remake20
:)
- Joined
- Apr 21, 2008
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Okay here is the description:
Every player gets his or her own city with 100 people in it. Every "turn" (7PM-7PM next day GMT -6) each player tells the GM (me) what they want to build in their city. I will then take a dice (more likely a online random number generator) and then I will give you the outcome. It will be from 1-50 for reasons I will explain in a minute (well maybe 1-25). The higher the roll the better the building will be. Better building equal more people per turn. Every building you successfully build gets you more ppt. Every time a new "turn" starts I will add the population to your city. But it's not all about the roll, the decisions on what buildings to try and build. The more sense it makes for you that building to be in your town the higher chance of success. For example if you try to build a walmart in your city with a population of 100 will need a very high number to succeed. As where if you try and build a playground you will probably succeed. Though a walmart will get you a lot more ppt than a play ground. So this isn't only about luck. I will determine the likely hood of the success. If you roll a a failing number then you loose population and if it's really low ppt. Now the better the building the more pop/ppt you will loose. The first person to have their city get 1,000,000 pop will win.
ADDED RULES:
Everyone only starts with houses and grass. You don't have to build a building, it can be things like a sewer system or roads. No duplicate items in your city. You cannot build something an opponent has attempted to build in the same turn. Even though something may need something else to go along with it you can build only one. I don't think there are any more rules I need to add, but a new time for turns beginning and ending. 7PM GMT -6 It is best if any question could be asked now to prevent confusion later.
1. ToL - Ishmaelville
2. taillesskangaru - New Meunmil
3. Taniciusfox - Hejjihoggu
4. Bratmon - DYSTOPIA
5. Perfection - EAT CRAP
6. Civ General - New Port City
7. Omega124 - Dinnertopia
8. e350tb - Nickton
9. Abaddon - Utopia
10. pesgores - Godovia
11. TLO - Need City name
Post when ever during the turn. Oh and the dice rolls are 1 to 25.
Okay here is the description:
Every player gets his or her own city with 100 people in it. Every "turn" (7PM-7PM next day GMT -6) each player tells the GM (me) what they want to build in their city. I will then take a dice (more likely a online random number generator) and then I will give you the outcome. It will be from 1-50 for reasons I will explain in a minute (well maybe 1-25). The higher the roll the better the building will be. Better building equal more people per turn. Every building you successfully build gets you more ppt. Every time a new "turn" starts I will add the population to your city. But it's not all about the roll, the decisions on what buildings to try and build. The more sense it makes for you that building to be in your town the higher chance of success. For example if you try to build a walmart in your city with a population of 100 will need a very high number to succeed. As where if you try and build a playground you will probably succeed. Though a walmart will get you a lot more ppt than a play ground. So this isn't only about luck. I will determine the likely hood of the success. If you roll a a failing number then you loose population and if it's really low ppt. Now the better the building the more pop/ppt you will loose. The first person to have their city get 1,000,000 pop will win.
ADDED RULES:
Everyone only starts with houses and grass. You don't have to build a building, it can be things like a sewer system or roads. No duplicate items in your city. You cannot build something an opponent has attempted to build in the same turn. Even though something may need something else to go along with it you can build only one. I don't think there are any more rules I need to add, but a new time for turns beginning and ending. 7PM GMT -6 It is best if any question could be asked now to prevent confusion later.
1. ToL - Ishmaelville
2. taillesskangaru - New Meunmil
3. Taniciusfox - Hejjihoggu
4. Bratmon - DYSTOPIA
5. Perfection - EAT CRAP
6. Civ General - New Port City
7. Omega124 - Dinnertopia
8. e350tb - Nickton
9. Abaddon - Utopia
10. pesgores - Godovia
11. TLO - Need City name
Post when ever during the turn. Oh and the dice rolls are 1 to 25.