Preturn check -2550BC
1) Wow - we have 3 cities, only one worker and 2 warriors ( 1 scouting way up in the NW and the other redlined)
2) CHN is up only The Wheel, while CART is up ALPHA, WHEEL, & CB
3) CART has 2 techs which were not innately know by any of the civs in the game
4) CART will take 36 gold for ALPHA but we are 2 turns away from it, so I wait
Goal:
Get a city west of Bursa so we don't get boxed in.
IBT
CART mpoves a warrior settler pair W to 2 tiles due S of Conan
CHN 2 archers appear out of the fog from the South - they are W SW of Bursa
Turn 1 - 2510BC
Conan NW / Thor NW
adj Sci to 40% ALPHA in 1 (CART would sell for 11gold)
IBT
CHN 2 archers move N towards Canton, not towards us although they are still on Bursa border
Turn 2 - 2470BC
Learned ALPHA set to WRITING in 23 @80% +0gpt / lux still at 20%
TRADE w/ CHN: ALPHA & 9 gold for WHEEL
CART up only CB now
Only supply of horses visible is already in CART territory
Thor goes N / Conan N spies the border of CART's 4th city
IBT
CHN 2 archers N definitely headed to Canton or after barbs (F3 guy says barbs near Bursa)
Turn 3 - 2430BC
ISTANBUL settler=> settler (Granary would help with growth but the shields arent there for a faster factory)
Sci to 90% WRIT in 25 because of settler /Lux to 10%
Settler W SW / Thor NE / Conan W
IBT
CHN builds 5th city (on the plain next to the tobacco & fish - THE BOX IS ALMOST SHUT) & learns IW / CART learns IW also - still at 4 cities
turn 4 - 2390BC
F3 guy says barbs still near Bursa - concerned about moving settler unescorted - we cant afford to lose a settler
Conan N / Ann finished road moves SW / settler W into Bursa / Thor heals (he is still redlined because I was moving him for MP duty)
IBT na
Turn 5 - 2350BC
Conan NE is trespassing but is on a mt for the view / settler SW / Ann irrigates / Thor W SW with settler (only at 2/3 on hp)
Lux to 20% / Sci to 80%
IBT
CART builds 5th city - on western side on Canton - so much for going West
Turn 6 - 2310BC
EDRINE Archer (ren Will Penny)=>worker (grow in 5 worker in 5)
BUSRA worker (ren Worker2)=>worker
Lux to 10%/Sci90%
Will Penny S / Thor SW (spots a fortified 2hp barb) / move settler with Thor (hopefully Thor will protect him) Worker2 SE /Conan W
IBT
CHN archer moves towards barb & barb does not attack Thor & settler
Turn 7 - 2270BC
Thor & settler SW (still next to barb - CHN has warrior & archer next to barb) / Conan W / Will S / Worker2 roads since irr is due in 1
lux to 20% / Sci to 80%
IBT
CHN warrior losses to barb - CHN archer takes out barb
Turn 8 - 2230BC
Will SW / Ann NW / Thor & Settler SW / Conan W (spies barb camp)
IBT
CHN warrior N (now 2 tiles due S of Bursa)
Turn 9 - 2190BC
Settler founds IZNIK set to Spear - interesting there is a wheat in the 2nd cultural ring - also no other blue borders - also appears to be an Oasis S SW SW of IZNIK
CHN must be in Area 2 after all
Will SW / Thor forts / Ann W / Worker2 NE starts Chop (no Istanbul is using that forest) move SW W (will chop this forest instead) / Conan N towards Bcamp
mm Istanbul & Bursa - get Istan back to +5 food (oops - I forgot to do it on growth turn - costs us 1 turn on growth but sped up settler by 1 turn)
IBT - na
Turn 10 - 2150BC
Will SW / Ann irrigates / Worker2 starts chop / Conan attacks N to Bcamp (flawless attack +25gold)
Notes to next player
1) Settler & worker due next turn - need to mm Bursa after settler in Istan (worker due in 3 grow in 4)
2) Conan is now trapped up north
3) It looks like we can get at least 1 more city SW of IZNIK
4) China appears to be in Area 2 (still not confirmed)
Note to Team
We may not have to worry about violating the no upgrade rule. We have no horses and we only have 1 possible tile location for iron (when we learn IW). We also currently appear to have no lux to trade for either of these later. Oh yeah, and we only have 2 cities currently that can grow above size 6 without an aqueduct. This game is certainly going to be fun.
The 2150BC Save
Our Empire