strategyonly
C2C Supreme Commander
UPDATED 2 Aug 11, 4:15 a.m.
Some of the changes include, almost ALL new terrain, water, coastal waves, etc.
Lots of tweaks to the dll, to IMPROVE turn times, and especially the way the AI NOW works, really bug change on that, need info on the way they are working now.
Brand new way of Culture for each and every civ, has there own way of working the situation were they are placed on a map, with the resources that they have in vicinity.
Added Australia to the core mod as an Oceania Culture.
HALF the size of the old mod, which also means again better turn times.
This is only 1/8 of what "we" have done from version 14 to 15
Some of the changes include, almost ALL new terrain, water, coastal waves, etc.
Lots of tweaks to the dll, to IMPROVE turn times, and especially the way the AI NOW works, really bug change on that, need info on the way they are working now.
Brand new way of Culture for each and every civ, has there own way of working the situation were they are placed on a map, with the resources that they have in vicinity.
Added Australia to the core mod as an Oceania Culture.
HALF the size of the old mod, which also means again better turn times.
This is only 1/8 of what "we" have done from version 14 to 15