dylanmeditates
Warlord
- Joined
- May 14, 2012
- Messages
- 260
i have a couple questions but first i want to clarify, to be most efficient, you build wealth if you have more research multipliers, and build research if you have more wealth multipliers. this is because RB+WB do not go through the multipliers of the individual cities doing the building; but they do get multiplied based on the sliders. so if you have tons of libraries and no markets, you want to build wealth to push the tech slider higher, and thus bring all the libraries into effect. and on the other hand, if you have many markets but no libraries, build research because you can lower the slider and have all the markets multiply your gold coming in. does that all sound right?
question 1: it seems that when it is most advantageous to be building research is when you have lots of gold multiplier buildings to increase the value of your lowered tech slider. so it seems that building research is never really meant for efficient researching at all, it's meant to keep beakers coming in while you're trying to amass gold? seems strange, not sure if i'm understanding that correctly.
question 2: let's say it's later in the game, around replaceable parts/astronomy, and you are gearing up to do some extensive beelining, maybe to get to mass media ASAP to build UN, or possibly going all the way to space. what will make my empire most efficient at teching for the long haul, building all the gold multipliers in every city or all the research multipliers, and then should i build research or wealth? what preference is given to highly cottaged/shrine cities vs farm/mines+workshop cities vs specialist cities? i can see pretty easily how wealth building is most effective in the early game but given all the possible buildings later in the game, it's too complicated for me to trust myself to understand
thanks for any ideas
question 1: it seems that when it is most advantageous to be building research is when you have lots of gold multiplier buildings to increase the value of your lowered tech slider. so it seems that building research is never really meant for efficient researching at all, it's meant to keep beakers coming in while you're trying to amass gold? seems strange, not sure if i'm understanding that correctly.
question 2: let's say it's later in the game, around replaceable parts/astronomy, and you are gearing up to do some extensive beelining, maybe to get to mass media ASAP to build UN, or possibly going all the way to space. what will make my empire most efficient at teching for the long haul, building all the gold multipliers in every city or all the research multipliers, and then should i build research or wealth? what preference is given to highly cottaged/shrine cities vs farm/mines+workshop cities vs specialist cities? i can see pretty easily how wealth building is most effective in the early game but given all the possible buildings later in the game, it's too complicated for me to trust myself to understand

thanks for any ideas