I don't know what the errors were I cannot do anything about them.
Or if you have a save from before that would also help.
I don't think it would, but as always changing game settings comes at your own risk.
Did you start as Mali from autoplay? Or played another civilization before that?This is a minor thing, but the "Killed" statistics seems to be incorrect. This is a pacifist game with Mali, so I never killed Janissaries etc., only Impies and Barb Camels
View attachment 655854
Started as MaliDid you start as Mali from autoplay? Or played another civilization before that?