It's not just a problem for the same tile; it's still, as it was, stronger intensity the further away from the observer situation; as I said in SVN thread: nothing really changed as far as I could see.Ok... same tile must still suffer from some kind of off math. Will review again looking for how that takes place.
I made a clean new game with rev.8867.EDIT: is this situation specifically setup after the latest revision or is this a replay of a previous test? The visible data on plots would be completely flawed from the previous math if its the latter. So make sure its a clean setup of the test. I'll try something on this end but running the math through the variables for that scenario suggests that the same plot should have 12 pts towards the size visibility.
Time to test 8870 then.
