Bug reports

Australia doesn't seem to have an initial greeting on first contact.
 
My saved games aren't loading correctly.

It gives me the ol' "Serious Error, we need to close" message.

Why.
 
@CMKMStephens

Are you using Extra Civ addon pack 1.0 or 1.01? v1.01 fixes first contact info for new Civs. The fix can be downloaded from this post.

@Inganno

Are you playing Rise of Mankind 1.03 or Rise of Mankind 2.x? What game year you have in that save game and what is the size of that file? If you are using RoM 2.x, check version 2.x bug reports for info how to give more specific info about your problem. The more info you give, the better chance there is to solve it.
 
Using the latest version (2.11?) of RoM and the RevolutionDCM add-on.

Both Masonry and Calendar are missing icons when the box pops up where you choose a tech, or when selecting the research bar at the top of the screen when in the middle of researching.
 
Using the latest version (2.11?) of RoM and the RevolutionDCM add-on.

Both Masonry and Calendar are missing icons when the box pops up where you choose a tech, or when selecting the research bar at the top of the screen when in the middle of researching.

I think you need to do a clean installation. If you keep having the same problem you may have got a corrupted archive of RoM2.0 so you will need to re-download it.
 
As I've understood it CvPath.py looks for windows registry keys and takes the install path information from those keys, it doesn't matter where you have installed the game, CvPath will (or should) find the directory location from those registry keys. My civ isn't in default folder and RoM is working just fine with it. Problem with CvPath was that if player had Complete Edition, BtS registry key was missing and that's why CvPath couldn't find the install folder and this causes missing UI problem. Now for v1.03 I added extra check to CvPath that if BtS registry key is missing, it will check for Complete edition key value for install directory.. which should work now for those who have Complete edition.

I'm still waiting feedback from Complete edition users about this issue, does it work or not? Since I can't test it myself...

Hi, I'm new to the forums and unfortunately I have to confirm that this issue still plagues us "complete edition" users. At least it still plagues me >.>;; I tried with the CvPath that comes by default in the mod and I tried with the new CvPath in the zip folder... it didn't fix the problem, still no interface.

I'm running on Windows Vista Home Edition (32 bit) with all patches at most recent levels. (Rise of Mankind 2.2, BTS 3.17, no modifications)

Also, two other points:
1) The readme sais it comes with the 34 civ dll, but when I tried starting on gigantic map, the max civs was 18. I didn't try the other sizes yet...

2) The readme also states that a Huge Earth map is provided with the mod... there are no custom maps in the mod >.>
 
Vista and complete edition has been combination that seems to be hard to get to run this mod correctly. I have neither of them so for me it's hard to try to figure out why the UI goes missing on that particular combination. For the moment I don't have immediate solution to this problem - I'll have to dig through some other mods that have had similar problems and see how they solved it.

1) dll was removed from v2.2 because there wasn't any DLLs available at time of release that were updated to BtS 3.17. It will be added back in next patch since now Lt. Bob has updated his DLL to work with BtS 3.17.

2) Also Earth map was left out from v2.2 (I tried to remove referencies from readme but seems I forgot it there somewhere). At the time of v2.2 release I hadn't edited Earth Map to be compatible with max of 18 Civs (map required 40 civs before), map required 40 civ DLL in v2.12. Now that I have 40 civ dll again, I'll put the maps back to next patch. If I had left map there and it wouldn't work, I'd get more bug reports. ;)
 
I had one guy with a Vista problem and he put it here, after about ten different things he did, it might work and might not, but what the heck:

C:\Users\(yourname)\AppData\Roaming\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods
 
I just checked my boxes and it seems I don't possess Civ IV Complete >.>;; It's Civ IV Gold with BtS seperate... So that leads me to believe the problem I have is solely Vista related.

On that note, I recently tried Thomas' War v2.1 modpack and it's UI works fine on my machine.

It could be a starting place to see why his mod works on Vista and yours doesn't... just a suggestion.
 
I tried playing around with CvPath a bit... pointing it directly to my Civ 4 directory as well as my user directory... both physically and in the windows registry.

To no avail... the game runs fine but without a user interface @.@ so it's not as good an experience as it could be.

This leads me to believe the problem might not lie in the CvPath file, but instead it would be somewhere else.

However, just incase... Let me show you what paths I have on Windows Vista using Civilization IV Gold + Beyond the Sword:

C:\Program Piles\2K Games\Firaxis Games\Sid Meier's Civilization IV Gold
C:\Program Piles\2K Games\Firaxis Games\Sid Meier's Civilization IV Gold\Warlords
C:\Program Piles\2K Games\Firaxis Games\Sid Meier's Civilization IV Gold\Beyond the Sword

------------

C:\Users\<user name>\Documents\My Games\Sid Meier's Civilization IV Gold
C:\Users\<user name>\Documents\My Games\Warlords
C:\Users\<user name>\Documents\My Games\Beyond the Sword

Note that unlike in WinXP, there is no "All Users" option for <user name> in Vista.
 
Pic1 means that you play with Choose Religion option on. However I suppose that in Techs screen techs founding a religion should have a generic icon rather than a specific icon for a religion. Anyway as I see in Pic2 Meditation is actually researched. Anyway, if you play with choose religion then Buddhism can be founded even if meditation wasn't researched yet. Any tech that founds a religion can allow an AI to choose Buddhism if it is its favorite religion.
 
But then that would mean it takes away the option of another civ to found Confucianism and i get the holy city also. When i really do not want it, plus the fact it spreads all over my civ, when i dont want it to.
All i wanted was Buddhism but now i have two religions? :blush: No matter what i do.:rolleyes:
 
I am not sure I understand you well. Do you mean you got two religions founded on the same turn after discovering one tech i.e. one you chose from the pop-up and another automatically? If so then it is an oddity that needs looking at it.
 
But then that would mean it takes away the option of another civ to found Confucianism and i get the holy city also. When i really do not want it, plus the fact it spreads all over my civ, when i dont want it to.
All i wanted was Buddhism but now i have two religions? :blush: No matter what i do.:rolleyes:

Are you sure you founded Buddhism that turn? What happened is that you were playing with Choose Religions turned on, as Kalimakhus explained. What this means is that, when you are the first to discover a tech that founds a religion, it is NOT just going to be the religion shown in the tech tree.

For example, you have just discovered Meditation, which the tech tree shows gives you Buddhism. BUT, because the Choose Religions option is ON, this means that, as long as you were the first to discover that tech, you choose ANY unfounded religion. The screen shows the three unfounded religions you can choose do not include Buddhism, so someone founded it first, when they discovered Polytheism or Monarchy or something else.

If you want Meditation to found Buddhism and ONLY Buddhism (like Philosophy gives Taoism etc), then you need to start a game where the Choose Religions button in the game setup screen is OFF.
 
Ohhh good to know, didnt know that, thx. Thats exactly what happend then. But i thought i just looked at the Religion screen one turn before and Buddism was not founded yet?? Oh well off goes that religion stuff.:mad:

btw where do you turn it off? Better yet, how?
 
Ohhh good to know, didnt know that, thx. Thats exactly what happend then. But i thought i just looked at the Religion screen one turn before and Buddism was not founded yet?? Oh well off goes that religion stuff.:mad:

btw where do you turn it off? Better yet, how?

When you start a game in the first screen, there are options to Play Now or a few other things - one of them is something like Game Options, or Game Setup. If you click on that you have the option to choose worldsize, number of civs etc. In the middle of the lower part of this set of options are a whole lot of boxes to tick, like Raging Barbarians, No Tech Brokering etc. The Choose Religions box is in there.

I like Choose Religions because I can always get Taoism. Each city with Taoism gives the best set of bonuses (culture, gold etc) when it's your state religion, and Taoist Monasteries give your Melee units a free Martial Arts (+20% vs Melee units) upgrade! That can't be beat! :)
 
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